Antagonist Dialogue Resolution Exposition Persuasive Appeals Logos Problem & Solution Protagonist Cause & Effect Falling Action First Person Climax Sequence Conflict Third Person - Omniscient Theme Third Person - Objective Explicit Meaning Third Person - Limited Compare & Contrast Rising Action Ethos Second Person Flashback Description Pathos Foreshadowing Mood Implicit Meaning Antagonist Dialogue Resolution Exposition Persuasive Appeals Logos Problem & Solution Protagonist Cause & Effect Falling Action First Person Climax Sequence Conflict Third Person - Omniscient Theme Third Person - Objective Explicit Meaning Third Person - Limited Compare & Contrast Rising Action Ethos Second Person Flashback Description Pathos Foreshadowing Mood Implicit Meaning
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Antagonist
Dialogue
Resolution
Exposition
Persuasive Appeals
Logos
Problem & Solution
Protagonist
Cause & Effect
Falling Action
First Person
Climax
Sequence
Conflict
Third Person - Omniscient
Theme
Third Person - Objective
Explicit Meaning
Third Person - Limited
Compare & Contrast
Rising Action
Ethos
Second Person
Flashback
Description
Pathos
Foreshadowing
Mood
Implicit Meaning