Corner 3 1st position arabesque croise devant a la quatrieme derriere Arms demi- second Wall 5 3rd position arabesque 4th position of feet a la quatrieme devant a la seconde Arms 5th front relever Wall 8 Arms 4th front Corner 1 Corner 4 glisser etendre Corner 2 croise derrière de cote and a la seconde 3rd position of feet en arrière and derriere sauter tourner Arms low 5th Arms high 4th en avant and devant Wall 6 Arms 1st Arms high 5th 2nd position of feet 1st position of feet epaulement Arms 3rd Arms 2nd ecarte Wall 7 5 position of feet plier Corner 3 1st position arabesque croise devant a la quatrieme derriere Arms demi- second Wall 5 3rd position arabesque 4th position of feet a la quatrieme devant a la seconde Arms 5th front relever Wall 8 Arms 4th front Corner 1 Corner 4 glisser etendre Corner 2 croise derrière de cote and a la seconde 3rd position of feet en arrière and derriere sauter tourner Arms low 5th Arms high 4th en avant and devant Wall 6 Arms 1st Arms high 5th 2nd position of feet 1st position of feet epaulement Arms 3rd Arms 2nd ecarte Wall 7 5 position of feet plier
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Corner 3
1st position arabesque
croise devant
a la quatrieme derriere
Arms demi-second
Wall 5
3rd position arabesque
4th position of feet
a la quatrieme devant
a la seconde
Arms 5th front
relever
Wall 8
Arms 4th front
Corner 1
Corner 4
glisser
etendre
Corner 2
croise derrière
de cote and a la seconde
3rd position of feet
en arrière and derriere
sauter
tourner
Arms low 5th
Arms high 4th
en avant and devant
Wall 6
Arms 1st
Arms high 5th
2nd position of feet
1st position of feet
epaulement
Arms 3rd
Arms 2nd
ecarte
Wall 7
5 position of feet
plier