RepelPolarityMagneticForcesInducedCurrentElectromagnetMagnetismSolenoidGeneratorAttractΗansChristianOerstedMagnetizationCoilMagneticFieldMagneticnorthPoleMagneticFieldLinesTeslaElectricMotorCurrentSpin ofitselectronsMagneticDomainPermanentMagnetMagneticDeclinationRightHandRuleMagneticsouthPoleRepelPolarityMagneticForcesInducedCurrentElectromagnetMagnetismSolenoidGeneratorAttractΗansChristianOerstedMagnetizationCoilMagneticFieldMagneticnorthPoleMagneticFieldLinesTeslaElectricMotorCurrentSpin ofitselectronsMagneticDomainPermanentMagnetMagneticDeclinationRightHandRuleMagneticsouthPole

Magnets and Induction - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Repel
  2. Polarity
  3. Magnetic Forces
  4. Induced Current
  5. Electromagnet
  6. Magnetism
  7. Solenoid
  8. Generator
  9. Attract
  10. Ηans Christian Oersted
  11. Magnetization
  12. Coil
  13. Magnetic Field
  14. Magnetic north Pole
  15. Magnetic Field Lines
  16. Tesla
  17. Electric Motor
  18. Current
  19. Spin of its electrons
  20. Magnetic Domain
  21. Permanent Magnet
  22. Magnetic Declination
  23. Right Hand Rule
  24. Magnetic south Pole