Hyperbole Sensory Language Character Description- Physical Appearance Onomatopoeia 2nd Person Narrator Protagonist Denouement Point of View Plot Antagonist Description of a Setting Personification Rising Action 1st Person Narrator 3rd Person Narrator Character Description- Personality Noun Artful Adjective Advantageous Adverb Theme Anthropomorphism Vivid Verb Conflict Characterization Hyperbole Sensory Language Character Description- Physical Appearance Onomatopoeia 2nd Person Narrator Protagonist Denouement Point of View Plot Antagonist Description of a Setting Personification Rising Action 1st Person Narrator 3rd Person Narrator Character Description- Personality Noun Artful Adjective Advantageous Adverb Theme Anthropomorphism Vivid Verb Conflict Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hyperbole
Sensory Language
Character Description- Physical Appearance
Onomatopoeia
2nd Person Narrator
Protagonist
Denouement
Point of View
Plot
Antagonist
Description of a Setting
Personification
Rising Action
1st Person Narrator
3rd Person Narrator
Character Description- Personality
Noun
Artful Adjective
Advantageous Adverb
Theme
Anthropomorphism
Vivid Verb
Conflict
Characterization