Start combowith fair, endcombo withfair (combomust kill)Use all 4 bmoves in acombo(combo mustkill)10 aerials inone combo(must useeach aerial atleast once)0-death combothat doesn'tinclude grab andisn't a majorityedge guard5 uniquetech traps inone techchase (mustkill)Live toabove250%6 up airs inone combo(combomust kill)Start a throwcombo withdash attack(combo mustkill)0-deathcomposed ofalmostentirely achain grab3 fireballresets in onecombo/techchase (mustkill)Combo/techchase out offireball at leastonce a stock fora game (combomust kill)Down bkill offthe topSuccessfullyedge guardwith the hardup b wall jumpincluded in anywayInclude edgecancelled up banywhere in acombo (combomust kill)Beat atop playerin bracketkill peachunder25%bounce fireballoff wall and hit(must lead tosuccessfuledge guard)Include all 3tilts in onecombo/techchase (mustkill)Win atournamentUse cape 3times in acombo/techchase (combomust kill)get 6fairs ina rowhit 16 fireballs ina row withoutgetting hit. (nomoves betweenfireballs)Complete acombo/techchase utilizingall 3 platforms(3 plat stage)kill puffunder70%Start combowith fair, endcombo withfair (combomust kill)Use all 4 bmoves in acombo(combo mustkill)10 aerials inone combo(must useeach aerial atleast once)0-death combothat doesn'tinclude grab andisn't a majorityedge guard5 uniquetech traps inone techchase (mustkill)Live toabove250%6 up airs inone combo(combomust kill)Start a throwcombo withdash attack(combo mustkill)0-deathcomposed ofalmostentirely achain grab3 fireballresets in onecombo/techchase (mustkill)Combo/techchase out offireball at leastonce a stock fora game (combomust kill)Down bkill offthe topSuccessfullyedge guardwith the hardup b wall jumpincluded in anywayInclude edgecancelled up banywhere in acombo (combomust kill)Beat atop playerin bracketkill peachunder25%bounce fireballoff wall and hit(must lead tosuccessfuledge guard)Include all 3tilts in onecombo/techchase (mustkill)Win atournamentUse cape 3times in acombo/techchase (combomust kill)get 6fairs ina rowhit 16 fireballs ina row withoutgetting hit. (nomoves betweenfireballs)Complete acombo/techchase utilizingall 3 platforms(3 plat stage)kill puffunder70%

Mario Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Start combo with fair, end combo with fair (combo must kill)
  2. Use all 4 b moves in a combo (combo must kill)
  3. 10 aerials in one combo (must use each aerial at least once)
  4. 0-death combo that doesn't include grab and isn't a majority edge guard
  5. 5 unique tech traps in one tech chase (must kill)
  6. Live to above 250%
  7. 6 up airs in one combo (combo must kill)
  8. Start a throw combo with dash attack (combo must kill)
  9. 0-death composed of almost entirely a chain grab
  10. 3 fireball resets in one combo/tech chase (must kill)
  11. Combo/tech chase out of fireball at least once a stock for a game (combo must kill)
  12. Down b kill off the top
  13. Successfully edge guard with the hard up b wall jump included in any way
  14. Include edge cancelled up b anywhere in a combo (combo must kill)
  15. Beat a top player in bracket
  16. kill peach under 25%
  17. bounce fireball off wall and hit (must lead to successful edge guard)
  18. Include all 3 tilts in one combo/tech chase (must kill)
  19. Win a tournament
  20. Use cape 3 times in a combo/tech chase (combo must kill)
  21. get 6 fairs in a row
  22. hit 16 fireballs in a row without getting hit. (no moves between fireballs)
  23. Complete a combo/tech chase utilizing all 3 platforms (3 plat stage)
  24. kill puff under 70%