Pathetic fallacy - atype ofpersonificationwhere emotions aregiven to a setting,an object or theweather.Metaphor - adescriptivetechnique thatnames a person,thing or action assomething else.Personification- a metaphorattributinghuman feelingsto an object.Hyperbole - ause of obviousexaggerationfor rhetoricaleffect.Emotive language- languageintended to createan emotionalresponse.Onomatopoeia- words thatsound a littlelike they mean.Simile - adescriptivetechnique thatcompares one thingwith another,usually using 'as' or'like'.Oxymoron - aphrasecombining twoor morecontradictoryterms.Pathetic fallacy - atype ofpersonificationwhere emotions aregiven to a setting,an object or theweather.Metaphor - adescriptivetechnique thatnames a person,thing or action assomething else.Personification- a metaphorattributinghuman feelingsto an object.Hyperbole - ause of obviousexaggerationfor rhetoricaleffect.Emotive language- languageintended to createan emotionalresponse.Onomatopoeia- words thatsound a littlelike they mean.Simile - adescriptivetechnique thatcompares one thingwith another,usually using 'as' or'like'.Oxymoron - aphrasecombining twoor morecontradictoryterms.

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pathetic fallacy - a type of personification where emotions are given to a setting, an object or the weather.
  2. Metaphor - a descriptive technique that names a person, thing or action as something else.
  3. Personification - a metaphor attributing human feelings to an object.
  4. Hyperbole - a use of obvious exaggeration for rhetorical effect.
  5. Emotive language - language intended to create an emotional response.
  6. Onomatopoeia - words that sound a little like they mean.
  7. Simile - a descriptive technique that compares one thing with another, usually using 'as' or 'like'.
  8. Oxymoron - a phrase combining two or more contradictory terms.