PlaneMirrorRetinaIntensityOpaqueLoudnessConcaveMirrorAdditiveColorsConvexLensDecibelIndex ofRefractionTranslucentPitchConvexMirrorPigmentPrimaryColorsBrightnessMirageDopplerEffectReflectionTransparentAbsorbCorneaConesSubtractiveColorsPlaneMirrorRetinaIntensityOpaqueLoudnessConcaveMirrorAdditiveColorsConvexLensDecibelIndex ofRefractionTranslucentPitchConvexMirrorPigmentPrimaryColorsBrightnessMirageDopplerEffectReflectionTransparentAbsorbCorneaConesSubtractiveColors

Light and Sound - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Plane Mirror
  2. Retina
  3. Intensity
  4. Opaque
  5. Loudness
  6. Concave Mirror
  7. Additive Colors
  8. Convex Lens
  9. Decibel
  10. Index of Refraction
  11. Translucent
  12. Pitch
  13. Convex Mirror
  14. Pigment
  15. Primary Colors
  16. Brightness
  17. Mirage
  18. Doppler Effect
  19. Reflection
  20. Transparent
  21. Absorb
  22. Cornea
  23. Cones
  24. Subtractive Colors