JuxtapositionForeshadowingOxymoronToneContextImagerySettingTragicflawThemePersonificationNarratorSymbolCharacterisationMotifMetaphorPlotDramaticironySimileAllegoryProtagonistJuxtapositionForeshadowingOxymoronToneContextImagerySettingTragicflawThemePersonificationNarratorSymbolCharacterisationMotifMetaphorPlotDramaticironySimileAllegoryProtagonist

TEXT CONSTRUCTION ELEMENTS BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Juxtaposition
  2. Foreshadowing
  3. Oxymoron
  4. Tone
  5. Context
  6. Imagery
  7. Setting
  8. Tragic flaw
  9. Theme
  10. Personification
  11. Narrator
  12. Symbol
  13. Characterisation
  14. Motif
  15. Metaphor
  16. Plot
  17. Dramatic irony
  18. Simile
  19. Allegory
  20. Protagonist