Symbolism(FigurativeLanguage)FlashFictionOnomatopoeia(FigurativeLanguage)Imagery(FigurativeLanguage)LogosShortStoryEthosGeorgeBeneathaLorraineHansberryPersonification(FigurativeLanguage)RepetitionWalterMamaAlliteration(FigurativeLanguage)Hyperbole(FigurativeLanguage)PoetryNarrativeEssayPathosAllusion(FigurativeLanguage)TravisTheAmericanDreamMetaphor(FigurativeLanguage)JosephAsagaiMr.LindnerMLAFormatRuthClaimSimile(FigurativeLanguage)Symbolism(FigurativeLanguage)FlashFictionOnomatopoeia(FigurativeLanguage)Imagery(FigurativeLanguage)LogosShortStoryEthosGeorgeBeneathaLorraineHansberryPersonification(FigurativeLanguage)RepetitionWalterMamaAlliteration(FigurativeLanguage)Hyperbole(FigurativeLanguage)PoetryNarrativeEssayPathosAllusion(FigurativeLanguage)TravisTheAmericanDreamMetaphor(FigurativeLanguage)JosephAsagaiMr.LindnerMLAFormatRuthClaimSimile(FigurativeLanguage)

Junior English BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Symbolism (Figurative Language)
  2. Flash Fiction
  3. Onomatopoeia (Figurative Language)
  4. Imagery (Figurative Language)
  5. Logos
  6. Short Story
  7. Ethos
  8. George
  9. Beneatha
  10. Lorraine Hansberry
  11. Personification (Figurative Language)
  12. Repetition
  13. Walter
  14. Mama
  15. Alliteration (Figurative Language)
  16. Hyperbole (Figurative Language)
  17. Poetry
  18. Narrative Essay
  19. Pathos
  20. Allusion (Figurative Language)
  21. Travis
  22. The American Dream
  23. Metaphor (Figurative Language)
  24. Joseph Asagai
  25. Mr. Lindner
  26. MLA Format
  27. Ruth
  28. Claim
  29. Simile (Figurative Language)