Behaviors People- first language Support Ecosystem Pattern- deduction Eye Contact Inference Innovation Brilliance High- Functioning Assistive technology Accessibility Differently abled Coping mechanisms Productivity Relationships Low- functioning Talent IEP Overstimulation Connection Conformity Puzzle Piece Memory Spectrum Behaviors People- first language Support Ecosystem Pattern- deduction Eye Contact Inference Innovation Brilliance High- Functioning Assistive technology Accessibility Differently abled Coping mechanisms Productivity Relationships Low- functioning Talent IEP Overstimulation Connection Conformity Puzzle Piece Memory Spectrum
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Behaviors
O-People-first language
N-Support Ecosystem
B-Pattern-deduction
I-Eye Contact
I-Inference
G-Innovation
O-Brilliance
B-High-Functioning
I-Assistive technology
O-Accessibility
B-Differently abled
G-Coping mechanisms
N-Productivity
I-Relationships
G-Low-functioning
I-Talent
B-IEP
N-Overstimulation
O-Connection
G-Conformity
O-Puzzle Piece
G-Memory
N-Spectrum