sequentialATITestauthor'spurposetransitionwords andphrasesClimaxtextualevidencereasonsTextStructurecauseandeffectnarator cansee into themind of onecharacterinformcompareandcontrastproblemandsolutionMr.JantzThinkingNotespersuadeclassi-ficationschemesRereadresolutionPlotpro andcondescribe1stpersonnarator cansee into themind of onecharactersequentialATITestauthor'spurposetransitionwords andphrasesClimaxtextualevidencereasonsTextStructurecauseandeffectnarator cansee into themind of onecharacterinformcompareandcontrastproblemandsolutionMr.JantzThinkingNotespersuadeclassi-ficationschemesRereadresolutionPlotpro andcondescribe1stpersonnarator cansee into themind of onecharacter

Test Review Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. sequential
  2. ATI Test
  3. author's purpose
  4. transition words and phrases
  5. Climax
  6. textual evidence
  7. reasons
  8. Text Structure
  9. cause and effect
  10. narator can see into the mind of one character
  11. inform
  12. compare and contrast
  13. problem and solution
  14. Mr. Jantz
  15. Thinking Notes
  16. persuade
  17. classi-fication schemes
  18. Reread
  19. resolution
  20. Plot
  21. pro and con
  22. describe
  23. 1st person
  24. narator can see into the mind of one character