crashescarignoresradiotrafficmakessmalltalkoverachievingleavesFTObehindaccidentallypunchesFTOissueswarninginstead ofa ticketFTOsighsheavilyforgetsFTO'scallsigndoesn'tnotifyDOCcuffsFTO doesn't takeeverythingfrom suspecttalksback toFTOno commsduringfootpursuitwalksinto deadzoneasks FTOquestionscadet10-13hard10-50"not inmyeyes"struggleswithfoundationquestions"mustbebored"doesn'tlockdoorfailsphysicalexamdoesn't tellsuspect toturn offenginecrashescarignoresradiotrafficmakessmalltalkoverachievingleavesFTObehindaccidentallypunchesFTOissueswarninginstead ofa ticketFTOsighsheavilyforgetsFTO'scallsigndoesn'tnotifyDOCcuffsFTO doesn't takeeverythingfrom suspecttalksback toFTOno commsduringfootpursuitwalksinto deadzoneasks FTOquestionscadet10-13hard10-50"not inmyeyes"struggleswithfoundationquestions"mustbebored"doesn'tlockdoorfailsphysicalexamdoesn't tellsuspect toturn offengine

Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. crashes car
  2. ignores radio traffic
  3. makes small talk
  4. overachieving
  5. leaves FTO behind
  6. accidentally punches FTO
  7. issues warning instead of a ticket
  8. FTO sighs heavily
  9. forgets FTO's callsign
  10. doesn't notify DOC
  11. cuffs FTO
  12. doesn't take everything from suspect
  13. talks back to FTO
  14. no comms during foot pursuit
  15. walks into dead zone
  16. asks FTO questions
  17. cadet 10-13
  18. hard 10-50
  19. "not in my eyes"
  20. struggles with foundation questions
  21. "must be bored"
  22. doesn't lock door
  23. fails physical exam
  24. doesn't tell suspect to turn off engine