SquareBlockLayeringPivotingGraduationGraduationPerimeterVerticalRound0 in theComb1Finger'sDepth90Shortto LongVisualLayeringNaturalFallRadialInteriorPerpendicularHorizonalOneLengthDiagonalBackLong toShortProfileOverDirectedHorseshoeRecession45Free!DiagonalForwardSquareBlockLayeringPivotingGraduationGraduationPerimeterVerticalRound0 in theComb1Finger'sDepth90Shortto LongVisualLayeringNaturalFallRadialInteriorPerpendicularHorizonalOneLengthDiagonalBackLong toShortProfileOverDirectedHorseshoeRecession45Free!DiagonalForward

Methodology & Terminology - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Square
  2. Block Layering
  3. Pivoting
  4. Graduation
    Graduation
  5. Perimeter
  6. Vertical
  7. Round
  8. 0 in the Comb
  9. 1 Finger's Depth
  10. 90
  11. Short to Long
  12. Visual
  13. Layering
  14. Natural Fall
  15. Radial
  16. Interior
  17. Perpendicular
  18. Horizonal
  19. One Length
  20. Diagonal Back
  21. Long to Short
  22. Profile
  23. Over Directed
  24. Horseshoe
  25. Recession
  26. 45
  27. Free!
  28. Diagonal Forward