"mustbebored"asks FTOquestionsstruggleswithfoundationquestionsignoresradiotrafficdoesn'tlockdoorforgetsFTO'scallsigndoesn'tnotifyDOCissueswarninginstead ofa tickettalksback toFTOfailsphysicalexamcuffsFTO no commsduringfootpursuit"not inmyeyes"doesn't takeeverythingfrom suspectmakessmalltalkdoesn't tellsuspect toturn offenginewalksinto deadzonehard10-50crashescarleavesFTObehindaccidentallypunchesFTOoverachievingcadet10-13FTOsighsheavily"mustbebored"asks FTOquestionsstruggleswithfoundationquestionsignoresradiotrafficdoesn'tlockdoorforgetsFTO'scallsigndoesn'tnotifyDOCissueswarninginstead ofa tickettalksback toFTOfailsphysicalexamcuffsFTO no commsduringfootpursuit"not inmyeyes"doesn't takeeverythingfrom suspectmakessmalltalkdoesn't tellsuspect toturn offenginewalksinto deadzonehard10-50crashescarleavesFTObehindaccidentallypunchesFTOoverachievingcadet10-13FTOsighsheavily

Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "must be bored"
  2. asks FTO questions
  3. struggles with foundation questions
  4. ignores radio traffic
  5. doesn't lock door
  6. forgets FTO's callsign
  7. doesn't notify DOC
  8. issues warning instead of a ticket
  9. talks back to FTO
  10. fails physical exam
  11. cuffs FTO
  12. no comms during foot pursuit
  13. "not in my eyes"
  14. doesn't take everything from suspect
  15. makes small talk
  16. doesn't tell suspect to turn off engine
  17. walks into dead zone
  18. hard 10-50
  19. crashes car
  20. leaves FTO behind
  21. accidentally punches FTO
  22. overachieving
  23. cadet 10-13
  24. FTO sighs heavily