Law ofSimilarityLinearperspectiveBottom-upprocessingGestaltInterpositionShapeconstancyLaw ofcommonfateShadingRelativeSizeConvergenceLaw ofProximityArialperspectivePhantomlimbColourconstancyProsopagnosiaFamiliarSizeLaw ofGoodContinuationTexturegradientRetinaldisparityBinocularCuesLaw ofClosureLaw ofSimilarityLinearperspectiveBottom-upprocessingGestaltInterpositionShapeconstancyLaw ofcommonfateShadingRelativeSizeConvergenceLaw ofProximityArialperspectivePhantomlimbColourconstancyProsopagnosiaFamiliarSizeLaw ofGoodContinuationTexturegradientRetinaldisparityBinocularCuesLaw ofClosure

Sensation and Perception II - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Law of Similarity
  2. Linear perspective
  3. Bottom-up processing
  4. Gestalt
  5. Interposition
  6. Shape constancy
  7. Law of common fate
  8. Shading
  9. Relative Size
  10. Convergence
  11. Law of Proximity
  12. Arial perspective
  13. Phantom limb
  14. Colour constancy
  15. Prosopagnosia
  16. Familiar Size
  17. Law of Good Continuation
  18. Texture gradient
  19. Retinal disparity
  20. Binocular Cues
  21. Law of Closure