"Action items" "Touch base" "Going forward" "Open up for discussion" "Pushback" "High level overview" "Close the loop" "Deep dive" "Back- to-back calls" "Bandwidth" "Subject- Matter expert" "Drill down" "Hard stop" "Shoot an email" "Swamped" "Circle back" "Ping" "Take this offline" "Train the trainer" "Point person" "Leverage" "Low- hanging fruit" "Optics" "Pilot" "Action items" "Touch base" "Going forward" "Open up for discussion" "Pushback" "High level overview" "Close the loop" "Deep dive" "Back- to-back calls" "Bandwidth" "Subject- Matter expert" "Drill down" "Hard stop" "Shoot an email" "Swamped" "Circle back" "Ping" "Take this offline" "Train the trainer" "Point person" "Leverage" "Low- hanging fruit" "Optics" "Pilot"
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-"Action items"
G-"Touch base"
G-"Going forward"
O-"Open up for discussion"
N-"Pushback"
B-"High level overview"
I-"Close the loop"
G-"Deep dive"
G-"Back-to-back calls"
G-"Bandwidth"
O-"Subject-Matter expert"
O-"Drill down"
I-"Hard stop"
O-"Shoot an email"
B-"Swamped"
B-"Circle back"
N-
"Ping"
B-"Take this offline"
N-"Train the trainer"
I-"Point person"
B-"Leverage"
O-"Low-hanging fruit"
I-"Optics"
I-"Pilot"