0-deathcomposed ofalmostentirely achain grabDown bkill offthe top10 aerials inone combo(must useeach aerial atleast once)Win atournament0-death combothat doesn'tinclude grab andisn't a majorityedge guardInclude all 3tilts in onecombo/techchase (mustkill)5 uniquetech traps inone techchase (mustkill)get 6fairs ina rowUse all 4 bmoves in acombo(combo mustkill)Start combowith fair, endcombo withfair (combomust kill)Live toabove250%hit 16 fireballs ina row withoutgetting hit. (nomoves betweenfireballs)Combo/techchase out offireball at leastonce a stock fora game (combomust kill)kill puffunder70%kill peachunder25%Complete acombo/techchase utilizingall 3 platforms(3 plat stage)Beat atop playerin bracket6 up airs inone combo(combomust kill)Use cape 3times in acombo/techchase (combomust kill)bounce fireballoff wall and hit(must lead tosuccessfuledge guard)Include edgecancelled up banywhere in acombo (combomust kill)3 fireballresets in onecombo/techchase (mustkill)Start a throwcombo withdash attack(combo mustkill)Successfullyedge guardwith the hardup b wall jumpincluded in anyway0-deathcomposed ofalmostentirely achain grabDown bkill offthe top10 aerials inone combo(must useeach aerial atleast once)Win atournament0-death combothat doesn'tinclude grab andisn't a majorityedge guardInclude all 3tilts in onecombo/techchase (mustkill)5 uniquetech traps inone techchase (mustkill)get 6fairs ina rowUse all 4 bmoves in acombo(combo mustkill)Start combowith fair, endcombo withfair (combomust kill)Live toabove250%hit 16 fireballs ina row withoutgetting hit. (nomoves betweenfireballs)Combo/techchase out offireball at leastonce a stock fora game (combomust kill)kill puffunder70%kill peachunder25%Complete acombo/techchase utilizingall 3 platforms(3 plat stage)Beat atop playerin bracket6 up airs inone combo(combomust kill)Use cape 3times in acombo/techchase (combomust kill)bounce fireballoff wall and hit(must lead tosuccessfuledge guard)Include edgecancelled up banywhere in acombo (combomust kill)3 fireballresets in onecombo/techchase (mustkill)Start a throwcombo withdash attack(combo mustkill)Successfullyedge guardwith the hardup b wall jumpincluded in anyway

Mario Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 0-death composed of almost entirely a chain grab
  2. Down b kill off the top
  3. 10 aerials in one combo (must use each aerial at least once)
  4. Win a tournament
  5. 0-death combo that doesn't include grab and isn't a majority edge guard
  6. Include all 3 tilts in one combo/tech chase (must kill)
  7. 5 unique tech traps in one tech chase (must kill)
  8. get 6 fairs in a row
  9. Use all 4 b moves in a combo (combo must kill)
  10. Start combo with fair, end combo with fair (combo must kill)
  11. Live to above 250%
  12. hit 16 fireballs in a row without getting hit. (no moves between fireballs)
  13. Combo/tech chase out of fireball at least once a stock for a game (combo must kill)
  14. kill puff under 70%
  15. kill peach under 25%
  16. Complete a combo/tech chase utilizing all 3 platforms (3 plat stage)
  17. Beat a top player in bracket
  18. 6 up airs in one combo (combo must kill)
  19. Use cape 3 times in a combo/tech chase (combo must kill)
  20. bounce fireball off wall and hit (must lead to successful edge guard)
  21. Include edge cancelled up b anywhere in a combo (combo must kill)
  22. 3 fireball resets in one combo/tech chase (must kill)
  23. Start a throw combo with dash attack (combo must kill)
  24. Successfully edge guard with the hard up b wall jump included in any way