CharacterisationNarratorContextMotifSimileThemeSymbolDramaticironyPlotToneJuxtapositionImageryOxymoronAllegoryTragicflawPersonificationMetaphorForeshadowingSettingProtagonistCharacterisationNarratorContextMotifSimileThemeSymbolDramaticironyPlotToneJuxtapositionImageryOxymoronAllegoryTragicflawPersonificationMetaphorForeshadowingSettingProtagonist

TEXT CONSTRUCTION ELEMENTS BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Characterisation
  2. Narrator
  3. Context
  4. Motif
  5. Simile
  6. Theme
  7. Symbol
  8. Dramatic irony
  9. Plot
  10. Tone
  11. Juxtaposition
  12. Imagery
  13. Oxymoron
  14. Allegory
  15. Tragic flaw
  16. Personification
  17. Metaphor
  18. Foreshadowing
  19. Setting
  20. Protagonist