Rising Action Theme Onomatopoeia Personification Antagonist Character Description- Physical Appearance 1st Person Narrator Denouement Protagonist Hyperbole Anthropomorphism Noun Vivid Verb Artful Adjective Advantageous Adverb Plot Sensory Language 3rd Person Narrator Conflict Point of View Character Description- Personality Characterization 2nd Person Narrator Description of a Setting Rising Action Theme Onomatopoeia Personification Antagonist Character Description- Physical Appearance 1st Person Narrator Denouement Protagonist Hyperbole Anthropomorphism Noun Vivid Verb Artful Adjective Advantageous Adverb Plot Sensory Language 3rd Person Narrator Conflict Point of View Character Description- Personality Characterization 2nd Person Narrator Description of a Setting
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rising Action
Theme
Onomatopoeia
Personification
Antagonist
Character Description- Physical Appearance
1st Person Narrator
Denouement
Protagonist
Hyperbole
Anthropomorphism
Noun
Vivid Verb
Artful Adjective
Advantageous Adverb
Plot
Sensory Language
3rd Person Narrator
Conflict
Point of View
Character Description- Personality
Characterization
2nd Person Narrator
Description of a Setting