doesn't tellsuspect toturn offengineforgetsFTOcallsignFTOsighsheavilyaccidentallypunchesFTO"mustbebored"cadetcriesdoesn'tlockdoor10-13doesn'tradioDOCcuffs FTO/escortsFTOfailsphysicalexamwalksinto deadzonemakessmalltalkoverachievingdoesn'tcontrolsceneasks forFTOshelpno commsduringpursuitleavesFTObehindnerd inthebullpencrashescarignoresradiotrafficissueswarninginstead oftickethard10-50struggleswithfoundationtalksback toFTOdoesn't tellsuspect toturn offengineforgetsFTOcallsignFTOsighsheavilyaccidentallypunchesFTO"mustbebored"cadetcriesdoesn'tlockdoor10-13doesn'tradioDOCcuffs FTO/escortsFTOfailsphysicalexamwalksinto deadzonemakessmalltalkoverachievingdoesn'tcontrolsceneasks forFTOshelpno commsduringpursuitleavesFTObehindnerd inthebullpencrashescarignoresradiotrafficissueswarninginstead oftickethard10-50struggleswithfoundationtalksback toFTO

Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. doesn't tell suspect to turn off engine
  2. forgets FTO callsign
  3. FTO sighs heavily
  4. accidentally punches FTO
  5. "must be bored"
  6. cadet cries
  7. doesn't lock door
  8. 10-13
  9. doesn't radio DOC
  10. cuffs FTO/ escorts FTO
  11. fails physical exam
  12. walks into dead zone
  13. makes small talk
  14. overachieving
  15. doesn't control scene
  16. asks for FTOs help
  17. no comms during pursuit
  18. leaves FTO behind
  19. nerd in the bullpen
  20. crashes car
  21. ignores radio traffic
  22. issues warning instead of ticket
  23. hard 10-50
  24. struggles with foundation
  25. talks back to FTO