OPEN-DOORFS-SHEDDON’T-MINDFS-TRAMPOLINEFS-PATIOFS-HOSE.OPEN-WINDOWSURE!OPEN-WINDOWCAN.CLOSE-DRAWERCANTYES .FINISH.THANKAGAIN.HELPO-K.FINISH?FS-BIRDBATHTURN-OFF(lights)THANK-YOU.DON’T-MIND 1-MORE?FS-RAKETURN-ON(lights)GARBAGETHROW-OUT, CANYOU?OPEN-BOOKDON’T-MINDOPENWINDOW?WHAT?FS-SHOVELCLOSE-WINDOWOPEN-DRAWERCLOSE-BOOKCLOSE-DOORFS-HAMMOCKOPEN-DOORFS-SHEDDON’T-MINDFS-TRAMPOLINEFS-PATIOFS-HOSE.OPEN-WINDOWSURE!OPEN-WINDOWCAN.CLOSE-DRAWERCANTYES .FINISH.THANKAGAIN.HELPO-K.FINISH?FS-BIRDBATHTURN-OFF(lights)THANK-YOU.DON’T-MIND 1-MORE?FS-RAKETURN-ON(lights)GARBAGETHROW-OUT, CANYOU?OPEN-BOOKDON’T-MINDOPENWINDOW?WHAT?FS-SHOVELCLOSE-WINDOWOPEN-DRAWERCLOSE-BOOKCLOSE-DOORFS-HAMMOCK

Unit 5 - practice - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. OPEN-DOOR
  2. FS-SHED
  3. DON’T-MIND
  4. FS-TRAMPOLINE
  5. FS-PATIO
  6. FS-HOSE.
  7. OPEN-WINDOW
  8. SURE! OPEN-WINDOW CAN.
  9. CLOSE-DRAWER
  10. CANT
  11. YES . FINISH. THANK AGAIN.
  12. HELP
  13. O-K. FINISH?
  14. FS-BIRDBATH
  15. TURN-OFF (lights)
  16. THANK-YOU. DON’T-MIND 1-MORE?
  17. FS-RAKE
  18. TURN-ON(lights)
  19. GARBAGE THROW-OUT, CAN YOU?
  20. OPEN-BOOK
  21. DON’T-MIND OPEN WINDOW?
  22. WHAT?
  23. FS-SHOVEL
  24. CLOSE-WINDOW
  25. OPEN-DRAWER
  26. CLOSE-BOOK
  27. CLOSE-DOOR
  28. FS-HAMMOCK