"POTTY BREAK" TALKS ABOUT HER BROTHER AGRESSIVE TYPING "DOMINOS?" doesn't pay attention to stack screen "DRINK WATER" DOESN'T CHECK BREAK SHEET "OUCH" YELLS AT A CALLER doesn't leave room on break TRIES TO ONE UP SOMEONE "CALLER UNCOOPORATIVE" "THAAAAANK YOU" MONITORS AN INCIDENT NOT IN WASHCO COMPLAINS ABOUT ALEX SHOWS UP AT THE LAST MINUTE "can you check the printer?" TALKS DOWN TO A CALLER "Sar" FAST FOOD BAG CHANGES THE PRIORITY OF A CALL MESSAGES AN OFCR FROM THE NORTH/SOUTH INBOX MAKES A WEIRD NOISE crafts at station "POTTY BREAK" TALKS ABOUT HER BROTHER AGRESSIVE TYPING "DOMINOS?" doesn't pay attention to stack screen "DRINK WATER" DOESN'T CHECK BREAK SHEET "OUCH" YELLS AT A CALLER doesn't leave room on break TRIES TO ONE UP SOMEONE "CALLER UNCOOPORATIVE" "THAAAAANK YOU" MONITORS AN INCIDENT NOT IN WASHCO COMPLAINS ABOUT ALEX SHOWS UP AT THE LAST MINUTE "can you check the printer?" TALKS DOWN TO A CALLER "Sar" FAST FOOD BAG CHANGES THE PRIORITY OF A CALL MESSAGES AN OFCR FROM THE NORTH/SOUTH INBOX MAKES A WEIRD NOISE crafts at station
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"POTTY BREAK"
TALKS ABOUT HER BROTHER
AGRESSIVE TYPING
"DOMINOS?"
doesn't pay attention to stack screen
"DRINK WATER"
DOESN'T CHECK BREAK SHEET
"OUCH"
YELLS AT A CALLER
doesn't leave room on break
TRIES TO ONE UP SOMEONE
"CALLER UNCOOPORATIVE"
"THAAAAANK YOU"
MONITORS AN INCIDENT NOT IN WASHCO
COMPLAINS ABOUT ALEX
SHOWS UP AT THE LAST MINUTE
"can you check the printer?"
TALKS DOWN TO A CALLER
"Sar"
FAST FOOD BAG
CHANGES THE PRIORITY OF A CALL
MESSAGES AN OFCR FROM THE NORTH/SOUTH INBOX
MAKES A WEIRD NOISE
crafts at station