FS-SHOVELCANTWHAT?OPEN-DOORCLOSE-WINDOWOPEN-DRAWERGARBAGETHROW-OUT, CANYOU?FS-TRAMPOLINEDON’T-MINDTURN-OFF(lights)FS-SHEDOPEN-BOOKFS-RAKETHANK-YOU.DON’T-MIND 1-MORE?O-K.FINISH?CLOSE-BOOKFS-PATIOFS-BIRDBATHCLOSE-DOORTURN-ON(lights)HELPSURE!OPEN-WINDOWCAN.CLOSE-DRAWERYES .FINISH.THANKAGAIN.FS-HOSE.OPEN-WINDOWDON’T-MINDOPENWINDOW?FS-HAMMOCKFS-SHOVELCANTWHAT?OPEN-DOORCLOSE-WINDOWOPEN-DRAWERGARBAGETHROW-OUT, CANYOU?FS-TRAMPOLINEDON’T-MINDTURN-OFF(lights)FS-SHEDOPEN-BOOKFS-RAKETHANK-YOU.DON’T-MIND 1-MORE?O-K.FINISH?CLOSE-BOOKFS-PATIOFS-BIRDBATHCLOSE-DOORTURN-ON(lights)HELPSURE!OPEN-WINDOWCAN.CLOSE-DRAWERYES .FINISH.THANKAGAIN.FS-HOSE.OPEN-WINDOWDON’T-MINDOPENWINDOW?FS-HAMMOCK

Unit 5 - practice - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. FS-SHOVEL
  2. CANT
  3. WHAT?
  4. OPEN-DOOR
  5. CLOSE-WINDOW
  6. OPEN-DRAWER
  7. GARBAGE THROW-OUT, CAN YOU?
  8. FS-TRAMPOLINE
  9. DON’T-MIND
  10. TURN-OFF (lights)
  11. FS-SHED
  12. OPEN-BOOK
  13. FS-RAKE
  14. THANK-YOU. DON’T-MIND 1-MORE?
  15. O-K. FINISH?
  16. CLOSE-BOOK
  17. FS-PATIO
  18. FS-BIRDBATH
  19. CLOSE-DOOR
  20. TURN-ON(lights)
  21. HELP
  22. SURE! OPEN-WINDOW CAN.
  23. CLOSE-DRAWER
  24. YES . FINISH. THANK AGAIN.
  25. FS-HOSE.
  26. OPEN-WINDOW
  27. DON’T-MIND OPEN WINDOW?
  28. FS-HAMMOCK