Artful Adjective Conflict Anthropomorphism Noun Protagonist Characterization Sensory Language Advantageous Adverb 2nd Person Narrator Vivid Verb Rising Action Point of View Denouement Hyperbole Antagonist Personification 1st Person Narrator Onomatopoeia Plot Description of a Setting Character Description- Personality Theme 3rd Person Narrator Character Description- Physical Appearance Artful Adjective Conflict Anthropomorphism Noun Protagonist Characterization Sensory Language Advantageous Adverb 2nd Person Narrator Vivid Verb Rising Action Point of View Denouement Hyperbole Antagonist Personification 1st Person Narrator Onomatopoeia Plot Description of a Setting Character Description- Personality Theme 3rd Person Narrator Character Description- Physical Appearance
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Artful Adjective
Conflict
Anthropomorphism
Noun
Protagonist
Characterization
Sensory Language
Advantageous Adverb
2nd Person Narrator
Vivid Verb
Rising Action
Point of View
Denouement
Hyperbole
Antagonist
Personification
1st Person Narrator
Onomatopoeia
Plot
Description of a Setting
Character Description- Personality
Theme
3rd Person Narrator
Character Description- Physical Appearance