NOCOMBAT 2SESSIONSIN A ROW SOMEONEGETS BOREDAND AGGROSINTO ANENCOUNTER DM SAYSI'LLMAKE ITHARDER PLAYERFORGETSHOW THEIRABILITYWORKSPLAYERCHARACTERHAS LONGLOST FAMILYMEMBER2 NAT1'S INA ROW 2 CRITSIN A ROWAGAINSTPARTY FORMERPLAYERCHARACTERHAUNTS THEPARTYJAKE ENDS ACAMPAIGNDUE TOCOMPLICATEDPLOTSOMEONEMULTICLASSESMORE THAN 2CLASSES FORMERPCSHOWSUP DMFORGETSNPC'SNAMESESSION ISONLY TRIVIALENCOUNTERS(1/2CR OFPLAYERLEVEL) PLAYERGETSANOTHERPLAYERKILLEDCON SAVESARE EASY .....NAT 1 ONA CON SAVENPC SAVESPARTYFROM "HARDENCOUNTER"DM READSDM ONLYKNOWLEDGE FIREBALLTPKBAD IDEA(IT'S WHATMYCHARACTERWOULD DO)BRANDOND&D'sBETTERTHAN ALLOF US PLAYERDOESOVER100DMG INA TURNSESSIONWHERE WEFAIL TOACCOMPLISHANYTHINGMALCOMIS FIRSTIN CHAT2 OR MOREPARTYDOWNS ONMEDIUM ORLOWERENCOUNTERNOCOMBAT 2SESSIONSIN A ROW SOMEONEGETS BOREDAND AGGROSINTO ANENCOUNTER DM SAYSI'LLMAKE ITHARDER PLAYERFORGETSHOW THEIRABILITYWORKSPLAYERCHARACTERHAS LONGLOST FAMILYMEMBER2 NAT1'S INA ROW 2 CRITSIN A ROWAGAINSTPARTY FORMERPLAYERCHARACTERHAUNTS THEPARTYJAKE ENDS ACAMPAIGNDUE TOCOMPLICATEDPLOTSOMEONEMULTICLASSESMORE THAN 2CLASSES FORMERPCSHOWSUP DMFORGETSNPC'SNAMESESSION ISONLY TRIVIALENCOUNTERS(1/2CR OFPLAYERLEVEL) PLAYERGETSANOTHERPLAYERKILLEDCON SAVESARE EASY .....NAT 1 ONA CON SAVENPC SAVESPARTYFROM "HARDENCOUNTER"DM READSDM ONLYKNOWLEDGE FIREBALLTPKBAD IDEA(IT'S WHATMYCHARACTERWOULD DO)BRANDOND&D'sBETTERTHAN ALLOF US PLAYERDOESOVER100DMG INA TURNSESSIONWHERE WEFAIL TOACCOMPLISHANYTHINGMALCOMIS FIRSTIN CHAT2 OR MOREPARTYDOWNS ONMEDIUM ORLOWERENCOUNTER

D&D - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. NO COMBAT 2 SESSIONS IN A ROW
  2. SOMEONE GETS BORED AND AGGROS INTO AN ENCOUNTER
  3. DM SAYS I'LL MAKE IT HARDER
  4. PLAYER FORGETS HOW THEIR ABILITY WORKS
  5. PLAYER CHARACTER HAS LONG LOST FAMILY MEMBER
  6. 2 NAT 1'S IN A ROW
  7. 2 CRITS IN A ROW AGAINST PARTY
  8. FORMER PLAYER CHARACTER HAUNTS THE PARTY
  9. JAKE ENDS A CAMPAIGN DUE TO COMPLICATED PLOT
  10. SOMEONE MULTICLASSES MORE THAN 2 CLASSES
  11. FORMER PC SHOWS UP
  12. DM FORGETS NPC'S NAME
  13. SESSION IS ONLY TRIVIAL ENCOUNTERS (1/2CR OF PLAYER LEVEL)
  14. PLAYER GETS ANOTHER PLAYER KILLED
  15. CON SAVES ARE EASY .....NAT 1 ON A CON SAVE
  16. NPC SAVES PARTY FROM "HARD ENCOUNTER"
  17. DM READS DM ONLY KNOWLEDGE
  18. FIREBALL TPK
  19. BAD IDEA (IT'S WHAT MY CHARACTER WOULD DO)
  20. BRANDON D&D's BETTER THAN ALL OF US
  21. PLAYER DOES OVER 100DMG IN A TURN
  22. SESSION WHERE WE FAIL TO ACCOMPLISH ANYTHING
  23. MALCOM IS FIRST IN CHAT
  24. 2 OR MORE PARTY DOWNS ON MEDIUM OR LOWER ENCOUNTER