onomatopoeiaTitles/SubtitlesSolutionImagineME(thereader)conflictsoundeffectwordsconveylessonlearned inthe storyemphasizeTonepersonificationemphasizevocabularya problemthat getssolved bythe end ofthe storyexplainNonfictionMood5Senses"calmdown"a pointthey aretrying tomakethespeaker'sattitudeFictionthemetreatingan objectlike aperson Alliteration23turningpointrepeating thebeginningsounds inwordsWhat arethey tryingto teachme?changeexaggerateImagerydialogueHyperboleproblemconversationor talkingSensoryLanguageResolutiononomatopoeiaTitles/SubtitlesSolutionImagineME(thereader)conflictsoundeffectwordsconveylessonlearned inthe storyemphasizeTonepersonificationemphasizevocabularya problemthat getssolved bythe end ofthe storyexplainNonfictionMood5Senses"calmdown"a pointthey aretrying tomakethespeaker'sattitudeFictionthemetreatingan objectlike aperson Alliteration23turningpointrepeating thebeginningsounds inwordsWhat arethey tryingto teachme?changeexaggerateImagerydialogueHyperboleproblemconversationor talkingSensoryLanguageResolution

STAAR Reading - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. onomatopoeia
  2. Titles/Subtitles
  3. Solution
  4. Imagine
  5. ME (the reader)
  6. conflict
  7. sound effect words
  8. convey
  9. lesson learned in the story
  10. emphasize
  11. Tone
  12. personification
  13. emphasize
  14. vocabulary
  15. a problem that gets solved by the end of the story
  16. explain
  17. Nonfiction
  18. Mood
  19. 5 Senses
  20. "calm down"
  21. a point they are trying to make
  22. the speaker's attitude
  23. Fiction
  24. theme
  25. treating an object like a person
  26. Alliteration
  27. 23
  28. turning point
  29. repeating the beginning sounds in words
  30. What are they trying to teach me?
  31. change
  32. exaggerate
  33. Imagery
  34. dialogue
  35. Hyperbole
  36. problem
  37. conversation or talking
  38. Sensory Language
  39. Resolution