ShapeconstancyShadingBottom-upprocessingPhantomlimbArialperspectiveLaw ofGoodContinuationConvergenceProsopagnosiaGestaltColourconstancyLaw ofSimilarityLaw ofcommonfateRelativeSizeLaw ofProximityTexturegradientLaw ofClosureInterpositionLinearperspectiveRetinaldisparityFamiliarSizeBinocularCuesShapeconstancyShadingBottom-upprocessingPhantomlimbArialperspectiveLaw ofGoodContinuationConvergenceProsopagnosiaGestaltColourconstancyLaw ofSimilarityLaw ofcommonfateRelativeSizeLaw ofProximityTexturegradientLaw ofClosureInterpositionLinearperspectiveRetinaldisparityFamiliarSizeBinocularCues

Sensation and Perception II - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Shape constancy
  2. Shading
  3. Bottom-up processing
  4. Phantom limb
  5. Arial perspective
  6. Law of Good Continuation
  7. Convergence
  8. Prosopagnosia
  9. Gestalt
  10. Colour constancy
  11. Law of Similarity
  12. Law of common fate
  13. Relative Size
  14. Law of Proximity
  15. Texture gradient
  16. Law of Closure
  17. Interposition
  18. Linear perspective
  19. Retinal disparity
  20. Familiar Size
  21. Binocular Cues