Shane repeatsthe same "higheffort" joke forthewhole sessionSomeoneguessessomething 3seconds beforeit revealedBasil has tobe a bit toosmart topush thestory forwardMattantagonizes annpc and doesn'tunderstand whythey are mad"I'm goodat these"Nat 1Someonehides anAmong us onthe mapShanegoes fulldoomermodeAmon andUldar getconfused foreach otherA joke thatbreaks thetension of thescene but istoo funnyIso threatensa characterout of gameMatt backs outof sayingsomething badby saying it wasout ofcharacter.The wholeparty discussesa plan for along time thendoesn't do it.Some onemutes whiletalking as ajoke.Someonedoesn't putin theirinitiativeAcria'sinventorystill isn'tusefulThe sessionclearly goesoff the rails.Iso adaptsAmontries togaslighteveryoneIso sayssomethingfacetiouslyBasil getsspooked bysomething.Other charactersmake it worse.Ilma pulls outa very usefulspell waylater than heshould have.Meaper gets waytoo invested in oneidea and doesn'tdropit for the wholesessionEric dropsin thengoes mutefor an hourWe come totheconclusionthat we needan npc's helpMatt gets askedsomething andhe doesn'trespondShane repeatsthe same "higheffort" joke forthewhole sessionSomeoneguessessomething 3seconds beforeit revealedBasil has tobe a bit toosmart topush thestory forwardMattantagonizes annpc and doesn'tunderstand whythey are mad"I'm goodat these"Nat 1Someonehides anAmong us onthe mapShanegoes fulldoomermodeAmon andUldar getconfused foreach otherA joke thatbreaks thetension of thescene but istoo funnyIso threatensa characterout of gameMatt backs outof sayingsomething badby saying it wasout ofcharacter.The wholeparty discussesa plan for along time thendoesn't do it.Some onemutes whiletalking as ajoke.Someonedoesn't putin theirinitiativeAcria'sinventorystill isn'tusefulThe sessionclearly goesoff the rails.Iso adaptsAmontries togaslighteveryoneIso sayssomethingfacetiouslyBasil getsspooked bysomething.Other charactersmake it worse.Ilma pulls outa very usefulspell waylater than heshould have.Meaper gets waytoo invested in oneidea and doesn'tdropit for the wholesessionEric dropsin thengoes mutefor an hourWe come totheconclusionthat we needan npc's helpMatt gets askedsomething andhe doesn'trespond

Blood Crisis D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Shane repeats the same "high effort" joke for the whole session
  2. Someone guesses something 3 seconds before it revealed
  3. Basil has to be a bit too smart to push the story forward
  4. Matt antagonizes an npc and doesn't understand why they are mad
  5. "I'm good at these" Nat 1
  6. Someone hides an Among us on the map
  7. Shane goes full doomer mode
  8. Amon and Uldar get confused for each other
  9. A joke that breaks the tension of the scene but is too funny
  10. Iso threatens a character out of game
  11. Matt backs out of saying something bad by saying it was out of character.
  12. The whole party discusses a plan for a long time then doesn't do it.
  13. Some one mutes while talking as a joke.
  14. Someone doesn't put in their initiative
  15. Acria's inventory still isn't useful
  16. The session clearly goes off the rails. Iso adapts
  17. Amon tries to gaslight everyone
  18. Iso says something facetiously
  19. Basil gets spooked by something. Other characters make it worse.
  20. Ilma pulls out a very useful spell way later than he should have.
  21. Meaper gets way too invested in one idea and doesn't drop it for the whole session
  22. Eric drops in then goes mute for an hour
  23. We come to the conclusion that we need an npc's help
  24. Matt gets asked something and he doesn't respond