asks FTOquestionshard10-50failsphysicalexamcadet10-13cuffsFTO accidentallypunchesFTOforgetsFTO'scallsignstruggleswithfoundationquestions"not inmyeyes"walksinto deadzonedoesn't takeeverythingfrom suspectno commsduringfootpursuitdoesn'tlockdoorissueswarninginstead ofa ticketmakessmalltalkFTOsighsheavilydoesn'tnotifyDOCoverachievingignoresradiotrafficleavesFTObehindcrashescartalksback toFTO"mustbebored"doesn't tellsuspect toturn offengineasks FTOquestionshard10-50failsphysicalexamcadet10-13cuffsFTO accidentallypunchesFTOforgetsFTO'scallsignstruggleswithfoundationquestions"not inmyeyes"walksinto deadzonedoesn't takeeverythingfrom suspectno commsduringfootpursuitdoesn'tlockdoorissueswarninginstead ofa ticketmakessmalltalkFTOsighsheavilydoesn'tnotifyDOCoverachievingignoresradiotrafficleavesFTObehindcrashescartalksback toFTO"mustbebored"doesn't tellsuspect toturn offengine

Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. asks FTO questions
  2. hard 10-50
  3. fails physical exam
  4. cadet 10-13
  5. cuffs FTO
  6. accidentally punches FTO
  7. forgets FTO's callsign
  8. struggles with foundation questions
  9. "not in my eyes"
  10. walks into dead zone
  11. doesn't take everything from suspect
  12. no comms during foot pursuit
  13. doesn't lock door
  14. issues warning instead of a ticket
  15. makes small talk
  16. FTO sighs heavily
  17. doesn't notify DOC
  18. overachieving
  19. ignores radio traffic
  20. leaves FTO behind
  21. crashes car
  22. talks back to FTO
  23. "must be bored"
  24. doesn't tell suspect to turn off engine