struggleswithfoundationfailsphysicalexamwalksinto deadzoneFTOsighsheavily"mustbebored"doesn'tcontrolscenedoesn't tellsuspect toturn offenginedoesn'tradioDOC10-13overachievingdoesn'tlockdoorhard10-50ignoresradiotrafficcadetcriescrashescarissueswarninginstead ofticketnerd inthebullpenforgetsFTOcallsignmakessmalltalkcuffs FTO/escortsFTOaccidentallypunchesFTOleavesFTObehindtalksback toFTOno commsduringpursuitasks forFTOshelpstruggleswithfoundationfailsphysicalexamwalksinto deadzoneFTOsighsheavily"mustbebored"doesn'tcontrolscenedoesn't tellsuspect toturn offenginedoesn'tradioDOC10-13overachievingdoesn'tlockdoorhard10-50ignoresradiotrafficcadetcriescrashescarissueswarninginstead ofticketnerd inthebullpenforgetsFTOcallsignmakessmalltalkcuffs FTO/escortsFTOaccidentallypunchesFTOleavesFTObehindtalksback toFTOno commsduringpursuitasks forFTOshelp

Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. struggles with foundation
  2. fails physical exam
  3. walks into dead zone
  4. FTO sighs heavily
  5. "must be bored"
  6. doesn't control scene
  7. doesn't tell suspect to turn off engine
  8. doesn't radio DOC
  9. 10-13
  10. overachieving
  11. doesn't lock door
  12. hard 10-50
  13. ignores radio traffic
  14. cadet cries
  15. crashes car
  16. issues warning instead of ticket
  17. nerd in the bullpen
  18. forgets FTO callsign
  19. makes small talk
  20. cuffs FTO/ escorts FTO
  21. accidentally punches FTO
  22. leaves FTO behind
  23. talks back to FTO
  24. no comms during pursuit
  25. asks for FTOs help