Dialogue Figurative Language Alliteration Tone / Mood Plot Simile Informational Text structure Context clues Persuasive Text Structure Main idea Determine Conclude / Infer Antonym Genre Verse Synonym Historical Fiction Idiom Opinion 3rd Person POV Point of View Hyperbole Setting Climax Resolution Evidence Chronological order Differentiate Analyze Realistic Fiction Theme Cause and Effect Test Structure Personification Character Trait Stanza Metaphor 1st Person POV Character Traits Rising Action Dialogue Figurative Language Alliteration Tone / Mood Plot Simile Informational Text structure Context clues Persuasive Text Structure Main idea Determine Conclude / Infer Antonym Genre Verse Synonym Historical Fiction Idiom Opinion 3rd Person POV Point of View Hyperbole Setting Climax Resolution Evidence Chronological order Differentiate Analyze Realistic Fiction Theme Cause and Effect Test Structure Personification Character Trait Stanza Metaphor 1st Person POV Character Traits Rising Action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dialogue
Figurative Language
Alliteration
Tone / Mood
Plot
Simile
Informational Text structure
Context clues
Persuasive Text Structure
Main idea
Determine
Conclude / Infer
Antonym
Genre
Verse
Synonym
Historical Fiction
Idiom
Opinion
3rd Person POV
Point of View
Hyperbole
Setting
Climax
Resolution
Evidence
Chronological order
Differentiate
Analyze
Realistic Fiction
Theme
Cause and Effect Test Structure
Personification
Character Trait
Stanza
Metaphor
1st Person POV
Character Traits
Rising Action