Learning/AttendanceContractsIdentityChartMiniLessonSupplementalOnlineLearning/assessmentsTimedSessionsLearningMenuCubingStrategyExitCardsStudentcan createPadlet(notes)STEMLearningBadgesReciprocalTeachingstrategyGame-basedLearning GraphicOrganizerHot seat/RolePlay Allowstudent towork athomeMockTrialFlippedClassroomTieredLearningAllow studentto researchthe topic andcreate flipgridGeniusHourVoiceandChoiceSmallGroupwithteacherLearning/WorkstationsJigsawteachingKinestheticLearningStudentDataInventoriesFoldablesSelf-directedLearningLearning/AttendanceContractsIdentityChartMiniLessonSupplementalOnlineLearning/assessmentsTimedSessionsLearningMenuCubingStrategyExitCardsStudentcan createPadlet(notes)STEMLearningBadgesReciprocalTeachingstrategyGame-basedLearning GraphicOrganizerHot seat/RolePlayAllowstudent towork athomeMockTrialFlippedClassroomTieredLearningAllow studentto researchthe topic andcreate flipgridGeniusHourVoiceandChoiceSmallGroupwithteacherLearning/WorkstationsJigsawteachingKinestheticLearningStudentDataInventoriesFoldablesSelf-directedLearning

Differentiated Learning Strategies - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
N
4
O
5
N
6
G
7
G
8
I
9
O
10
G
11
O
12
G
13
G
14
B
15
I
16
N
17
B
18
B
19
I
20
O
21
G
22
O
23
B
24
I
25
I
26
N
27
N
28
I
29
B
  1. B-Learning/ Attendance Contracts
  2. O-Identity Chart
  3. N-Mini Lesson
  4. O-Supplemental Online Learning/ assessments
  5. N-Timed Sessions
  6. G-Learning Menu
  7. G-Cubing Strategy
  8. I-Exit Cards
  9. O-Student can create Padlet (notes)
  10. G-STEM
  11. O-Learning Badges
  12. G-Reciprocal Teaching strategy
  13. G-Game-based Learning
  14. B- Graphic Organizer
  15. I-Hot seat/ Role Play
  16. N-Allow student to work at home
  17. B-Mock Trial
  18. B-Flipped Classroom
  19. I-Tiered Learning
  20. O-Allow student to research the topic and create flipgrid
  21. G-Genius Hour
  22. O-Voice and Choice
  23. B-Small Group with teacher
  24. I-Learning/ Work stations
  25. I-Jigsaw teaching
  26. N-Kinesthetic Learning
  27. N-Student Data Inventories
  28. I-Foldables
  29. B-Self-directed Learning