asks forFTOshelpcadetcriesissueswarninginstead ofticket10-13overachievingdoesn'tcontrolscenefailsphysicalexamcuffs FTO/escortsFTOno commsduringpursuithard10-50leavesFTObehindnerd inthebullpenignoresradiotrafficforgetsFTOcallsignFTOsighsheavilywalksinto deadzonedoesn't tellsuspect toturn offenginecrashescaraccidentallypunchesFTOstruggleswithfoundation"mustbebored"doesn'tradioDOCdoesn'tlockdoortalksback toFTOmakessmalltalkasks forFTOshelpcadetcriesissueswarninginstead ofticket10-13overachievingdoesn'tcontrolscenefailsphysicalexamcuffs FTO/escortsFTOno commsduringpursuithard10-50leavesFTObehindnerd inthebullpenignoresradiotrafficforgetsFTOcallsignFTOsighsheavilywalksinto deadzonedoesn't tellsuspect toturn offenginecrashescaraccidentallypunchesFTOstruggleswithfoundation"mustbebored"doesn'tradioDOCdoesn'tlockdoortalksback toFTOmakessmalltalk

Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. asks for FTOs help
  2. cadet cries
  3. issues warning instead of ticket
  4. 10-13
  5. overachieving
  6. doesn't control scene
  7. fails physical exam
  8. cuffs FTO/ escorts FTO
  9. no comms during pursuit
  10. hard 10-50
  11. leaves FTO behind
  12. nerd in the bullpen
  13. ignores radio traffic
  14. forgets FTO callsign
  15. FTO sighs heavily
  16. walks into dead zone
  17. doesn't tell suspect to turn off engine
  18. crashes car
  19. accidentally punches FTO
  20. struggles with foundation
  21. "must be bored"
  22. doesn't radio DOC
  23. doesn't lock door
  24. talks back to FTO
  25. makes small talk