Slope Field Vertical Integration Cross- Section Solution Curve Differential Equation π/8∫[f(x)- g(x)] dx Exponential Growth /Decay Washer Method Particular Solution ∫[f(x)- g(x)] 1/2∫[f(x)- g(x)] dx Integration General Solution Newton's Law of Cooling DONUT! Solid of Revolution Axis of Revolution π Horizontal Integration Disk Method P(y)dy =P(x)dx π∫ R(x) - r(x) dx 3/2∫[f(x)- g(x)] dx ∫[f(x)- g(x)] dx Slope Field Vertical Integration Cross- Section Solution Curve Differential Equation π/8∫[f(x)- g(x)] dx Exponential Growth /Decay Washer Method Particular Solution ∫[f(x)- g(x)] 1/2∫[f(x)- g(x)] dx Integration General Solution Newton's Law of Cooling DONUT! Solid of Revolution Axis of Revolution π Horizontal Integration Disk Method P(y)dy =P(x)dx π∫ R(x) - r(x) dx 3/2∫[f(x)- g(x)] dx ∫[f(x)- g(x)] dx
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Slope Field
Vertical Integration
Cross-Section
Solution Curve
Differential Equation
π/8∫[f(x)-g(x)] dx
Exponential Growth /Decay
Washer Method
Particular Solution
∫[f(x)-g(x)]
1/2∫[f(x)-g(x)] dx
Integration
General Solution
Newton's Law of Cooling
DONUT!
Solid of Revolution
Axis of Revolution
π
Horizontal Integration
Disk Method
P(y)dy =P(x)dx
π∫ R(x) - r(x) dx
3/2∫[f(x)-g(x)] dx
∫[f(x)-g(x)] dx