"Back- to-back calls" "Subject- Matter expert" "High level overview" "Close the loop" "Drill down" "Point person" "Touch base" "Pilot" "Ping" "Take this offline" "Circle back" "Open up for discussion" "Leverage" "Going forward" "Hard stop" "Bandwidth" "Swamped" "Shoot an email" "Low- hanging fruit" "Optics" "Action items" "Pushback" "Train the trainer" "Deep dive" "Back- to-back calls" "Subject- Matter expert" "High level overview" "Close the loop" "Drill down" "Point person" "Touch base" "Pilot" "Ping" "Take this offline" "Circle back" "Open up for discussion" "Leverage" "Going forward" "Hard stop" "Bandwidth" "Swamped" "Shoot an email" "Low- hanging fruit" "Optics" "Action items" "Pushback" "Train the trainer" "Deep dive"
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-"Back-to-back calls"
O-"Subject-Matter expert"
B-"High level overview"
I-"Close the loop"
O-"Drill down"
I-"Point person"
G-"Touch base"
I-"Pilot"
N-
"Ping"
B-"Take this offline"
B-"Circle back"
O-"Open up for discussion"
B-"Leverage"
G-"Going forward"
I-"Hard stop"
G-"Bandwidth"
B-"Swamped"
O-"Shoot an email"
O-"Low-hanging fruit"
I-"Optics"
N-"Action items"
N-"Pushback"
N-"Train the trainer"
G-"Deep dive"