talksback toFTOleavesFTObehindasks FTOquestionsoverachievingdoesn'tnotifyDOCforgetsFTO'scallsigndoesn't takeeverythingfrom suspectstruggleswithfoundationquestionsfailsphysicalexamFTOsighsheavilycadet10-13walksinto deadzoneignoresradiotrafficcuffsFTO crashescar"mustbebored"no commsduringfootpursuithard10-50makessmalltalk"not inmyeyes"accidentallypunchesFTOdoesn't tellsuspect toturn offenginedoesn'tlockdoorissueswarninginstead ofa tickettalksback toFTOleavesFTObehindasks FTOquestionsoverachievingdoesn'tnotifyDOCforgetsFTO'scallsigndoesn't takeeverythingfrom suspectstruggleswithfoundationquestionsfailsphysicalexamFTOsighsheavilycadet10-13walksinto deadzoneignoresradiotrafficcuffsFTO crashescar"mustbebored"no commsduringfootpursuithard10-50makessmalltalk"not inmyeyes"accidentallypunchesFTOdoesn't tellsuspect toturn offenginedoesn'tlockdoorissueswarninginstead ofa ticket

Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. talks back to FTO
  2. leaves FTO behind
  3. asks FTO questions
  4. overachieving
  5. doesn't notify DOC
  6. forgets FTO's callsign
  7. doesn't take everything from suspect
  8. struggles with foundation questions
  9. fails physical exam
  10. FTO sighs heavily
  11. cadet 10-13
  12. walks into dead zone
  13. ignores radio traffic
  14. cuffs FTO
  15. crashes car
  16. "must be bored"
  17. no comms during foot pursuit
  18. hard 10-50
  19. makes small talk
  20. "not in my eyes"
  21. accidentally punches FTO
  22. doesn't tell suspect to turn off engine
  23. doesn't lock door
  24. issues warning instead of a ticket