AttractΗansChristianOerstedTeslaMagneticForcesMagnetismPolarityMagneticsouthPoleInducedCurrentSpin ofitselectronsCurrentMagneticDeclinationCoilElectricMotorRepelMagneticDomainMagneticFieldLinesGeneratorMagneticnorthPolePermanentMagnetElectromagnetMagnetizationSolenoidMagneticFieldRightHandRuleAttractΗansChristianOerstedTeslaMagneticForcesMagnetismPolarityMagneticsouthPoleInducedCurrentSpin ofitselectronsCurrentMagneticDeclinationCoilElectricMotorRepelMagneticDomainMagneticFieldLinesGeneratorMagneticnorthPolePermanentMagnetElectromagnetMagnetizationSolenoidMagneticFieldRightHandRule

Magnets and Induction - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Attract
  2. Ηans Christian Oersted
  3. Tesla
  4. Magnetic Forces
  5. Magnetism
  6. Polarity
  7. Magnetic south Pole
  8. Induced Current
  9. Spin of its electrons
  10. Current
  11. Magnetic Declination
  12. Coil
  13. Electric Motor
  14. Repel
  15. Magnetic Domain
  16. Magnetic Field Lines
  17. Generator
  18. Magnetic north Pole
  19. Permanent Magnet
  20. Electromagnet
  21. Magnetization
  22. Solenoid
  23. Magnetic Field
  24. Right Hand Rule