conesopponent-processtheorytop-downprocessingabsolutethresholdretinaldisparitywavelengthperceptualsetkinesthesiabottom-upprocessingextrasensoryperceptionpupilaccomodationopticnervetransductionblindspotprimingWeber'sLawinattentionalblindnessretinadifferencethresholdsignaldetectiontheorycochleaphiphenomenonhueconesopponent-processtheorytop-downprocessingabsolutethresholdretinaldisparitywavelengthperceptualsetkinesthesiabottom-upprocessingextrasensoryperceptionpupilaccomodationopticnervetransductionblindspotprimingWeber'sLawinattentionalblindnessretinadifferencethresholdsignaldetectiontheorycochleaphiphenomenonhue

Sensation and Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. cones
  2. opponent-process theory
  3. top-down processing
  4. absolute threshold
  5. retinal disparity
  6. wavelength
  7. perceptual set
  8. kinesthesia
  9. bottom-up processing
  10. extrasensory perception
  11. pupil
  12. accomodation
  13. optic nerve
  14. transduction
  15. blind spot
  16. priming
  17. Weber's Law
  18. inattentional blindness
  19. retina
  20. difference threshold
  21. signal detection theory
  22. cochlea
  23. phi phenomenon
  24. hue