InterpositionPhantomlimbProsopagnosiaArialperspectiveLaw ofGoodContinuationShadingLinearperspectiveFamiliarSizeShapeconstancyLaw ofcommonfateGestaltBinocularCuesRelativeSizeTexturegradientConvergenceLaw ofSimilarityColourconstancyRetinaldisparityLaw ofProximityBottom-upprocessingLaw ofClosureInterpositionPhantomlimbProsopagnosiaArialperspectiveLaw ofGoodContinuationShadingLinearperspectiveFamiliarSizeShapeconstancyLaw ofcommonfateGestaltBinocularCuesRelativeSizeTexturegradientConvergenceLaw ofSimilarityColourconstancyRetinaldisparityLaw ofProximityBottom-upprocessingLaw ofClosure

Sensation and Perception II - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
  1. Interposition
  2. Phantom limb
  3. Prosopagnosia
  4. Arial perspective
  5. Law of Good Continuation
  6. Shading
  7. Linear perspective
  8. Familiar Size
  9. Shape constancy
  10. Law of common fate
  11. Gestalt
  12. Binocular Cues
  13. Relative Size
  14. Texture gradient
  15. Convergence
  16. Law of Similarity
  17. Colour constancy
  18. Retinal disparity
  19. Law of Proximity
  20. Bottom-up processing
  21. Law of Closure