cuffsFTO accidentallypunchesFTO"mustbebored"doesn't tellsuspect toturn offengineignoresradiotraffichard10-50FTOsighsheavilydoesn'tnotifyDOC"not inmyeyes"failsphysicalexamdoesn'tlockdoorforgetsFTO'scallsignoverachievingtalksback toFTOcrashescarleavesFTObehindmakessmalltalkasks FTOquestionswalksinto deadzoneissueswarninginstead ofa ticketno commsduringfootpursuitstruggleswithfoundationquestionsdoesn't takeeverythingfrom suspectcadet10-13cuffsFTO accidentallypunchesFTO"mustbebored"doesn't tellsuspect toturn offengineignoresradiotraffichard10-50FTOsighsheavilydoesn'tnotifyDOC"not inmyeyes"failsphysicalexamdoesn'tlockdoorforgetsFTO'scallsignoverachievingtalksback toFTOcrashescarleavesFTObehindmakessmalltalkasks FTOquestionswalksinto deadzoneissueswarninginstead ofa ticketno commsduringfootpursuitstruggleswithfoundationquestionsdoesn't takeeverythingfrom suspectcadet10-13

Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. cuffs FTO
  2. accidentally punches FTO
  3. "must be bored"
  4. doesn't tell suspect to turn off engine
  5. ignores radio traffic
  6. hard 10-50
  7. FTO sighs heavily
  8. doesn't notify DOC
  9. "not in my eyes"
  10. fails physical exam
  11. doesn't lock door
  12. forgets FTO's callsign
  13. overachieving
  14. talks back to FTO
  15. crashes car
  16. leaves FTO behind
  17. makes small talk
  18. asks FTO questions
  19. walks into dead zone
  20. issues warning instead of a ticket
  21. no comms during foot pursuit
  22. struggles with foundation questions
  23. doesn't take everything from suspect
  24. cadet 10-13