amplitudediffractionmediumrefractionwavetroughpitchcompressionvibrationsfrequencylighttransparentopaquevolumedecibelrarefactiontranslucentsoundreflectioncrestwavelengthprismconvexlensesconcavelensesamplitudediffractionmediumrefractionwavetroughpitchcompressionvibrationsfrequencylighttransparentopaquevolumedecibelrarefactiontranslucentsoundreflectioncrestwavelengthprismconvexlensesconcavelenses

light and sound - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. amplitude
  2. diffraction
  3. medium
  4. refraction
  5. wave
  6. trough
  7. pitch
  8. compression
  9. vibrations
  10. frequency
  11. light
  12. transparent
  13. opaque
  14. volume
  15. decibel
  16. rarefaction
  17. translucent
  18. sound
  19. reflection
  20. crest
  21. wavelength
  22. prism
  23. convex lenses
  24. concave lenses