axonSubstage 4 :Coordinationof secondaryschemesGross MotorDevelopmentDishabituationSIDSCerebralCortexSynapticPruningSubstage1 : simplereflexesTemporalLobeOccipitalLobesubstage 3:secondarycircularreactionsBinocularVisionSensorimotorStageVisualCliffHabituationParietalLobeORT : OralRehydrationTheraphyTeethingcosleepingSubstage 2 :First Habitsand primarycircularreactionsFine MotorDevelopmentOpposablethumbDepthPerceptionMarasmusaxonSubstage 4 :Coordinationof secondaryschemesGross MotorDevelopmentDishabituationSIDSCerebralCortexSynapticPruningSubstage1 : simplereflexesTemporalLobeOccipitalLobesubstage 3:secondarycircularreactionsBinocularVisionSensorimotorStageVisualCliffHabituationParietalLobeORT : OralRehydrationTheraphyTeethingcosleepingSubstage 2 :First Habitsand primarycircularreactionsFine MotorDevelopmentOpposablethumbDepthPerceptionMarasmus

Chapter 4: INFANCY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. axon
  2. Substage 4 : Coordination of secondary schemes
  3. Gross Motor Development
  4. Dishabituation
  5. SIDS
  6. Cerebral Cortex
  7. Synaptic Pruning
  8. Substage 1 : simple reflexes
  9. Temporal Lobe
  10. Occipital Lobe
  11. substage 3: secondary circular reactions
  12. Binocular Vision
  13. Sensorimotor Stage
  14. Visual Cliff
  15. Habituation
  16. Parietal Lobe
  17. ORT : Oral Rehydration Theraphy
  18. Teething
  19. cosleeping
  20. Substage 2 : First Habits and primary circular reactions
  21. Fine Motor Development
  22. Opposable thumb
  23. Depth Perception
  24. Marasmus