overachievingforgetsFTO'scallsignhard10-50doesn'tlockdoordoesn'tnotifyDOCdoesn't tellsuspect toturn offengine"mustbebored"FTOsighsheavilyleavesFTObehindcadet10-13"not inmyeyes"ignoresradiotrafficwalksinto deadzoneissueswarninginstead ofa ticketaccidentallypunchesFTOmakessmalltalktalksback toFTOcuffsFTO struggleswithfoundationquestionsfailsphysicalexamcrashescarno commsduringfootpursuitdoesn't takeeverythingfrom suspectasks FTOquestionsoverachievingforgetsFTO'scallsignhard10-50doesn'tlockdoordoesn'tnotifyDOCdoesn't tellsuspect toturn offengine"mustbebored"FTOsighsheavilyleavesFTObehindcadet10-13"not inmyeyes"ignoresradiotrafficwalksinto deadzoneissueswarninginstead ofa ticketaccidentallypunchesFTOmakessmalltalktalksback toFTOcuffsFTO struggleswithfoundationquestionsfailsphysicalexamcrashescarno commsduringfootpursuitdoesn't takeeverythingfrom suspectasks FTOquestions

Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. overachieving
  2. forgets FTO's callsign
  3. hard 10-50
  4. doesn't lock door
  5. doesn't notify DOC
  6. doesn't tell suspect to turn off engine
  7. "must be bored"
  8. FTO sighs heavily
  9. leaves FTO behind
  10. cadet 10-13
  11. "not in my eyes"
  12. ignores radio traffic
  13. walks into dead zone
  14. issues warning instead of a ticket
  15. accidentally punches FTO
  16. makes small talk
  17. talks back to FTO
  18. cuffs FTO
  19. struggles with foundation questions
  20. fails physical exam
  21. crashes car
  22. no comms during foot pursuit
  23. doesn't take everything from suspect
  24. asks FTO questions