RythmeIdiomOnomatopoeiaBestEffortProblemandSolutionGraphStanzaHyperboleDescriptiveLinePictureTextFeatureCauseandEffectCompareandContrastchronologicalCaptionHeadingPersonificationMetaphorSpatialSimileRhymeSchemeGraphicFeatureAlliterationRythmeIdiomOnomatopoeiaBestEffortProblemandSolutionGraphStanzaHyperboleDescriptiveLinePictureTextFeatureCauseandEffectCompareandContrastchronologicalCaptionHeadingPersonificationMetaphorSpatialSimileRhymeSchemeGraphicFeatureAlliteration

Text Features and Figurative Lang - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rythme
  2. Idiom
  3. Onomatopoeia
  4. Best Effort
  5. Problem and Solution
  6. Graph
  7. Stanza
  8. Hyperbole
  9. Descriptive
  10. Line
  11. Picture
  12. Text Feature
  13. Cause and Effect
  14. Compare and Contrast
  15. chronological
  16. Caption
  17. Heading
  18. Personification
  19. Metaphor
  20. Spatial
  21. Simile
  22. Rhyme Scheme
  23. Graphic Feature
  24. Alliteration