TransparentIntensityCorneaMiragePigmentDecibelAbsorbConcaveMirrorOpaqueTranslucentSubtractiveColorsReflectionDopplerEffectConesIndex ofRefractionPrimaryColorsConvexLensPitchConvexMirrorPlaneMirrorRetinaAdditiveColorsBrightnessLoudnessTransparentIntensityCorneaMiragePigmentDecibelAbsorbConcaveMirrorOpaqueTranslucentSubtractiveColorsReflectionDopplerEffectConesIndex ofRefractionPrimaryColorsConvexLensPitchConvexMirrorPlaneMirrorRetinaAdditiveColorsBrightnessLoudness

Light and Sound - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Transparent
  2. Intensity
  3. Cornea
  4. Mirage
  5. Pigment
  6. Decibel
  7. Absorb
  8. Concave Mirror
  9. Opaque
  10. Translucent
  11. Subtractive Colors
  12. Reflection
  13. Doppler Effect
  14. Cones
  15. Index of Refraction
  16. Primary Colors
  17. Convex Lens
  18. Pitch
  19. Convex Mirror
  20. Plane Mirror
  21. Retina
  22. Additive Colors
  23. Brightness
  24. Loudness