"Bandwidth" "Back- to-back calls" "Ping" "Circle back" "Pilot" "Open up for discussion" "Optics" "Drill down" "Subject- Matter expert" "Action items" "Low- hanging fruit" "High level overview" "Hard stop" "Touch base" "Close the loop" "Swamped" "Deep dive" "Shoot an email" "Train the trainer" "Take this offline" "Leverage" "Point person" "Going forward" "Pushback" "Bandwidth" "Back- to-back calls" "Ping" "Circle back" "Pilot" "Open up for discussion" "Optics" "Drill down" "Subject- Matter expert" "Action items" "Low- hanging fruit" "High level overview" "Hard stop" "Touch base" "Close the loop" "Swamped" "Deep dive" "Shoot an email" "Train the trainer" "Take this offline" "Leverage" "Point person" "Going forward" "Pushback"
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-"Bandwidth"
G-"Back-to-back calls"
N-
"Ping"
B-"Circle back"
I-"Pilot"
O-"Open up for discussion"
I-"Optics"
O-"Drill down"
O-"Subject-Matter expert"
N-"Action items"
O-"Low-hanging fruit"
B-"High level overview"
I-"Hard stop"
G-"Touch base"
I-"Close the loop"
B-"Swamped"
G-"Deep dive"
O-"Shoot an email"
N-"Train the trainer"
B-"Take this offline"
B-"Leverage"
I-"Point person"
G-"Going forward"
N-"Pushback"