A joke thatbreaks thetension of thescene but istoo funnyMatt backs outof sayingsomething badby saying it wasout ofcharacter.Iso threatensa characterout of gameBasil has tobe a bit toosmart topush thestory forwardThe wholeparty discussesa plan for along time thendoesn't do it.Someonehides anAmong us onthe mapBasil getsspooked bysomething.Other charactersmake it worse.Mattantagonizes annpc and doesn'tunderstand whythey are madThe sessionclearly goesoff the rails.Iso adaptsIlma pulls outa very usefulspell waylater than heshould have."I'm goodat these"Nat 1Someoneguessessomething 3seconds beforeit revealedAmontries togaslighteveryoneIso sayssomethingfacetiouslyMeaper gets waytoo invested in oneidea and doesn'tdropit for the wholesessionMatt gets askedsomething andhe doesn'trespondShanegoes fulldoomermodeSome onemutes whiletalking as ajoke.Acria'sinventorystill isn'tusefulSomeonedoesn't putin theirinitiativeWe come totheconclusionthat we needan npc's helpEric dropsin thengoes mutefor an hourShane repeatsthe same "higheffort" joke forthewhole sessionAmon andUldar getconfused foreach otherA joke thatbreaks thetension of thescene but istoo funnyMatt backs outof sayingsomething badby saying it wasout ofcharacter.Iso threatensa characterout of gameBasil has tobe a bit toosmart topush thestory forwardThe wholeparty discussesa plan for along time thendoesn't do it.Someonehides anAmong us onthe mapBasil getsspooked bysomething.Other charactersmake it worse.Mattantagonizes annpc and doesn'tunderstand whythey are madThe sessionclearly goesoff the rails.Iso adaptsIlma pulls outa very usefulspell waylater than heshould have."I'm goodat these"Nat 1Someoneguessessomething 3seconds beforeit revealedAmontries togaslighteveryoneIso sayssomethingfacetiouslyMeaper gets waytoo invested in oneidea and doesn'tdropit for the wholesessionMatt gets askedsomething andhe doesn'trespondShanegoes fulldoomermodeSome onemutes whiletalking as ajoke.Acria'sinventorystill isn'tusefulSomeonedoesn't putin theirinitiativeWe come totheconclusionthat we needan npc's helpEric dropsin thengoes mutefor an hourShane repeatsthe same "higheffort" joke forthewhole sessionAmon andUldar getconfused foreach other

Blood Crisis D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A joke that breaks the tension of the scene but is too funny
  2. Matt backs out of saying something bad by saying it was out of character.
  3. Iso threatens a character out of game
  4. Basil has to be a bit too smart to push the story forward
  5. The whole party discusses a plan for a long time then doesn't do it.
  6. Someone hides an Among us on the map
  7. Basil gets spooked by something. Other characters make it worse.
  8. Matt antagonizes an npc and doesn't understand why they are mad
  9. The session clearly goes off the rails. Iso adapts
  10. Ilma pulls out a very useful spell way later than he should have.
  11. "I'm good at these" Nat 1
  12. Someone guesses something 3 seconds before it revealed
  13. Amon tries to gaslight everyone
  14. Iso says something facetiously
  15. Meaper gets way too invested in one idea and doesn't drop it for the whole session
  16. Matt gets asked something and he doesn't respond
  17. Shane goes full doomer mode
  18. Some one mutes while talking as a joke.
  19. Acria's inventory still isn't useful
  20. Someone doesn't put in their initiative
  21. We come to the conclusion that we need an npc's help
  22. Eric drops in then goes mute for an hour
  23. Shane repeats the same "high effort" joke for the whole session
  24. Amon and Uldar get confused for each other