doesn't tellsuspect toturn offengineasks FTOquestionshard10-50struggleswithfoundationquestionswalksinto deadzonedoesn't takeeverythingfrom suspectissueswarninginstead ofa ticketfailsphysicalexam"mustbebored"forgetsFTO'scallsignno commsduringfootpursuit"not inmyeyes"overachievingdoesn'tnotifyDOCleavesFTObehindcrashescarFTOsighsheavilydoesn'tlockdoorcuffsFTO ignoresradiotrafficcadet10-13talksback toFTOaccidentallypunchesFTOmakessmalltalkdoesn't tellsuspect toturn offengineasks FTOquestionshard10-50struggleswithfoundationquestionswalksinto deadzonedoesn't takeeverythingfrom suspectissueswarninginstead ofa ticketfailsphysicalexam"mustbebored"forgetsFTO'scallsignno commsduringfootpursuit"not inmyeyes"overachievingdoesn'tnotifyDOCleavesFTObehindcrashescarFTOsighsheavilydoesn'tlockdoorcuffsFTO ignoresradiotrafficcadet10-13talksback toFTOaccidentallypunchesFTOmakessmalltalk

Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. doesn't tell suspect to turn off engine
  2. asks FTO questions
  3. hard 10-50
  4. struggles with foundation questions
  5. walks into dead zone
  6. doesn't take everything from suspect
  7. issues warning instead of a ticket
  8. fails physical exam
  9. "must be bored"
  10. forgets FTO's callsign
  11. no comms during foot pursuit
  12. "not in my eyes"
  13. overachieving
  14. doesn't notify DOC
  15. leaves FTO behind
  16. crashes car
  17. FTO sighs heavily
  18. doesn't lock door
  19. cuffs FTO
  20. ignores radio traffic
  21. cadet 10-13
  22. talks back to FTO
  23. accidentally punches FTO
  24. makes small talk