Blaming Be Forgiving Not Expressing Feelings Compatible Spirituality Angers Easily Similar Value Systems Expresses Feelings Compromise Self- Centered Use "I" Statements Negotiates Sincere Able to Commit Able to Apologize Good sense of humor Accepting Attentive Thoughtful Unrealistic Expectations Maintains Friendship Breaks Promises Defensiveness Isolating Needy Fight Fair Being Critical Active Listening Holding Grudges Balanced giving/ receiving Blaming Be Forgiving Not Expressing Feelings Compatible Spirituality Angers Easily Similar Value Systems Expresses Feelings Compromise Self- Centered Use "I" Statements Negotiates Sincere Able to Commit Able to Apologize Good sense of humor Accepting Attentive Thoughtful Unrealistic Expectations Maintains Friendship Breaks Promises Defensiveness Isolating Needy Fight Fair Being Critical Active Listening Holding Grudges Balanced giving/ receiving
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Blaming
O-Be Forgiving
N-Not Expressing Feelings
B-Compatible Spirituality
I-Angers Easily
B-Similar Value Systems
B-Expresses Feelings
O-Compromise
I-Self-Centered
O-Use "I" Statements
G-Negotiates
G-Sincere
G-Able to Commit
O-Able to Apologize
B-Good sense of humor
G-Accepting
G-Attentive
G-Thoughtful
N-Unrealistic Expectations
B-Maintains Friendship
I-Breaks Promises
N-Defensiveness
I-Isolating
I-Needy
O-Fight Fair
N-Being Critical
O-Active Listening
N-Holding Grudges
B-Balanced giving/
receiving