"Point person" "Pilot" "Touch base" "Leverage" "Deep dive" "Ping" "Shoot an email" "Back- to-back calls" "Swamped" "Optics" "Take this offline" "Circle back" "Train the trainer" "Low- hanging fruit" "Close the loop" "High level overview" "Subject- Matter expert" "Pushback" "Action items" "Drill down" "Bandwidth" "Going forward" "Open up for discussion" "Hard stop" "Point person" "Pilot" "Touch base" "Leverage" "Deep dive" "Ping" "Shoot an email" "Back- to-back calls" "Swamped" "Optics" "Take this offline" "Circle back" "Train the trainer" "Low- hanging fruit" "Close the loop" "High level overview" "Subject- Matter expert" "Pushback" "Action items" "Drill down" "Bandwidth" "Going forward" "Open up for discussion" "Hard stop"
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-"Point person"
I-"Pilot"
G-"Touch base"
B-"Leverage"
G-"Deep dive"
N-
"Ping"
O-"Shoot an email"
G-"Back-to-back calls"
B-"Swamped"
I-"Optics"
B-"Take this offline"
B-"Circle back"
N-"Train the trainer"
O-"Low-hanging fruit"
I-"Close the loop"
B-"High level overview"
O-"Subject-Matter expert"
N-"Pushback"
N-"Action items"
O-"Drill down"
G-"Bandwidth"
G-"Going forward"
O-"Open up for discussion"
I-"Hard stop"