talksback toFTOFTOsighsheavilyforgetsFTO'scallsignleavesFTObehindcuffsFTO doesn'tnotifyDOCstruggleswithfoundationquestionsno commsduringfootpursuitdoesn'tlockdoordoesn't takeeverythingfrom suspect"not inmyeyes"cadet10-13"mustbebored"asks FTOquestionsmakessmalltalkissueswarninginstead ofa ticketcrashescarfailsphysicalexamignoresradiotrafficdoesn't tellsuspect toturn offengineaccidentallypunchesFTOhard10-50walksinto deadzoneoverachievingtalksback toFTOFTOsighsheavilyforgetsFTO'scallsignleavesFTObehindcuffsFTO doesn'tnotifyDOCstruggleswithfoundationquestionsno commsduringfootpursuitdoesn'tlockdoordoesn't takeeverythingfrom suspect"not inmyeyes"cadet10-13"mustbebored"asks FTOquestionsmakessmalltalkissueswarninginstead ofa ticketcrashescarfailsphysicalexamignoresradiotrafficdoesn't tellsuspect toturn offengineaccidentallypunchesFTOhard10-50walksinto deadzoneoverachieving

Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. talks back to FTO
  2. FTO sighs heavily
  3. forgets FTO's callsign
  4. leaves FTO behind
  5. cuffs FTO
  6. doesn't notify DOC
  7. struggles with foundation questions
  8. no comms during foot pursuit
  9. doesn't lock door
  10. doesn't take everything from suspect
  11. "not in my eyes"
  12. cadet 10-13
  13. "must be bored"
  14. asks FTO questions
  15. makes small talk
  16. issues warning instead of a ticket
  17. crashes car
  18. fails physical exam
  19. ignores radio traffic
  20. doesn't tell suspect to turn off engine
  21. accidentally punches FTO
  22. hard 10-50
  23. walks into dead zone
  24. overachieving