ElectromagnetMagneticDomainRightHandRulePolarityMagnetismMagneticForcesMagneticDeclinationSolenoidElectricMotorMagneticnorthPoleCurrentPermanentMagnetRepelGeneratorSpin ofitselectronsInducedCurrentΗansChristianOerstedTeslaMagneticFieldMagneticsouthPoleAttractMagnetizationCoilMagneticFieldLinesElectromagnetMagneticDomainRightHandRulePolarityMagnetismMagneticForcesMagneticDeclinationSolenoidElectricMotorMagneticnorthPoleCurrentPermanentMagnetRepelGeneratorSpin ofitselectronsInducedCurrentΗansChristianOerstedTeslaMagneticFieldMagneticsouthPoleAttractMagnetizationCoilMagneticFieldLines

Magnets and Induction - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Electromagnet
  2. Magnetic Domain
  3. Right Hand Rule
  4. Polarity
  5. Magnetism
  6. Magnetic Forces
  7. Magnetic Declination
  8. Solenoid
  9. Electric Motor
  10. Magnetic north Pole
  11. Current
  12. Permanent Magnet
  13. Repel
  14. Generator
  15. Spin of its electrons
  16. Induced Current
  17. Ηans Christian Oersted
  18. Tesla
  19. Magnetic Field
  20. Magnetic south Pole
  21. Attract
  22. Magnetization
  23. Coil
  24. Magnetic Field Lines