SpellSpeedRulings"I woudlvewon if ididntbrick" MonkeyFlip MirrorMatchInstantForfeitMagicalMeltdownRulingQuestionFTKDeckFTK'sPlayerrefusesto LosePlays intheimpermcolumnRoleplayvs Meta Someonedisconnects;Blames LagDarthMakes itto top 16"ActivateMysticMine"Stun PlayerparticipatesAsh blossomnegatessomething itcan'tDesperateTopdeckwinsgameLGMakesTop 16"NormalSummonAleister""Misceffect?"Sharkingdue tomisplay5NegateBoard10 ormoreJudgecallsRogueDeckTop 16Onehandtrap,ends turn.Blames lossdue toopponentplaying meta SpellSpeedRulings"I woudlvewon if ididntbrick" MonkeyFlip MirrorMatchInstantForfeitMagicalMeltdownRulingQuestionFTKDeckFTK'sPlayerrefusesto LosePlays intheimpermcolumnRoleplayvs Meta Someonedisconnects;Blames LagDarthMakes itto top 16"ActivateMysticMine"Stun PlayerparticipatesAsh blossomnegatessomething itcan'tDesperateTopdeckwinsgameLGMakesTop 16"NormalSummonAleister""Misceffect?"Sharkingdue tomisplay5NegateBoard10 ormoreJudgecallsRogueDeckTop 16Onehandtrap,ends turn.Blames lossdue toopponentplaying meta 

DDX Super Major Tournament - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Spell Speed Rulings
  2. "I woudlve won if i didnt brick"
  3. Monkey Flip Mirror Match
  4. Instant Forfeit
  5. Magical Meltdown Ruling Question
  6. FTK Deck FTK's
  7. Player refuses to Lose
  8. Plays in the imperm column
  9. Roleplay vs Meta
  10. Someone disconnects; Blames Lag
  11. Darth Makes it to top 16
  12. "Activate Mystic Mine"
  13. Stun Player participates
  14. Ash blossom negates something it can't
  15. Desperate Topdeck wins game
  16. LG Makes Top 16
  17. "Normal Summon Aleister"
  18. "Misc effect?"
  19. Sharking due to misplay
  20. 5 Negate Board
  21. 10 or more Judge calls
  22. Rogue Deck Top 16
  23. One handtrap, ends turn.
  24. Blames loss due to opponent playing meta