Conflict Characterization Sensory Language Anthropomorphism Personification Artful Adjective Onomatopoeia Theme Protagonist Hyperbole Plot Denouement 1st Person Narrator Character Description- Physical Appearance Antagonist Point of View 2nd Person Narrator Description of a Setting 3rd Person Narrator Vivid Verb Advantageous Adverb Rising Action Character Description- Personality Noun Conflict Characterization Sensory Language Anthropomorphism Personification Artful Adjective Onomatopoeia Theme Protagonist Hyperbole Plot Denouement 1st Person Narrator Character Description- Physical Appearance Antagonist Point of View 2nd Person Narrator Description of a Setting 3rd Person Narrator Vivid Verb Advantageous Adverb Rising Action Character Description- Personality Noun
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Conflict
Characterization
Sensory Language
Anthropomorphism
Personification
Artful Adjective
Onomatopoeia
Theme
Protagonist
Hyperbole
Plot
Denouement
1st Person Narrator
Character Description- Physical Appearance
Antagonist
Point of View
2nd Person Narrator
Description of a Setting
3rd Person Narrator
Vivid Verb
Advantageous Adverb
Rising Action
Character Description- Personality
Noun