The wholeparty discussesa plan for along time thendoesn't do it.Eric dropsin thengoes mutefor an hourShane repeatsthe same "higheffort" joke forthewhole sessionSomeoneguessessomething 3seconds beforeit revealedIlma pulls outa very usefulspell waylater than heshould have."I'm goodat these"Nat 1Basil getsspooked bysomething.Other charactersmake it worse.A joke thatbreaks thetension of thescene but istoo funnySomeonehides anAmong us onthe mapMattantagonizes annpc and doesn'tunderstand whythey are madAcria'sinventorystill isn'tusefulSomeonedoesn't putin theirinitiativeAmontries togaslighteveryoneIso threatensa characterout of gameBasil has tobe a bit toosmart topush thestory forwardThe sessionclearly goesoff the rails.Iso adaptsMeaper gets waytoo invested in oneidea and doesn'tdropit for the wholesessionShanegoes fulldoomermodeWe come totheconclusionthat we needan npc's helpMatt gets askedsomething andhe doesn'trespondAmon andUldar getconfused foreach otherIso sayssomethingfacetiouslyMatt backs outof sayingsomething badby saying it wasout ofcharacter.Some onemutes whiletalking as ajoke.The wholeparty discussesa plan for along time thendoesn't do it.Eric dropsin thengoes mutefor an hourShane repeatsthe same "higheffort" joke forthewhole sessionSomeoneguessessomething 3seconds beforeit revealedIlma pulls outa very usefulspell waylater than heshould have."I'm goodat these"Nat 1Basil getsspooked bysomething.Other charactersmake it worse.A joke thatbreaks thetension of thescene but istoo funnySomeonehides anAmong us onthe mapMattantagonizes annpc and doesn'tunderstand whythey are madAcria'sinventorystill isn'tusefulSomeonedoesn't putin theirinitiativeAmontries togaslighteveryoneIso threatensa characterout of gameBasil has tobe a bit toosmart topush thestory forwardThe sessionclearly goesoff the rails.Iso adaptsMeaper gets waytoo invested in oneidea and doesn'tdropit for the wholesessionShanegoes fulldoomermodeWe come totheconclusionthat we needan npc's helpMatt gets askedsomething andhe doesn'trespondAmon andUldar getconfused foreach otherIso sayssomethingfacetiouslyMatt backs outof sayingsomething badby saying it wasout ofcharacter.Some onemutes whiletalking as ajoke.

Blood Crisis D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. The whole party discusses a plan for a long time then doesn't do it.
  2. Eric drops in then goes mute for an hour
  3. Shane repeats the same "high effort" joke for the whole session
  4. Someone guesses something 3 seconds before it revealed
  5. Ilma pulls out a very useful spell way later than he should have.
  6. "I'm good at these" Nat 1
  7. Basil gets spooked by something. Other characters make it worse.
  8. A joke that breaks the tension of the scene but is too funny
  9. Someone hides an Among us on the map
  10. Matt antagonizes an npc and doesn't understand why they are mad
  11. Acria's inventory still isn't useful
  12. Someone doesn't put in their initiative
  13. Amon tries to gaslight everyone
  14. Iso threatens a character out of game
  15. Basil has to be a bit too smart to push the story forward
  16. The session clearly goes off the rails. Iso adapts
  17. Meaper gets way too invested in one idea and doesn't drop it for the whole session
  18. Shane goes full doomer mode
  19. We come to the conclusion that we need an npc's help
  20. Matt gets asked something and he doesn't respond
  21. Amon and Uldar get confused for each other
  22. Iso says something facetiously
  23. Matt backs out of saying something bad by saying it was out of character.
  24. Some one mutes while talking as a joke.