BinocularCuesPhantomlimbAerialperspectiveProsopagnosiaRetinaldisparityFamiliarSizeLaw ofproximityShadingInterpositionTexturegradientLaw ofcommonfateLinearperspectiveLaw ofgoodcontinuationShapeconstancyGestaltLawsConvergenceLaw ofsimilarityBottom-upprocessinngRelativesizeLaw ofclosureColourconstancyBinocularCuesPhantomlimbAerialperspectiveProsopagnosiaRetinaldisparityFamiliarSizeLaw ofproximityShadingInterpositionTexturegradientLaw ofcommonfateLinearperspectiveLaw ofgoodcontinuationShapeconstancyGestaltLawsConvergenceLaw ofsimilarityBottom-upprocessinngRelativesizeLaw ofclosureColourconstancy

Depth-Perception Cues - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Binocular Cues
  2. Phantom limb
  3. Aerial perspective
  4. Prosopagnosia
  5. Retinal disparity
  6. Familiar Size
  7. Law of proximity
  8. Shading
  9. Interposition
  10. Texture gradient
  11. Law of common fate
  12. Linear perspective
  13. Law of good continuation
  14. Shape constancy
  15. Gestalt Laws
  16. Convergence
  17. Law of similarity
  18. Bottom-up processinng
  19. Relative size
  20. Law of closure
  21. Colour constancy