AbsorbReflectionRetinaLoudnessPlaneMirrorAdditiveColorsCorneaDopplerEffectConesPrimaryColorsIndex ofRefractionBrightnessPitchTransparentSubtractiveColorsDecibelPigmentOpaqueConcaveMirrorIntensityMirageConvexLensTranslucentConvexMirrorAbsorbReflectionRetinaLoudnessPlaneMirrorAdditiveColorsCorneaDopplerEffectConesPrimaryColorsIndex ofRefractionBrightnessPitchTransparentSubtractiveColorsDecibelPigmentOpaqueConcaveMirrorIntensityMirageConvexLensTranslucentConvexMirror

Light and Sound - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Absorb
  2. Reflection
  3. Retina
  4. Loudness
  5. Plane Mirror
  6. Additive Colors
  7. Cornea
  8. Doppler Effect
  9. Cones
  10. Primary Colors
  11. Index of Refraction
  12. Brightness
  13. Pitch
  14. Transparent
  15. Subtractive Colors
  16. Decibel
  17. Pigment
  18. Opaque
  19. Concave Mirror
  20. Intensity
  21. Mirage
  22. Convex Lens
  23. Translucent
  24. Convex Mirror