"Deep dive" "Open up for discussion" "Leverage" "Swamped" "Ping" "Touch base" "Shoot an email" "Drill down" "Take this offline" "Action items" "Point person" "Close the loop" "Back- to-back calls" "Circle back" "Pushback" "High level overview" "Low- hanging fruit" "Pilot" "Train the trainer" "Hard stop" "Subject- Matter expert" "Bandwidth" "Optics" "Going forward" "Deep dive" "Open up for discussion" "Leverage" "Swamped" "Ping" "Touch base" "Shoot an email" "Drill down" "Take this offline" "Action items" "Point person" "Close the loop" "Back- to-back calls" "Circle back" "Pushback" "High level overview" "Low- hanging fruit" "Pilot" "Train the trainer" "Hard stop" "Subject- Matter expert" "Bandwidth" "Optics" "Going forward"
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-"Deep dive"
O-"Open up for discussion"
B-"Leverage"
B-"Swamped"
N-
"Ping"
G-"Touch base"
O-"Shoot an email"
O-"Drill down"
B-"Take this offline"
N-"Action items"
I-"Point person"
I-"Close the loop"
G-"Back-to-back calls"
B-"Circle back"
N-"Pushback"
B-"High level overview"
O-"Low-hanging fruit"
I-"Pilot"
N-"Train the trainer"
I-"Hard stop"
O-"Subject-Matter expert"
G-"Bandwidth"
I-"Optics"
G-"Going forward"