Mr. Jantz classi- fication schemes Thinking Notes problem and solution transition words and phrases reasons compare and contrast persuade pro and con narator can see into the mind of one character cause and effect resolution Reread describe Text Structure inform 1st person narator can see into the mind of one character sequential textual evidence ATI Test Plot author's purpose Climax Mr. Jantz classi- fication schemes Thinking Notes problem and solution transition words and phrases reasons compare and contrast persuade pro and con narator can see into the mind of one character cause and effect resolution Reread describe Text Structure inform 1st person narator can see into the mind of one character sequential textual evidence ATI Test Plot author's purpose Climax
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Mr. Jantz
classi-fication schemes
Thinking Notes
problem and solution
transition words and phrases
reasons
compare and contrast
persuade
pro and con
narator can see into the mind of one character
cause and effect
resolution
Reread
describe
Text Structure
inform
1st person
narator can see into the mind of one character
sequential
textual evidence
ATI Test
Plot
author's purpose
Climax