doesn't tellsuspect toturn offenginenerd inthebullpen"mustbebored"ignoresradiotrafficoverachievingcadetcriesfailsphysicalexamFTOsighsheavilyforgetsFTOcallsignaccidentallypunchesFTOhard10-50makessmalltalkissueswarninginstead ofticketdoesn'tlockdoorstruggleswithfoundationcrashescardoesn'tcontrolscenewalksinto deadzone10-13talksback toFTOasks forFTOshelpleavesFTObehindcuffs FTO/escortsFTOno commsduringpursuitdoesn'tradioDOCdoesn't tellsuspect toturn offenginenerd inthebullpen"mustbebored"ignoresradiotrafficoverachievingcadetcriesfailsphysicalexamFTOsighsheavilyforgetsFTOcallsignaccidentallypunchesFTOhard10-50makessmalltalkissueswarninginstead ofticketdoesn'tlockdoorstruggleswithfoundationcrashescardoesn'tcontrolscenewalksinto deadzone10-13talksback toFTOasks forFTOshelpleavesFTObehindcuffs FTO/escortsFTOno commsduringpursuitdoesn'tradioDOC

Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. doesn't tell suspect to turn off engine
  2. nerd in the bullpen
  3. "must be bored"
  4. ignores radio traffic
  5. overachieving
  6. cadet cries
  7. fails physical exam
  8. FTO sighs heavily
  9. forgets FTO callsign
  10. accidentally punches FTO
  11. hard 10-50
  12. makes small talk
  13. issues warning instead of ticket
  14. doesn't lock door
  15. struggles with foundation
  16. crashes car
  17. doesn't control scene
  18. walks into dead zone
  19. 10-13
  20. talks back to FTO
  21. asks for FTOs help
  22. leaves FTO behind
  23. cuffs FTO/ escorts FTO
  24. no comms during pursuit
  25. doesn't radio DOC