YES .FINISH.THANKAGAIN.DON’T-MINDFS-PATIOFS-HAMMOCKTURN-ON(lights)GARBAGETHROW-OUT, CANYOU?CANTFS-RAKEOPEN-BOOKOPEN-WINDOWFS-TRAMPOLINEDON’T-MINDOPENWINDOW?HELPO-K.FINISH?CLOSE-DRAWERCLOSE-BOOKOPEN-DOORFS-HOSE.WHAT?THANK-YOU.DON’T-MIND 1-MORE?FS-SHEDFS-SHOVELSURE!OPEN-WINDOWCAN.FS-BIRDBATHCLOSE-WINDOWOPEN-DRAWERTURN-OFF(lights)CLOSE-DOORYES .FINISH.THANKAGAIN.DON’T-MINDFS-PATIOFS-HAMMOCKTURN-ON(lights)GARBAGETHROW-OUT, CANYOU?CANTFS-RAKEOPEN-BOOKOPEN-WINDOWFS-TRAMPOLINEDON’T-MINDOPENWINDOW?HELPO-K.FINISH?CLOSE-DRAWERCLOSE-BOOKOPEN-DOORFS-HOSE.WHAT?THANK-YOU.DON’T-MIND 1-MORE?FS-SHEDFS-SHOVELSURE!OPEN-WINDOWCAN.FS-BIRDBATHCLOSE-WINDOWOPEN-DRAWERTURN-OFF(lights)CLOSE-DOOR

Unit 5 - practice - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. YES . FINISH. THANK AGAIN.
  2. DON’T-MIND
  3. FS-PATIO
  4. FS-HAMMOCK
  5. TURN-ON(lights)
  6. GARBAGE THROW-OUT, CAN YOU?
  7. CANT
  8. FS-RAKE
  9. OPEN-BOOK
  10. OPEN-WINDOW
  11. FS-TRAMPOLINE
  12. DON’T-MIND OPEN WINDOW?
  13. HELP
  14. O-K. FINISH?
  15. CLOSE-DRAWER
  16. CLOSE-BOOK
  17. OPEN-DOOR
  18. FS-HOSE.
  19. WHAT?
  20. THANK-YOU. DON’T-MIND 1-MORE?
  21. FS-SHED
  22. FS-SHOVEL
  23. SURE! OPEN-WINDOW CAN.
  24. FS-BIRDBATH
  25. CLOSE-WINDOW
  26. OPEN-DRAWER
  27. TURN-OFF (lights)
  28. CLOSE-DOOR