Personification 1st Person Narrator Hyperbole Sensory Language 2nd Person Narrator Character Description- Personality Protagonist Point of View Theme Onomatopoeia 3rd Person Narrator Characterization Description of a Setting Conflict Rising Action Vivid Verb Character Description- Physical Appearance Artful Adjective Anthropomorphism Antagonist Advantageous Adverb Denouement Plot Noun Personification 1st Person Narrator Hyperbole Sensory Language 2nd Person Narrator Character Description- Personality Protagonist Point of View Theme Onomatopoeia 3rd Person Narrator Characterization Description of a Setting Conflict Rising Action Vivid Verb Character Description- Physical Appearance Artful Adjective Anthropomorphism Antagonist Advantageous Adverb Denouement Plot Noun
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Personification
1st Person Narrator
Hyperbole
Sensory Language
2nd Person Narrator
Character Description- Personality
Protagonist
Point of View
Theme
Onomatopoeia
3rd Person Narrator
Characterization
Description of a Setting
Conflict
Rising Action
Vivid Verb
Character Description- Physical Appearance
Artful Adjective
Anthropomorphism
Antagonist
Advantageous Adverb
Denouement
Plot
Noun