Protagonist has a history with the factory Something in the game ties into or connects to 'POPGOES Evergreen' Mechanic that stuns threats are in the game A ghost/spirit is present in the game/story Rowboatics Corp. ends up being corrupted/evil Main protagonist dies at the end A new cat animatronic is introduced 'Old' Candy makes their return in some form The game has a satisfying end for the series You can attack the animatronics 'Shadow' Rat makes an appearance Cameras are a game mechanic Reason factory was closed is explained It's explained how the animatronics are made Multiple endings are in the game AI or human acts as the game's 'Hand Unit' The Cat makes their return in some form FNaC 4 takes place after FNaC 2 in the timeline A new humanoid animatronic is introduced One of the murders at the factory is mentioned FNaC 4 takes place after FNaC 1 but before FNaC 2 Hiding is a mechanic in the game We explore the second floor from FNaC 2 New animal animatronic is introduced Protagonist has a history with the factory Something in the game ties into or connects to 'POPGOES Evergreen' Mechanic that stuns threats are in the game A ghost/spirit is present in the game/story Rowboatics Corp. ends up being corrupted/evil Main protagonist dies at the end A new cat animatronic is introduced 'Old' Candy makes their return in some form The game has a satisfying end for the series You can attack the animatronics 'Shadow' Rat makes an appearance Cameras are a game mechanic Reason factory was closed is explained It's explained how the animatronics are made Multiple endings are in the game AI or human acts as the game's 'Hand Unit' The Cat makes their return in some form FNaC 4 takes place after FNaC 2 in the timeline A new humanoid animatronic is introduced One of the murders at the factory is mentioned FNaC 4 takes place after FNaC 1 but before FNaC 2 Hiding is a mechanic in the game We explore the second floor from FNaC 2 New animal animatronic is introduced
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Protagonist has a history with the factory
Something in the game ties into or connects to 'POPGOES Evergreen'
Mechanic that stuns threats are in the game
A ghost/spirit is present in the game/story
Rowboatics Corp. ends up being corrupted/evil
Main protagonist dies at the end
A new cat animatronic is introduced
'Old' Candy makes their return in some form
The game has a satisfying end for the series
You can attack the animatronics
'Shadow' Rat makes an appearance
Cameras are a game mechanic
Reason factory was closed is explained
It's explained how the animatronics are made
Multiple endings are in the game
AI or human acts as the game's 'Hand Unit'
The Cat makes their return in some form
FNaC 4 takes place after FNaC 2 in the timeline
A new humanoid animatronic is introduced
One of the murders at the factory is mentioned
FNaC 4 takes place after FNaC 1 but before FNaC 2
Hiding is a mechanic in the game
We explore the second floor from FNaC 2
New animal animatronic is introduced