"Back- to-back calls" "Shoot an email" "Close the loop" "Subject- Matter expert" "Deep dive" "Hard stop" "Drill down" "Open up for discussion" "Point person" "Optics" "Train the trainer" "Pushback" "Circle back" "High level overview" "Take this offline" "Pilot" "Going forward" "Touch base" "Low- hanging fruit" "Swamped" "Ping" "Action items" "Bandwidth" "Leverage" "Back- to-back calls" "Shoot an email" "Close the loop" "Subject- Matter expert" "Deep dive" "Hard stop" "Drill down" "Open up for discussion" "Point person" "Optics" "Train the trainer" "Pushback" "Circle back" "High level overview" "Take this offline" "Pilot" "Going forward" "Touch base" "Low- hanging fruit" "Swamped" "Ping" "Action items" "Bandwidth" "Leverage"
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-"Back-to-back calls"
O-"Shoot an email"
I-"Close the loop"
O-"Subject-Matter expert"
G-"Deep dive"
I-"Hard stop"
O-"Drill down"
O-"Open up for discussion"
I-"Point person"
I-"Optics"
N-"Train the trainer"
N-"Pushback"
B-"Circle back"
B-"High level overview"
B-"Take this offline"
I-"Pilot"
G-"Going forward"
G-"Touch base"
O-"Low-hanging fruit"
B-"Swamped"
N-
"Ping"
N-"Action items"
G-"Bandwidth"
B-"Leverage"