"Swamped" "Bandwidth" "Open up for discussion" "Pilot" "Pushback" "Hard stop" "Close the loop" "Take this offline" "Deep dive" "Point person" "Optics" "Leverage" "High level overview" "Ping" "Shoot an email" "Circle back" "Low- hanging fruit" "Touch base" "Back- to-back calls" "Drill down" "Subject- Matter expert" "Train the trainer" "Action items" "Going forward" "Swamped" "Bandwidth" "Open up for discussion" "Pilot" "Pushback" "Hard stop" "Close the loop" "Take this offline" "Deep dive" "Point person" "Optics" "Leverage" "High level overview" "Ping" "Shoot an email" "Circle back" "Low- hanging fruit" "Touch base" "Back- to-back calls" "Drill down" "Subject- Matter expert" "Train the trainer" "Action items" "Going forward"
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-"Swamped"
G-"Bandwidth"
O-"Open up for discussion"
I-"Pilot"
N-"Pushback"
I-"Hard stop"
I-"Close the loop"
B-"Take this offline"
G-"Deep dive"
I-"Point person"
I-"Optics"
B-"Leverage"
B-"High level overview"
N-
"Ping"
O-"Shoot an email"
B-"Circle back"
O-"Low-hanging fruit"
G-"Touch base"
G-"Back-to-back calls"
O-"Drill down"
O-"Subject-Matter expert"
N-"Train the trainer"
N-"Action items"
G-"Going forward"