FIREBALLTPKPLAYERFORGETSHOW THEIRABILITYWORKSPLAYERGETSANOTHERPLAYERKILLED2 CRITSIN A ROWAGAINSTPARTY CON SAVESARE EASY .....NAT 1 ONA CON SAVEPLAYERCHARACTERHAS LONGLOST FAMILYMEMBERSESSIONWHERE WEFAIL TOACCOMPLISHANYTHINGBRANDOND&D'sBETTERTHAN ALLOF US 2 OR MOREPARTYDOWNS ONMEDIUM ORLOWERENCOUNTERDM SAYSI'LLMAKE ITHARDER NPC SAVESPARTYFROM "HARDENCOUNTER"SOMEONEGETS BOREDAND AGGROSINTO ANENCOUNTER BAD IDEA(IT'S WHATMYCHARACTERWOULD DO)FORMERPCSHOWSUP PLAYERDOESOVER100DMG INA TURNFORMERPLAYERCHARACTERHAUNTS THEPARTYJAKE ENDS ACAMPAIGNDUE TOCOMPLICATEDPLOTMALCOMIS FIRSTIN CHATSOMEONEMULTICLASSESMORE THAN 2CLASSES 2 NAT1'S INA ROW NOCOMBAT 2SESSIONSIN A ROW DMFORGETSNPC'SNAMEDM READSDM ONLYKNOWLEDGE SESSION ISONLY TRIVIALENCOUNTERS(1/2CR OFPLAYERLEVEL) FIREBALLTPKPLAYERFORGETSHOW THEIRABILITYWORKSPLAYERGETSANOTHERPLAYERKILLED2 CRITSIN A ROWAGAINSTPARTY CON SAVESARE EASY .....NAT 1 ONA CON SAVEPLAYERCHARACTERHAS LONGLOST FAMILYMEMBERSESSIONWHERE WEFAIL TOACCOMPLISHANYTHINGBRANDOND&D'sBETTERTHAN ALLOF US 2 OR MOREPARTYDOWNS ONMEDIUM ORLOWERENCOUNTERDM SAYSI'LLMAKE ITHARDER NPC SAVESPARTYFROM "HARDENCOUNTER"SOMEONEGETS BOREDAND AGGROSINTO ANENCOUNTER BAD IDEA(IT'S WHATMYCHARACTERWOULD DO)FORMERPCSHOWSUP PLAYERDOESOVER100DMG INA TURNFORMERPLAYERCHARACTERHAUNTS THEPARTYJAKE ENDS ACAMPAIGNDUE TOCOMPLICATEDPLOTMALCOMIS FIRSTIN CHATSOMEONEMULTICLASSESMORE THAN 2CLASSES 2 NAT1'S INA ROW NOCOMBAT 2SESSIONSIN A ROW DMFORGETSNPC'SNAMEDM READSDM ONLYKNOWLEDGE SESSION ISONLY TRIVIALENCOUNTERS(1/2CR OFPLAYERLEVEL) 

D&D - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. FIREBALL TPK
  2. PLAYER FORGETS HOW THEIR ABILITY WORKS
  3. PLAYER GETS ANOTHER PLAYER KILLED
  4. 2 CRITS IN A ROW AGAINST PARTY
  5. CON SAVES ARE EASY .....NAT 1 ON A CON SAVE
  6. PLAYER CHARACTER HAS LONG LOST FAMILY MEMBER
  7. SESSION WHERE WE FAIL TO ACCOMPLISH ANYTHING
  8. BRANDON D&D's BETTER THAN ALL OF US
  9. 2 OR MORE PARTY DOWNS ON MEDIUM OR LOWER ENCOUNTER
  10. DM SAYS I'LL MAKE IT HARDER
  11. NPC SAVES PARTY FROM "HARD ENCOUNTER"
  12. SOMEONE GETS BORED AND AGGROS INTO AN ENCOUNTER
  13. BAD IDEA (IT'S WHAT MY CHARACTER WOULD DO)
  14. FORMER PC SHOWS UP
  15. PLAYER DOES OVER 100DMG IN A TURN
  16. FORMER PLAYER CHARACTER HAUNTS THE PARTY
  17. JAKE ENDS A CAMPAIGN DUE TO COMPLICATED PLOT
  18. MALCOM IS FIRST IN CHAT
  19. SOMEONE MULTICLASSES MORE THAN 2 CLASSES
  20. 2 NAT 1'S IN A ROW
  21. NO COMBAT 2 SESSIONS IN A ROW
  22. DM FORGETS NPC'S NAME
  23. DM READS DM ONLY KNOWLEDGE
  24. SESSION IS ONLY TRIVIAL ENCOUNTERS (1/2CR OF PLAYER LEVEL)