BAD IDEA(IT'S WHATMYCHARACTERWOULD DO)SESSIONWHERE WEFAIL TOACCOMPLISHANYTHINGDM READSDM ONLYKNOWLEDGE NPC SAVESPARTYFROM "HARDENCOUNTER"FIREBALLTPKSOMEONEMULTICLASSESMORE THAN 2CLASSES 2 OR MOREPARTYDOWNS ONMEDIUM ORLOWERENCOUNTERDM SAYSI'LLMAKE ITHARDER MALCOMIS FIRSTIN CHATPLAYERCHARACTERHAS LONGLOST FAMILYMEMBERSESSION ISONLY TRIVIALENCOUNTERS(1/2CR OFPLAYERLEVEL) SOMEONEGETS BOREDAND AGGROSINTO ANENCOUNTER NOCOMBAT 2SESSIONSIN A ROW DMFORGETSNPC'SNAMEJAKE ENDS ACAMPAIGNDUE TOCOMPLICATEDPLOTPLAYERFORGETSHOW THEIRABILITYWORKS2 NAT1'S INA ROW PLAYERDOESOVER100DMG INA TURNPLAYERGETSANOTHERPLAYERKILLEDBRANDOND&D'sBETTERTHAN ALLOF US FORMERPCSHOWSUP CON SAVESARE EASY .....NAT 1 ONA CON SAVE2 CRITSIN A ROWAGAINSTPARTY FORMERPLAYERCHARACTERHAUNTS THEPARTYBAD IDEA(IT'S WHATMYCHARACTERWOULD DO)SESSIONWHERE WEFAIL TOACCOMPLISHANYTHINGDM READSDM ONLYKNOWLEDGE NPC SAVESPARTYFROM "HARDENCOUNTER"FIREBALLTPKSOMEONEMULTICLASSESMORE THAN 2CLASSES 2 OR MOREPARTYDOWNS ONMEDIUM ORLOWERENCOUNTERDM SAYSI'LLMAKE ITHARDER MALCOMIS FIRSTIN CHATPLAYERCHARACTERHAS LONGLOST FAMILYMEMBERSESSION ISONLY TRIVIALENCOUNTERS(1/2CR OFPLAYERLEVEL) SOMEONEGETS BOREDAND AGGROSINTO ANENCOUNTER NOCOMBAT 2SESSIONSIN A ROW DMFORGETSNPC'SNAMEJAKE ENDS ACAMPAIGNDUE TOCOMPLICATEDPLOTPLAYERFORGETSHOW THEIRABILITYWORKS2 NAT1'S INA ROW PLAYERDOESOVER100DMG INA TURNPLAYERGETSANOTHERPLAYERKILLEDBRANDOND&D'sBETTERTHAN ALLOF US FORMERPCSHOWSUP CON SAVESARE EASY .....NAT 1 ONA CON SAVE2 CRITSIN A ROWAGAINSTPARTY FORMERPLAYERCHARACTERHAUNTS THEPARTY

D&D - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. BAD IDEA (IT'S WHAT MY CHARACTER WOULD DO)
  2. SESSION WHERE WE FAIL TO ACCOMPLISH ANYTHING
  3. DM READS DM ONLY KNOWLEDGE
  4. NPC SAVES PARTY FROM "HARD ENCOUNTER"
  5. FIREBALL TPK
  6. SOMEONE MULTICLASSES MORE THAN 2 CLASSES
  7. 2 OR MORE PARTY DOWNS ON MEDIUM OR LOWER ENCOUNTER
  8. DM SAYS I'LL MAKE IT HARDER
  9. MALCOM IS FIRST IN CHAT
  10. PLAYER CHARACTER HAS LONG LOST FAMILY MEMBER
  11. SESSION IS ONLY TRIVIAL ENCOUNTERS (1/2CR OF PLAYER LEVEL)
  12. SOMEONE GETS BORED AND AGGROS INTO AN ENCOUNTER
  13. NO COMBAT 2 SESSIONS IN A ROW
  14. DM FORGETS NPC'S NAME
  15. JAKE ENDS A CAMPAIGN DUE TO COMPLICATED PLOT
  16. PLAYER FORGETS HOW THEIR ABILITY WORKS
  17. 2 NAT 1'S IN A ROW
  18. PLAYER DOES OVER 100DMG IN A TURN
  19. PLAYER GETS ANOTHER PLAYER KILLED
  20. BRANDON D&D's BETTER THAN ALL OF US
  21. FORMER PC SHOWS UP
  22. CON SAVES ARE EASY .....NAT 1 ON A CON SAVE
  23. 2 CRITS IN A ROW AGAINST PARTY
  24. FORMER PLAYER CHARACTER HAUNTS THE PARTY