situationaltriggerNESNintendoEntertainmentSystem - 8 bitbits SNESsupernintendoentertainmentsystem - 16bittriggerfoleysoundtrackconsistsof scoresand songsbinaryencodedby a 1or 08-bitDAWdigitalaudioworkstationChiptuneloopCD-ROMmajorrevolution in inthe storagespace andquality of audioMIDIadaptivemusicever-changingaudioenvironment thatadapts to whatis occuring16-bitDynamicMusicMIDImessagesenvironmentaltriggerpitchfrequencyof soundPongfirstcomputergame withsoundeffects1951video gamemusic hasbeen aroundsinceGodSave theQueenfirst videogame songas createdby acomputer1972yearpong wasreleasedsituationaltriggerNESNintendoEntertainmentSystem - 8 bitbits SNESsupernintendoentertainmentsystem - 16bittriggerfoleysoundtrackconsistsof scoresand songsbinaryencodedby a 1or 08-bitDAWdigitalaudioworkstationChiptuneloopCD-ROMmajorrevolution in inthe storagespace andquality of audioMIDIadaptivemusicever-changingaudioenvironment thatadapts to whatis occuring16-bitDynamicMusicMIDImessagesenvironmentaltriggerpitchfrequencyof soundPongfirstcomputergame withsoundeffects1951video gamemusic hasbeen aroundsinceGodSave theQueenfirst videogame songas createdby acomputer1972yearpong wasreleased

Video Game Music Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. situational trigger
  2. Nintendo Entertainment System - 8 bit
    NES
  3. bits
  4. super nintendo entertainment system - 16 bit
    SNES
  5. trigger
  6. foley
  7. consists of scores and songs
    soundtrack
  8. encoded by a 1 or 0
    binary
  9. 8-bit
  10. digital audio workstation
    DAW
  11. Chiptune
  12. loop
  13. major revolution in in the storage space and quality of audio
    CD-ROM
  14. MIDI
  15. ever-changing audio environment that adapts to what is occuring
    adaptive music
  16. 16-bit
  17. Dynamic Music
  18. MIDI messages
  19. environmental trigger
  20. frequency of sound
    pitch
  21. first computer game with sound effects
    Pong
  22. video game music has been around since
    1951
  23. first video game song as created by a computer
    God Save the Queen
  24. year pong was released
    1972