PLAYERCHARACTERHAS LONGLOST FAMILYMEMBERBRANDOND&D'sBETTERTHAN ALLOF US SESSIONWHERE WEFAIL TOACCOMPLISHANYTHINGPLAYERDOESOVER100DMG INA TURNJAKE ENDS ACAMPAIGNDUE TOCOMPLICATEDPLOTBAD IDEA(IT'S WHATMYCHARACTERWOULD DO)MALCOMIS FIRSTIN CHATSESSION ISONLY TRIVIALENCOUNTERS(1/2CR OFPLAYERLEVEL) NOCOMBAT 2SESSIONSIN A ROW PLAYERFORGETSHOW THEIRABILITYWORKSNPC SAVESPARTYFROM "HARDENCOUNTER"FORMERPLAYERCHARACTERHAUNTS THEPARTYFORMERPCSHOWSUP FIREBALLTPK2 NAT1'S INA ROW 2 CRITSIN A ROWAGAINSTPARTY DMFORGETSNPC'SNAMEPLAYERGETSANOTHERPLAYERKILLEDDM READSDM ONLYKNOWLEDGE 2 OR MOREPARTYDOWNS ONMEDIUM ORLOWERENCOUNTERSOMEONEMULTICLASSESMORE THAN 2CLASSES CON SAVESARE EASY .....NAT 1 ONA CON SAVESOMEONEGETS BOREDAND AGGROSINTO ANENCOUNTER DM SAYSI'LLMAKE ITHARDER PLAYERCHARACTERHAS LONGLOST FAMILYMEMBERBRANDOND&D'sBETTERTHAN ALLOF US SESSIONWHERE WEFAIL TOACCOMPLISHANYTHINGPLAYERDOESOVER100DMG INA TURNJAKE ENDS ACAMPAIGNDUE TOCOMPLICATEDPLOTBAD IDEA(IT'S WHATMYCHARACTERWOULD DO)MALCOMIS FIRSTIN CHATSESSION ISONLY TRIVIALENCOUNTERS(1/2CR OFPLAYERLEVEL) NOCOMBAT 2SESSIONSIN A ROW PLAYERFORGETSHOW THEIRABILITYWORKSNPC SAVESPARTYFROM "HARDENCOUNTER"FORMERPLAYERCHARACTERHAUNTS THEPARTYFORMERPCSHOWSUP FIREBALLTPK2 NAT1'S INA ROW 2 CRITSIN A ROWAGAINSTPARTY DMFORGETSNPC'SNAMEPLAYERGETSANOTHERPLAYERKILLEDDM READSDM ONLYKNOWLEDGE 2 OR MOREPARTYDOWNS ONMEDIUM ORLOWERENCOUNTERSOMEONEMULTICLASSESMORE THAN 2CLASSES CON SAVESARE EASY .....NAT 1 ONA CON SAVESOMEONEGETS BOREDAND AGGROSINTO ANENCOUNTER DM SAYSI'LLMAKE ITHARDER 

D&D - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PLAYER CHARACTER HAS LONG LOST FAMILY MEMBER
  2. BRANDON D&D's BETTER THAN ALL OF US
  3. SESSION WHERE WE FAIL TO ACCOMPLISH ANYTHING
  4. PLAYER DOES OVER 100DMG IN A TURN
  5. JAKE ENDS A CAMPAIGN DUE TO COMPLICATED PLOT
  6. BAD IDEA (IT'S WHAT MY CHARACTER WOULD DO)
  7. MALCOM IS FIRST IN CHAT
  8. SESSION IS ONLY TRIVIAL ENCOUNTERS (1/2CR OF PLAYER LEVEL)
  9. NO COMBAT 2 SESSIONS IN A ROW
  10. PLAYER FORGETS HOW THEIR ABILITY WORKS
  11. NPC SAVES PARTY FROM "HARD ENCOUNTER"
  12. FORMER PLAYER CHARACTER HAUNTS THE PARTY
  13. FORMER PC SHOWS UP
  14. FIREBALL TPK
  15. 2 NAT 1'S IN A ROW
  16. 2 CRITS IN A ROW AGAINST PARTY
  17. DM FORGETS NPC'S NAME
  18. PLAYER GETS ANOTHER PLAYER KILLED
  19. DM READS DM ONLY KNOWLEDGE
  20. 2 OR MORE PARTY DOWNS ON MEDIUM OR LOWER ENCOUNTER
  21. SOMEONE MULTICLASSES MORE THAN 2 CLASSES
  22. CON SAVES ARE EASY .....NAT 1 ON A CON SAVE
  23. SOMEONE GETS BORED AND AGGROS INTO AN ENCOUNTER
  24. DM SAYS I'LL MAKE IT HARDER