narator can see into the mind of one character Thinking Notes describe sequential cause and effect pro and con narator can see into the mind of one character 1st person resolution persuade Plot textual evidence reasons problem and solution classi- fication schemes inform compare and contrast Climax Text Structure Reread author's purpose ATI Test transition words and phrases Mr. Jantz narator can see into the mind of one character Thinking Notes describe sequential cause and effect pro and con narator can see into the mind of one character 1st person resolution persuade Plot textual evidence reasons problem and solution classi- fication schemes inform compare and contrast Climax Text Structure Reread author's purpose ATI Test transition words and phrases Mr. Jantz
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
narator can see into the mind of one character
Thinking Notes
describe
sequential
cause and effect
pro and con
narator can see into the mind of one character
1st person
resolution
persuade
Plot
textual evidence
reasons
problem and solution
classi-fication schemes
inform
compare and contrast
Climax
Text Structure
Reread
author's purpose
ATI Test
transition words and phrases
Mr. Jantz