Symbolism(FigurativeLanguage)GeorgeWalterRuthPoetrySimile(FigurativeLanguage)FlashFictionMr.LindnerLogosImagery(FigurativeLanguage)JosephAsagaiTravisPathosBeneathaRepetitionAllusion(FigurativeLanguage)ClaimHyperbole(FigurativeLanguage)Personification(FigurativeLanguage)ShortStoryEthosMetaphor(FigurativeLanguage)NarrativeEssayTheAmericanDreamAlliteration(FigurativeLanguage)MamaMLAFormatOnomatopoeia(FigurativeLanguage)LorraineHansberrySymbolism(FigurativeLanguage)GeorgeWalterRuthPoetrySimile(FigurativeLanguage)FlashFictionMr.LindnerLogosImagery(FigurativeLanguage)JosephAsagaiTravisPathosBeneathaRepetitionAllusion(FigurativeLanguage)ClaimHyperbole(FigurativeLanguage)Personification(FigurativeLanguage)ShortStoryEthosMetaphor(FigurativeLanguage)NarrativeEssayTheAmericanDreamAlliteration(FigurativeLanguage)MamaMLAFormatOnomatopoeia(FigurativeLanguage)LorraineHansberry

Junior English BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Symbolism (Figurative Language)
  2. George
  3. Walter
  4. Ruth
  5. Poetry
  6. Simile (Figurative Language)
  7. Flash Fiction
  8. Mr. Lindner
  9. Logos
  10. Imagery (Figurative Language)
  11. Joseph Asagai
  12. Travis
  13. Pathos
  14. Beneatha
  15. Repetition
  16. Allusion (Figurative Language)
  17. Claim
  18. Hyperbole (Figurative Language)
  19. Personification (Figurative Language)
  20. Short Story
  21. Ethos
  22. Metaphor (Figurative Language)
  23. Narrative Essay
  24. The American Dream
  25. Alliteration (Figurative Language)
  26. Mama
  27. MLA Format
  28. Onomatopoeia (Figurative Language)
  29. Lorraine Hansberry