describePlotsequentialtransitionwords andphrasescompareandcontrastresolution1stpersonnarator cansee into themind of onecharacterauthor'spurposereasonsThinkingNotesRereadproblemandsolutionpro andconclassi-ficationschemesinformATITestcauseandeffectClimaxpersuadetextualevidenceTextStructureMr.Jantznarator cansee into themind of onecharacterdescribePlotsequentialtransitionwords andphrasescompareandcontrastresolution1stpersonnarator cansee into themind of onecharacterauthor'spurposereasonsThinkingNotesRereadproblemandsolutionpro andconclassi-ficationschemesinformATITestcauseandeffectClimaxpersuadetextualevidenceTextStructureMr.Jantznarator cansee into themind of onecharacter

Test Review Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. describe
  2. Plot
  3. sequential
  4. transition words and phrases
  5. compare and contrast
  6. resolution
  7. 1st person
  8. narator can see into the mind of one character
  9. author's purpose
  10. reasons
  11. Thinking Notes
  12. Reread
  13. problem and solution
  14. pro and con
  15. classi-fication schemes
  16. inform
  17. ATI Test
  18. cause and effect
  19. Climax
  20. persuade
  21. textual evidence
  22. Text Structure
  23. Mr. Jantz
  24. narator can see into the mind of one character