Sensory Language Noun Denouement 3rd Person Narrator Point of View Character Description- Personality 2nd Person Narrator Theme Rising Action Characterization Artful Adjective 1st Person Narrator Character Description- Physical Appearance Personification Description of a Setting Antagonist Plot Protagonist Onomatopoeia Anthropomorphism Conflict Advantageous Adverb Hyperbole Vivid Verb Sensory Language Noun Denouement 3rd Person Narrator Point of View Character Description- Personality 2nd Person Narrator Theme Rising Action Characterization Artful Adjective 1st Person Narrator Character Description- Physical Appearance Personification Description of a Setting Antagonist Plot Protagonist Onomatopoeia Anthropomorphism Conflict Advantageous Adverb Hyperbole Vivid Verb
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Sensory Language
Noun
Denouement
3rd Person Narrator
Point of View
Character Description- Personality
2nd Person Narrator
Theme
Rising Action
Characterization
Artful Adjective
1st Person Narrator
Character Description- Physical Appearance
Personification
Description of a Setting
Antagonist
Plot
Protagonist
Onomatopoeia
Anthropomorphism
Conflict
Advantageous Adverb
Hyperbole
Vivid Verb