Conflict Persuasive Appeals Climax First Person Mood Dialogue Protagonist Compare & Contrast Cause & Effect Sequence Falling Action Explicit Meaning Logos Implicit Meaning Problem & Solution Third Person - Limited Flashback Pathos Antagonist Resolution Ethos Theme Exposition Third Person - Objective Description Foreshadowing Third Person - Omniscient Second Person Rising Action Conflict Persuasive Appeals Climax First Person Mood Dialogue Protagonist Compare & Contrast Cause & Effect Sequence Falling Action Explicit Meaning Logos Implicit Meaning Problem & Solution Third Person - Limited Flashback Pathos Antagonist Resolution Ethos Theme Exposition Third Person - Objective Description Foreshadowing Third Person - Omniscient Second Person Rising Action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Conflict
Persuasive Appeals
Climax
First Person
Mood
Dialogue
Protagonist
Compare & Contrast
Cause & Effect
Sequence
Falling Action
Explicit Meaning
Logos
Implicit Meaning
Problem & Solution
Third Person - Limited
Flashback
Pathos
Antagonist
Resolution
Ethos
Theme
Exposition
Third Person - Objective
Description
Foreshadowing
Third Person - Omniscient
Second Person
Rising Action