walksinto deadzonecrashescarforgetsFTOcallsignleavesFTObehindno commsduringpursuitasks forFTOshelpoverachievingcuffs FTO/escortsFTOignoresradiotraffic10-13hard10-50FTOsighsheavilyaccidentallypunchesFTOdoesn't tellsuspect toturn offenginedoesn'tradioDOCdoesn'tcontrolscenestruggleswithfoundationmakessmalltalknerd inthebullpendoesn'tlockdoorcadetcriestalksback toFTOissueswarninginstead ofticketfailsphysicalexam"mustbebored"walksinto deadzonecrashescarforgetsFTOcallsignleavesFTObehindno commsduringpursuitasks forFTOshelpoverachievingcuffs FTO/escortsFTOignoresradiotraffic10-13hard10-50FTOsighsheavilyaccidentallypunchesFTOdoesn't tellsuspect toturn offenginedoesn'tradioDOCdoesn'tcontrolscenestruggleswithfoundationmakessmalltalknerd inthebullpendoesn'tlockdoorcadetcriestalksback toFTOissueswarninginstead ofticketfailsphysicalexam"mustbebored"

Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. walks into dead zone
  2. crashes car
  3. forgets FTO callsign
  4. leaves FTO behind
  5. no comms during pursuit
  6. asks for FTOs help
  7. overachieving
  8. cuffs FTO/ escorts FTO
  9. ignores radio traffic
  10. 10-13
  11. hard 10-50
  12. FTO sighs heavily
  13. accidentally punches FTO
  14. doesn't tell suspect to turn off engine
  15. doesn't radio DOC
  16. doesn't control scene
  17. struggles with foundation
  18. makes small talk
  19. nerd in the bullpen
  20. doesn't lock door
  21. cadet cries
  22. talks back to FTO
  23. issues warning instead of ticket
  24. fails physical exam
  25. "must be bored"