Productivity Inference People- first language Innovation Eye Contact Assistive technology Pattern- deduction Talent Overstimulation Accessibility Behaviors Spectrum Differently abled Low- functioning Connection Relationships Coping mechanisms Memory Conformity High- Functioning Support Ecosystem Puzzle Piece IEP Brilliance Productivity Inference People- first language Innovation Eye Contact Assistive technology Pattern- deduction Talent Overstimulation Accessibility Behaviors Spectrum Differently abled Low- functioning Connection Relationships Coping mechanisms Memory Conformity High- Functioning Support Ecosystem Puzzle Piece IEP Brilliance
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Productivity
I-Inference
O-People-first language
G-Innovation
I-Eye Contact
I-Assistive technology
B-Pattern-deduction
I-Talent
N-Overstimulation
O-Accessibility
B-Behaviors
N-Spectrum
B-Differently abled
G-Low-functioning
O-Connection
I-Relationships
G-Coping mechanisms
G-Memory
G-Conformity
B-High-Functioning
N-Support Ecosystem
O-Puzzle Piece
B-IEP
O-Brilliance