doesn't tellsuspect toturn offengineignoresradiotrafficasks FTOquestionsaccidentallypunchesFTOoverachievingFTOsighsheavilymakessmalltalktalksback toFTOfailsphysicalexamhard10-50cadet10-13"not inmyeyes""mustbebored"forgetsFTO'scallsignissueswarninginstead ofa ticketdoesn'tnotifyDOCdoesn'tlockdoorcuffsFTO crashescarno commsduringfootpursuitstruggleswithfoundationquestionsdoesn't takeeverythingfrom suspectwalksinto deadzoneleavesFTObehinddoesn't tellsuspect toturn offengineignoresradiotrafficasks FTOquestionsaccidentallypunchesFTOoverachievingFTOsighsheavilymakessmalltalktalksback toFTOfailsphysicalexamhard10-50cadet10-13"not inmyeyes""mustbebored"forgetsFTO'scallsignissueswarninginstead ofa ticketdoesn'tnotifyDOCdoesn'tlockdoorcuffsFTO crashescarno commsduringfootpursuitstruggleswithfoundationquestionsdoesn't takeeverythingfrom suspectwalksinto deadzoneleavesFTObehind

Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. doesn't tell suspect to turn off engine
  2. ignores radio traffic
  3. asks FTO questions
  4. accidentally punches FTO
  5. overachieving
  6. FTO sighs heavily
  7. makes small talk
  8. talks back to FTO
  9. fails physical exam
  10. hard 10-50
  11. cadet 10-13
  12. "not in my eyes"
  13. "must be bored"
  14. forgets FTO's callsign
  15. issues warning instead of a ticket
  16. doesn't notify DOC
  17. doesn't lock door
  18. cuffs FTO
  19. crashes car
  20. no comms during foot pursuit
  21. struggles with foundation questions
  22. doesn't take everything from suspect
  23. walks into dead zone
  24. leaves FTO behind