Antagonist Denouement Rising Action Hyperbole Noun Point of View Vivid Verb Conflict Theme Characterization Sensory Language Character Description- Personality 2nd Person Narrator Description of a Setting Personification Plot 3rd Person Narrator Onomatopoeia Advantageous Adverb Artful Adjective 1st Person Narrator Character Description- Physical Appearance Protagonist Anthropomorphism Antagonist Denouement Rising Action Hyperbole Noun Point of View Vivid Verb Conflict Theme Characterization Sensory Language Character Description- Personality 2nd Person Narrator Description of a Setting Personification Plot 3rd Person Narrator Onomatopoeia Advantageous Adverb Artful Adjective 1st Person Narrator Character Description- Physical Appearance Protagonist Anthropomorphism
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Antagonist
Denouement
Rising Action
Hyperbole
Noun
Point of View
Vivid Verb
Conflict
Theme
Characterization
Sensory Language
Character Description- Personality
2nd Person Narrator
Description of a Setting
Personification
Plot
3rd Person Narrator
Onomatopoeia
Advantageous Adverb
Artful Adjective
1st Person Narrator
Character Description- Physical Appearance
Protagonist
Anthropomorphism