"Low- hanging fruit" "Open up for discussion" "Ping" "Back- to-back calls" "Point person" "Hard stop" "Pushback" "Optics" "Action items" "Pilot" "Shoot an email" "Deep dive" "Going forward" "High level overview" "Swamped" "Train the trainer" "Bandwidth" "Touch base" "Subject- Matter expert" "Close the loop" "Take this offline" "Drill down" "Circle back" "Leverage" "Low- hanging fruit" "Open up for discussion" "Ping" "Back- to-back calls" "Point person" "Hard stop" "Pushback" "Optics" "Action items" "Pilot" "Shoot an email" "Deep dive" "Going forward" "High level overview" "Swamped" "Train the trainer" "Bandwidth" "Touch base" "Subject- Matter expert" "Close the loop" "Take this offline" "Drill down" "Circle back" "Leverage"
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-"Low-hanging fruit"
O-"Open up for discussion"
N-
"Ping"
G-"Back-to-back calls"
I-"Point person"
I-"Hard stop"
N-"Pushback"
I-"Optics"
N-"Action items"
I-"Pilot"
O-"Shoot an email"
G-"Deep dive"
G-"Going forward"
B-"High level overview"
B-"Swamped"
N-"Train the trainer"
G-"Bandwidth"
G-"Touch base"
O-"Subject-Matter expert"
I-"Close the loop"
B-"Take this offline"
O-"Drill down"
B-"Circle back"
B-"Leverage"