FIREBALLTPKBRANDOND&D'sBETTERTHAN ALLOF US 2 CRITSIN A ROWAGAINSTPARTY DMFORGETSNPC'SNAMEPLAYERGETSANOTHERPLAYERKILLED2 OR MOREPARTYDOWNS ONMEDIUM ORLOWERENCOUNTERPLAYERDOESOVER100DMG INA TURNNOCOMBAT 2SESSIONSIN A ROW BAD IDEA(IT'S WHATMYCHARACTERWOULD DO)2 NAT1'S INA ROW FORMERPCSHOWSUP SESSIONWHERE WEFAIL TOACCOMPLISHANYTHINGDM READSDM ONLYKNOWLEDGE NPC SAVESPARTYFROM "HARDENCOUNTER"FORMERPLAYERCHARACTERHAUNTS THEPARTYCON SAVESARE EASY .....NAT 1 ONA CON SAVESOMEONEMULTICLASSESMORE THAN 2CLASSES MALCOMIS FIRSTIN CHATSOMEONEGETS BOREDAND AGGROSINTO ANENCOUNTER SESSION ISONLY TRIVIALENCOUNTERS(1/2CR OFPLAYERLEVEL) PLAYERCHARACTERHAS LONGLOST FAMILYMEMBERDM SAYSI'LLMAKE ITHARDER JAKE ENDS ACAMPAIGNDUE TOCOMPLICATEDPLOTPLAYERFORGETSHOW THEIRABILITYWORKSFIREBALLTPKBRANDOND&D'sBETTERTHAN ALLOF US 2 CRITSIN A ROWAGAINSTPARTY DMFORGETSNPC'SNAMEPLAYERGETSANOTHERPLAYERKILLED2 OR MOREPARTYDOWNS ONMEDIUM ORLOWERENCOUNTERPLAYERDOESOVER100DMG INA TURNNOCOMBAT 2SESSIONSIN A ROW BAD IDEA(IT'S WHATMYCHARACTERWOULD DO)2 NAT1'S INA ROW FORMERPCSHOWSUP SESSIONWHERE WEFAIL TOACCOMPLISHANYTHINGDM READSDM ONLYKNOWLEDGE NPC SAVESPARTYFROM "HARDENCOUNTER"FORMERPLAYERCHARACTERHAUNTS THEPARTYCON SAVESARE EASY .....NAT 1 ONA CON SAVESOMEONEMULTICLASSESMORE THAN 2CLASSES MALCOMIS FIRSTIN CHATSOMEONEGETS BOREDAND AGGROSINTO ANENCOUNTER SESSION ISONLY TRIVIALENCOUNTERS(1/2CR OFPLAYERLEVEL) PLAYERCHARACTERHAS LONGLOST FAMILYMEMBERDM SAYSI'LLMAKE ITHARDER JAKE ENDS ACAMPAIGNDUE TOCOMPLICATEDPLOTPLAYERFORGETSHOW THEIRABILITYWORKS

D&D - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. FIREBALL TPK
  2. BRANDON D&D's BETTER THAN ALL OF US
  3. 2 CRITS IN A ROW AGAINST PARTY
  4. DM FORGETS NPC'S NAME
  5. PLAYER GETS ANOTHER PLAYER KILLED
  6. 2 OR MORE PARTY DOWNS ON MEDIUM OR LOWER ENCOUNTER
  7. PLAYER DOES OVER 100DMG IN A TURN
  8. NO COMBAT 2 SESSIONS IN A ROW
  9. BAD IDEA (IT'S WHAT MY CHARACTER WOULD DO)
  10. 2 NAT 1'S IN A ROW
  11. FORMER PC SHOWS UP
  12. SESSION WHERE WE FAIL TO ACCOMPLISH ANYTHING
  13. DM READS DM ONLY KNOWLEDGE
  14. NPC SAVES PARTY FROM "HARD ENCOUNTER"
  15. FORMER PLAYER CHARACTER HAUNTS THE PARTY
  16. CON SAVES ARE EASY .....NAT 1 ON A CON SAVE
  17. SOMEONE MULTICLASSES MORE THAN 2 CLASSES
  18. MALCOM IS FIRST IN CHAT
  19. SOMEONE GETS BORED AND AGGROS INTO AN ENCOUNTER
  20. SESSION IS ONLY TRIVIAL ENCOUNTERS (1/2CR OF PLAYER LEVEL)
  21. PLAYER CHARACTER HAS LONG LOST FAMILY MEMBER
  22. DM SAYS I'LL MAKE IT HARDER
  23. JAKE ENDS A CAMPAIGN DUE TO COMPLICATED PLOT
  24. PLAYER FORGETS HOW THEIR ABILITY WORKS