ContextOxymoronThemeTragicflawSettingSimileMotifProtagonistPlotNarratorAllegoryPersonificationJuxtapositionDramaticironyMetaphorToneSymbolForeshadowingCharacterisationImageryContextOxymoronThemeTragicflawSettingSimileMotifProtagonistPlotNarratorAllegoryPersonificationJuxtapositionDramaticironyMetaphorToneSymbolForeshadowingCharacterisationImagery

TEXT CONSTRUCTION ELEMENTS BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Context
  2. Oxymoron
  3. Theme
  4. Tragic flaw
  5. Setting
  6. Simile
  7. Motif
  8. Protagonist
  9. Plot
  10. Narrator
  11. Allegory
  12. Personification
  13. Juxtaposition
  14. Dramatic irony
  15. Metaphor
  16. Tone
  17. Symbol
  18. Foreshadowing
  19. Characterisation
  20. Imagery