InducedCurrentElectricMotorElectromagnetMagnetismTeslaMagneticnorthPoleAttractGeneratorMagneticDomainCurrentMagnetizationMagneticsouthPoleMagneticFieldLinesSpin ofitselectronsCoilMagneticForcesPermanentMagnetMagneticDeclinationRightHandRuleSolenoidPolarityRepelΗansChristianOerstedMagneticFieldInducedCurrentElectricMotorElectromagnetMagnetismTeslaMagneticnorthPoleAttractGeneratorMagneticDomainCurrentMagnetizationMagneticsouthPoleMagneticFieldLinesSpin ofitselectronsCoilMagneticForcesPermanentMagnetMagneticDeclinationRightHandRuleSolenoidPolarityRepelΗansChristianOerstedMagneticField

Magnets and Induction - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Induced Current
  2. Electric Motor
  3. Electromagnet
  4. Magnetism
  5. Tesla
  6. Magnetic north Pole
  7. Attract
  8. Generator
  9. Magnetic Domain
  10. Current
  11. Magnetization
  12. Magnetic south Pole
  13. Magnetic Field Lines
  14. Spin of its electrons
  15. Coil
  16. Magnetic Forces
  17. Permanent Magnet
  18. Magnetic Declination
  19. Right Hand Rule
  20. Solenoid
  21. Polarity
  22. Repel
  23. Ηans Christian Oersted
  24. Magnetic Field