de cote and a la seconde Arms high 4th Wall 7 Corner 4 Arms 3rd 3rd position arabesque tourner glisser 5 position of feet croise devant 4th position of feet Arms 1st plier Corner 1 1st position of feet Arms high 5th en avant and devant a la quatrieme devant ecarte 2nd position of feet croise derrière Wall 5 a la quatrieme derriere etendre relever a la seconde epaulement Arms 2nd Arms 4th front Wall 6 Arms demi- second Corner 3 Wall 8 Corner 2 sauter 1st position arabesque Arms 5th front Arms low 5th 3rd position of feet en arrière and derriere de cote and a la seconde Arms high 4th Wall 7 Corner 4 Arms 3rd 3rd position arabesque tourner glisser 5 position of feet croise devant 4th position of feet Arms 1st plier Corner 1 1st position of feet Arms high 5th en avant and devant a la quatrieme devant ecarte 2nd position of feet croise derrière Wall 5 a la quatrieme derriere etendre relever a la seconde epaulement Arms 2nd Arms 4th front Wall 6 Arms demi- second Corner 3 Wall 8 Corner 2 sauter 1st position arabesque Arms 5th front Arms low 5th 3rd position of feet en arrière and derriere
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
de cote and a la seconde
Arms high 4th
Wall 7
Corner 4
Arms 3rd
3rd position arabesque
tourner
glisser
5 position of feet
croise devant
4th position of feet
Arms 1st
plier
Corner 1
1st position of feet
Arms high 5th
en avant and devant
a la quatrieme devant
ecarte
2nd position of feet
croise derrière
Wall 5
a la quatrieme derriere
etendre
relever
a la seconde
epaulement
Arms 2nd
Arms 4th front
Wall 6
Arms demi-second
Corner 3
Wall 8
Corner 2
sauter
1st position arabesque
Arms 5th front
Arms low 5th
3rd position of feet
en arrière and derriere