explaindialogueconveylessonlearned inthe storyNonfictionImagerySolutionMoodrepeating thebeginningsounds inwordsME(thereader)exaggeratepersonificationsoundeffectwordsthespeaker'sattitudethemeTonechangeonomatopoeiaWhat arethey tryingto teachme?emphasizeturningpointconversationor talkinga problemthat getssolved bythe end ofthe storyFiction"calmdown"emphasizeResolutionHyperbole5SensesTitles/SubtitlesAlliterationconflictImagineSensoryLanguagetreatingan objectlike aperson a pointthey aretrying tomakevocabularyproblem23explaindialogueconveylessonlearned inthe storyNonfictionImagerySolutionMoodrepeating thebeginningsounds inwordsME(thereader)exaggeratepersonificationsoundeffectwordsthespeaker'sattitudethemeTonechangeonomatopoeiaWhat arethey tryingto teachme?emphasizeturningpointconversationor talkinga problemthat getssolved bythe end ofthe storyFiction"calmdown"emphasizeResolutionHyperbole5SensesTitles/SubtitlesAlliterationconflictImagineSensoryLanguagetreatingan objectlike aperson a pointthey aretrying tomakevocabularyproblem23

STAAR Reading - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. explain
  2. dialogue
  3. convey
  4. lesson learned in the story
  5. Nonfiction
  6. Imagery
  7. Solution
  8. Mood
  9. repeating the beginning sounds in words
  10. ME (the reader)
  11. exaggerate
  12. personification
  13. sound effect words
  14. the speaker's attitude
  15. theme
  16. Tone
  17. change
  18. onomatopoeia
  19. What are they trying to teach me?
  20. emphasize
  21. turning point
  22. conversation or talking
  23. a problem that gets solved by the end of the story
  24. Fiction
  25. "calm down"
  26. emphasize
  27. Resolution
  28. Hyperbole
  29. 5 Senses
  30. Titles/Subtitles
  31. Alliteration
  32. conflict
  33. Imagine
  34. Sensory Language
  35. treating an object like a person
  36. a point they are trying to make
  37. vocabulary
  38. problem
  39. 23