"Action items" "Leverage" "Circle back" "Back- to-back calls" "Drill down" "Touch base" "Shoot an email" "Optics" "Ping" "Bandwidth" "Open up for discussion" "Hard stop" "Point person" "Take this offline" "Pushback" "Deep dive" "Going forward" "Close the loop" "Swamped" "Subject- Matter expert" "High level overview" "Low- hanging fruit" "Train the trainer" "Pilot" "Action items" "Leverage" "Circle back" "Back- to-back calls" "Drill down" "Touch base" "Shoot an email" "Optics" "Ping" "Bandwidth" "Open up for discussion" "Hard stop" "Point person" "Take this offline" "Pushback" "Deep dive" "Going forward" "Close the loop" "Swamped" "Subject- Matter expert" "High level overview" "Low- hanging fruit" "Train the trainer" "Pilot"
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-"Action items"
B-"Leverage"
B-"Circle back"
G-"Back-to-back calls"
O-"Drill down"
G-"Touch base"
O-"Shoot an email"
I-"Optics"
N-
"Ping"
G-"Bandwidth"
O-"Open up for discussion"
I-"Hard stop"
I-"Point person"
B-"Take this offline"
N-"Pushback"
G-"Deep dive"
G-"Going forward"
I-"Close the loop"
B-"Swamped"
O-"Subject-Matter expert"
B-"High level overview"
O-"Low-hanging fruit"
N-"Train the trainer"
I-"Pilot"