RetinaDecibelTransparentConcaveMirrorAbsorbConvexMirrorIntensityPlaneMirrorTranslucentIndex ofRefractionPrimaryColorsSubtractiveColorsOpaqueConvexLensMiragePitchConesDopplerEffectLoudnessPigmentAdditiveColorsReflectionCorneaBrightnessRetinaDecibelTransparentConcaveMirrorAbsorbConvexMirrorIntensityPlaneMirrorTranslucentIndex ofRefractionPrimaryColorsSubtractiveColorsOpaqueConvexLensMiragePitchConesDopplerEffectLoudnessPigmentAdditiveColorsReflectionCorneaBrightness

Light and Sound - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Retina
  2. Decibel
  3. Transparent
  4. Concave Mirror
  5. Absorb
  6. Convex Mirror
  7. Intensity
  8. Plane Mirror
  9. Translucent
  10. Index of Refraction
  11. Primary Colors
  12. Subtractive Colors
  13. Opaque
  14. Convex Lens
  15. Mirage
  16. Pitch
  17. Cones
  18. Doppler Effect
  19. Loudness
  20. Pigment
  21. Additive Colors
  22. Reflection
  23. Cornea
  24. Brightness