O-K.FINISH?FS-HOSE.OPEN-BOOKDON’T-MINDCLOSE-WINDOWFS-BIRDBATHOPEN-DRAWERTHANK-YOU.DON’T-MIND 1-MORE?DON’T-MINDOPENWINDOW?YES .FINISH.THANKAGAIN.CLOSE-BOOKOPEN-DOORFS-SHOVELSURE!OPEN-WINDOWCAN.TURN-OFF(lights)FS-RAKETURN-ON(lights)FS-HAMMOCKFS-TRAMPOLINECANTCLOSE-DOORGARBAGETHROW-OUT, CANYOU?FS-PATIOWHAT?FS-SHEDCLOSE-DRAWERHELPOPEN-WINDOWO-K.FINISH?FS-HOSE.OPEN-BOOKDON’T-MINDCLOSE-WINDOWFS-BIRDBATHOPEN-DRAWERTHANK-YOU.DON’T-MIND 1-MORE?DON’T-MINDOPENWINDOW?YES .FINISH.THANKAGAIN.CLOSE-BOOKOPEN-DOORFS-SHOVELSURE!OPEN-WINDOWCAN.TURN-OFF(lights)FS-RAKETURN-ON(lights)FS-HAMMOCKFS-TRAMPOLINECANTCLOSE-DOORGARBAGETHROW-OUT, CANYOU?FS-PATIOWHAT?FS-SHEDCLOSE-DRAWERHELPOPEN-WINDOW

Unit 5 - practice - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. O-K. FINISH?
  2. FS-HOSE.
  3. OPEN-BOOK
  4. DON’T-MIND
  5. CLOSE-WINDOW
  6. FS-BIRDBATH
  7. OPEN-DRAWER
  8. THANK-YOU. DON’T-MIND 1-MORE?
  9. DON’T-MIND OPEN WINDOW?
  10. YES . FINISH. THANK AGAIN.
  11. CLOSE-BOOK
  12. OPEN-DOOR
  13. FS-SHOVEL
  14. SURE! OPEN-WINDOW CAN.
  15. TURN-OFF (lights)
  16. FS-RAKE
  17. TURN-ON(lights)
  18. FS-HAMMOCK
  19. FS-TRAMPOLINE
  20. CANT
  21. CLOSE-DOOR
  22. GARBAGE THROW-OUT, CAN YOU?
  23. FS-PATIO
  24. WHAT?
  25. FS-SHED
  26. CLOSE-DRAWER
  27. HELP
  28. OPEN-WINDOW