AbsorbConesIntensityOpaqueConcaveMirrorRetinaIndex ofRefractionPrimaryColorsMirageDopplerEffectTransparentCorneaBrightnessPigmentSubtractiveColorsPitchTranslucentConvexMirrorReflectionAdditiveColorsConvexLensLoudnessPlaneMirrorDecibelAbsorbConesIntensityOpaqueConcaveMirrorRetinaIndex ofRefractionPrimaryColorsMirageDopplerEffectTransparentCorneaBrightnessPigmentSubtractiveColorsPitchTranslucentConvexMirrorReflectionAdditiveColorsConvexLensLoudnessPlaneMirrorDecibel

Light and Sound - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Absorb
  2. Cones
  3. Intensity
  4. Opaque
  5. Concave Mirror
  6. Retina
  7. Index of Refraction
  8. Primary Colors
  9. Mirage
  10. Doppler Effect
  11. Transparent
  12. Cornea
  13. Brightness
  14. Pigment
  15. Subtractive Colors
  16. Pitch
  17. Translucent
  18. Convex Mirror
  19. Reflection
  20. Additive Colors
  21. Convex Lens
  22. Loudness
  23. Plane Mirror
  24. Decibel