doesn't tellsuspect toturn offengineissueswarninginstead ofa ticket"mustbebored"leavesFTObehindasks FTOquestionsno commsduringfootpursuitdoesn'tlockdooroverachievingignoresradiotrafficwalksinto deadzonedoesn'tnotifyDOCcuffsFTO hard10-50crashescartalksback toFTOmakessmalltalkFTOsighsheavilyforgetsFTO'scallsignaccidentallypunchesFTOstruggleswithfoundationquestionsdoesn't takeeverythingfrom suspectfailsphysicalexamcadet10-13"not inmyeyes"doesn't tellsuspect toturn offengineissueswarninginstead ofa ticket"mustbebored"leavesFTObehindasks FTOquestionsno commsduringfootpursuitdoesn'tlockdooroverachievingignoresradiotrafficwalksinto deadzonedoesn'tnotifyDOCcuffsFTO hard10-50crashescartalksback toFTOmakessmalltalkFTOsighsheavilyforgetsFTO'scallsignaccidentallypunchesFTOstruggleswithfoundationquestionsdoesn't takeeverythingfrom suspectfailsphysicalexamcadet10-13"not inmyeyes"

Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. doesn't tell suspect to turn off engine
  2. issues warning instead of a ticket
  3. "must be bored"
  4. leaves FTO behind
  5. asks FTO questions
  6. no comms during foot pursuit
  7. doesn't lock door
  8. overachieving
  9. ignores radio traffic
  10. walks into dead zone
  11. doesn't notify DOC
  12. cuffs FTO
  13. hard 10-50
  14. crashes car
  15. talks back to FTO
  16. makes small talk
  17. FTO sighs heavily
  18. forgets FTO's callsign
  19. accidentally punches FTO
  20. struggles with foundation questions
  21. doesn't take everything from suspect
  22. fails physical exam
  23. cadet 10-13
  24. "not in my eyes"