doesn't tellsuspect toturn offengineFTOsighsheavilydoesn'tlockdoorno commsduringpursuitleavesFTObehindnerd inthebullpenmakessmalltalkignoresradiotraffichard10-50cuffs FTO/escortsFTOissueswarninginstead ofticketwalksinto deadzonedoesn'tcontrolsceneaccidentallypunchesFTOasks forFTOshelpdoesn'tradioDOCstruggleswithfoundation"mustbebored"cadetcriestalksback toFTOfailsphysicalexam10-13overachievingcrashescarforgetsFTOcallsigndoesn't tellsuspect toturn offengineFTOsighsheavilydoesn'tlockdoorno commsduringpursuitleavesFTObehindnerd inthebullpenmakessmalltalkignoresradiotraffichard10-50cuffs FTO/escortsFTOissueswarninginstead ofticketwalksinto deadzonedoesn'tcontrolsceneaccidentallypunchesFTOasks forFTOshelpdoesn'tradioDOCstruggleswithfoundation"mustbebored"cadetcriestalksback toFTOfailsphysicalexam10-13overachievingcrashescarforgetsFTOcallsign

Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. doesn't tell suspect to turn off engine
  2. FTO sighs heavily
  3. doesn't lock door
  4. no comms during pursuit
  5. leaves FTO behind
  6. nerd in the bullpen
  7. makes small talk
  8. ignores radio traffic
  9. hard 10-50
  10. cuffs FTO/ escorts FTO
  11. issues warning instead of ticket
  12. walks into dead zone
  13. doesn't control scene
  14. accidentally punches FTO
  15. asks for FTOs help
  16. doesn't radio DOC
  17. struggles with foundation
  18. "must be bored"
  19. cadet cries
  20. talks back to FTO
  21. fails physical exam
  22. 10-13
  23. overachieving
  24. crashes car
  25. forgets FTO callsign