accidentallypunchesFTOforgetsFTOcallsigncadetcriescrashescar10-13doesn'tlockdooroverachievingmakessmalltalkissueswarninginstead ofticketdoesn't tellsuspect toturn offengineleavesFTObehindignoresradiotraffic"mustbebored"doesn'tcontrolsceneFTOsighsheavilyasks forFTOshelpstruggleswithfoundationwalksinto deadzonefailsphysicalexamcuffs FTO/escortsFTOtalksback toFTOno commsduringpursuithard10-50doesn'tradioDOCnerd inthebullpenaccidentallypunchesFTOforgetsFTOcallsigncadetcriescrashescar10-13doesn'tlockdooroverachievingmakessmalltalkissueswarninginstead ofticketdoesn't tellsuspect toturn offengineleavesFTObehindignoresradiotraffic"mustbebored"doesn'tcontrolsceneFTOsighsheavilyasks forFTOshelpstruggleswithfoundationwalksinto deadzonefailsphysicalexamcuffs FTO/escortsFTOtalksback toFTOno commsduringpursuithard10-50doesn'tradioDOCnerd inthebullpen

Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. accidentally punches FTO
  2. forgets FTO callsign
  3. cadet cries
  4. crashes car
  5. 10-13
  6. doesn't lock door
  7. overachieving
  8. makes small talk
  9. issues warning instead of ticket
  10. doesn't tell suspect to turn off engine
  11. leaves FTO behind
  12. ignores radio traffic
  13. "must be bored"
  14. doesn't control scene
  15. FTO sighs heavily
  16. asks for FTOs help
  17. struggles with foundation
  18. walks into dead zone
  19. fails physical exam
  20. cuffs FTO/ escorts FTO
  21. talks back to FTO
  22. no comms during pursuit
  23. hard 10-50
  24. doesn't radio DOC
  25. nerd in the bullpen