reasons Mr. Jantz Text Structure Reread transition words and phrases Plot textual evidence narator can see into the mind of one character sequential 1st person persuade resolution compare and contrast describe inform problem and solution author's purpose ATI Test narator can see into the mind of one character Climax cause and effect Thinking Notes classi- fication schemes pro and con reasons Mr. Jantz Text Structure Reread transition words and phrases Plot textual evidence narator can see into the mind of one character sequential 1st person persuade resolution compare and contrast describe inform problem and solution author's purpose ATI Test narator can see into the mind of one character Climax cause and effect Thinking Notes classi- fication schemes pro and con
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
reasons
Mr. Jantz
Text Structure
Reread
transition words and phrases
Plot
textual evidence
narator can see into the mind of one character
sequential
1st person
persuade
resolution
compare and contrast
describe
inform
problem and solution
author's purpose
ATI Test
narator can see into the mind of one character
Climax
cause and effect
Thinking Notes
classi-fication schemes
pro and con