Talent Coping mechanisms Inference Memory Relationships Differently abled Productivity Brilliance Support Ecosystem Assistive technology High- Functioning Overstimulation Puzzle Piece Conformity People- first language Low- functioning Innovation Connection Pattern- deduction IEP Spectrum Behaviors Eye Contact Accessibility Talent Coping mechanisms Inference Memory Relationships Differently abled Productivity Brilliance Support Ecosystem Assistive technology High- Functioning Overstimulation Puzzle Piece Conformity People- first language Low- functioning Innovation Connection Pattern- deduction IEP Spectrum Behaviors Eye Contact Accessibility
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Talent
G-Coping mechanisms
I-Inference
G-Memory
I-Relationships
B-Differently abled
N-Productivity
O-Brilliance
N-Support Ecosystem
I-Assistive technology
B-High-Functioning
N-Overstimulation
O-Puzzle Piece
G-Conformity
O-People-first language
G-Low-functioning
G-Innovation
O-Connection
B-Pattern-deduction
B-IEP
N-Spectrum
B-Behaviors
I-Eye Contact
O-Accessibility