"Going forward" "Low- hanging fruit" "Back- to-back calls" "Shoot an email" "Pushback" "Circle back" "Ping" "Action items" "Leverage" "Touch base" "Optics" "Bandwidth" "Take this offline" "Train the trainer" "Point person" "Subject- Matter expert" "Drill down" "Swamped" "Deep dive" "Open up for discussion" "Close the loop" "Pilot" "Hard stop" "High level overview" "Going forward" "Low- hanging fruit" "Back- to-back calls" "Shoot an email" "Pushback" "Circle back" "Ping" "Action items" "Leverage" "Touch base" "Optics" "Bandwidth" "Take this offline" "Train the trainer" "Point person" "Subject- Matter expert" "Drill down" "Swamped" "Deep dive" "Open up for discussion" "Close the loop" "Pilot" "Hard stop" "High level overview"
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-"Going forward"
O-"Low-hanging fruit"
G-"Back-to-back calls"
O-"Shoot an email"
N-"Pushback"
B-"Circle back"
N-
"Ping"
N-"Action items"
B-"Leverage"
G-"Touch base"
I-"Optics"
G-"Bandwidth"
B-"Take this offline"
N-"Train the trainer"
I-"Point person"
O-"Subject-Matter expert"
O-"Drill down"
B-"Swamped"
G-"Deep dive"
O-"Open up for discussion"
I-"Close the loop"
I-"Pilot"
I-"Hard stop"
B-"High level overview"