LoudnessConcaveMirrorAdditiveColorsIntensityIndex ofRefractionPlaneMirrorConvexMirrorReflectionTranslucentDopplerEffectRetinaSubtractiveColorsPrimaryColorsTransparentPitchMirageBrightnessDecibelAbsorbConvexLensConesOpaqueCorneaPigmentLoudnessConcaveMirrorAdditiveColorsIntensityIndex ofRefractionPlaneMirrorConvexMirrorReflectionTranslucentDopplerEffectRetinaSubtractiveColorsPrimaryColorsTransparentPitchMirageBrightnessDecibelAbsorbConvexLensConesOpaqueCorneaPigment

Light and Sound - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Loudness
  2. Concave Mirror
  3. Additive Colors
  4. Intensity
  5. Index of Refraction
  6. Plane Mirror
  7. Convex Mirror
  8. Reflection
  9. Translucent
  10. Doppler Effect
  11. Retina
  12. Subtractive Colors
  13. Primary Colors
  14. Transparent
  15. Pitch
  16. Mirage
  17. Brightness
  18. Decibel
  19. Absorb
  20. Convex Lens
  21. Cones
  22. Opaque
  23. Cornea
  24. Pigment