PolaritySpin ofitselectronsCoilMagneticForcesMagneticDomainAttractMagneticDeclinationMagneticFieldLinesMagneticsouthPoleMagneticnorthPoleMagneticFieldMagnetizationElectromagnetInducedCurrentSolenoidPermanentMagnetElectricMotorRepelTeslaRightHandRuleGeneratorCurrentΗansChristianOerstedMagnetismPolaritySpin ofitselectronsCoilMagneticForcesMagneticDomainAttractMagneticDeclinationMagneticFieldLinesMagneticsouthPoleMagneticnorthPoleMagneticFieldMagnetizationElectromagnetInducedCurrentSolenoidPermanentMagnetElectricMotorRepelTeslaRightHandRuleGeneratorCurrentΗansChristianOerstedMagnetism

Magnets and Induction - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Polarity
  2. Spin of its electrons
  3. Coil
  4. Magnetic Forces
  5. Magnetic Domain
  6. Attract
  7. Magnetic Declination
  8. Magnetic Field Lines
  9. Magnetic south Pole
  10. Magnetic north Pole
  11. Magnetic Field
  12. Magnetization
  13. Electromagnet
  14. Induced Current
  15. Solenoid
  16. Permanent Magnet
  17. Electric Motor
  18. Repel
  19. Tesla
  20. Right Hand Rule
  21. Generator
  22. Current
  23. Ηans Christian Oersted
  24. Magnetism