SharedVisionVisualLearnersRecencyImmediateuse oflearningEmployeeLife CyclePhasesKnowledgeRetentionLearningOrganizationCategoryRatingPerformanceManagementNarrativeWork/LifeBalanceKinestheticLearnersRetentionDriversComparativeADDIEModelHalo/HornEffectAppraisalMeetingAdultLearningEmployeeEngagementParticipativeOrganizationEmployeeSurveysGlobalLearning &DevelopmentAuditoryLearnersRecognitionSharedVisionVisualLearnersRecencyImmediateuse oflearningEmployeeLife CyclePhasesKnowledgeRetentionLearningOrganizationCategoryRatingPerformanceManagementNarrativeWork/LifeBalanceKinestheticLearnersRetentionDriversComparativeADDIEModelHalo/HornEffectAppraisalMeetingAdultLearningEmployeeEngagementParticipativeOrganizationEmployeeSurveysGlobalLearning &DevelopmentAuditoryLearnersRecognition

Employee Engagement & Learning/Development Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Shared Vision
  2. Visual Learners
  3. Recency
  4. Immediate use of learning
  5. Employee Life Cycle Phases
  6. Knowledge Retention
  7. Learning Organization
  8. Category Rating
  9. Performance Management
  10. Narrative
  11. Work/Life Balance
  12. Kinesthetic Learners
  13. Retention Drivers
  14. Comparative
  15. ADDIE Model
  16. Halo/ Horn Effect
  17. Appraisal Meeting
  18. Adult Learning
  19. Employee Engagement
  20. Participative Organization
  21. Employee Surveys
  22. Global Learning & Development
  23. Auditory Learners
  24. Recognition