AerialperspectiveBinocularCuesInterpositionShapeconstancyLaw ofsimilarityProsopagnosiaLaw ofproximityRelativesizeLinearperspectiveLaw ofgoodcontinuationGestaltLawsShadingPhantomlimbConvergenceColourconstancyRetinaldisparityTexturegradientLaw ofcommonfateLaw ofclosureFamiliarSizeBottom-upprocessinngAerialperspectiveBinocularCuesInterpositionShapeconstancyLaw ofsimilarityProsopagnosiaLaw ofproximityRelativesizeLinearperspectiveLaw ofgoodcontinuationGestaltLawsShadingPhantomlimbConvergenceColourconstancyRetinaldisparityTexturegradientLaw ofcommonfateLaw ofclosureFamiliarSizeBottom-upprocessinng

Depth-Perception Cues - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
  1. Aerial perspective
  2. Binocular Cues
  3. Interposition
  4. Shape constancy
  5. Law of similarity
  6. Prosopagnosia
  7. Law of proximity
  8. Relative size
  9. Linear perspective
  10. Law of good continuation
  11. Gestalt Laws
  12. Shading
  13. Phantom limb
  14. Convergence
  15. Colour constancy
  16. Retinal disparity
  17. Texture gradient
  18. Law of common fate
  19. Law of closure
  20. Familiar Size
  21. Bottom-up processinng