1Finger'sDepth0 in theCombRecessionSquareOneLengthPerpendicularBlockLayeringRoundLong toShortHorseshoeFree!OverDirectedDiagonalBackPivoting90GraduationGraduationRadialHorizonalShortto LongPerimeterNaturalFall45VerticalVisualInteriorProfileLayeringDiagonalForward1Finger'sDepth0 in theCombRecessionSquareOneLengthPerpendicularBlockLayeringRoundLong toShortHorseshoeFree!OverDirectedDiagonalBackPivoting90GraduationGraduationRadialHorizonalShortto LongPerimeterNaturalFall45VerticalVisualInteriorProfileLayeringDiagonalForward

Methodology & Terminology - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
  1. 1 Finger's Depth
  2. 0 in the Comb
  3. Recession
  4. Square
  5. One Length
  6. Perpendicular
  7. Block Layering
  8. Round
  9. Long to Short
  10. Horseshoe
  11. Free!
  12. Over Directed
  13. Diagonal Back
  14. Pivoting
  15. 90
  16. Graduation
    Graduation
  17. Radial
  18. Horizonal
  19. Short to Long
  20. Perimeter
  21. Natural Fall
  22. 45
  23. Vertical
  24. Visual
  25. Interior
  26. Profile
  27. Layering
  28. Diagonal Forward