amplitudefrequencyrefractionmediumcrestsoundtransparentpitchcompressiontroughwavelengthvibrationsdiffractiontranslucentdecibelprismopaquereflectionconcavelenseswavevolumeconvexlenseslightrarefactionamplitudefrequencyrefractionmediumcrestsoundtransparentpitchcompressiontroughwavelengthvibrationsdiffractiontranslucentdecibelprismopaquereflectionconcavelenseswavevolumeconvexlenseslightrarefaction

light and sound - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. amplitude
  2. frequency
  3. refraction
  4. medium
  5. crest
  6. sound
  7. transparent
  8. pitch
  9. compression
  10. trough
  11. wavelength
  12. vibrations
  13. diffraction
  14. translucent
  15. decibel
  16. prism
  17. opaque
  18. reflection
  19. concave lenses
  20. wave
  21. volume
  22. convex lenses
  23. light
  24. rarefaction