Somethingother thanan attackgets a KO3+ itemsgetconsumedA megaPokemondoesn'tevolveMatch lastslonger than45 minutesBothteams saygood luckSomethinggetsfrozenMove/Effectfails due toterrainAbilityredirectsor negatesa movePranksterfails dueto DarktypePokemondies beforeusing amoveMatchends in astall war6+Pokemonare C-tiersMatchrestartedfor somereasonPokemonincreasesstats ofopponentStatus Z-movegets usedPlayersfight overdominantweatherWishgiven toanotherPokemonNeitherteambrings anS tierDamage-reductionberryactivatesAhazardgets setSuccessfuldoubleProtectFullparalysistwice in arowSelf-KOA move with80%accuracy orhighermissesDoublemiss onspreadmovePokemon withbase 100+ inan attack with3+ statusmovesStatusmove isused whilechoicedAn item isforciblyremoved orloses effectPokemonkills itsallyOnePokemonKOs 4+enemiesC-tiergets 2+killsSomethingother thanan attackgets a KO3+ itemsgetconsumedA megaPokemondoesn'tevolveMatch lastslonger than45 minutesBothteams saygood luckSomethinggetsfrozenMove/Effectfails due toterrainAbilityredirectsor negatesa movePranksterfails dueto DarktypePokemondies beforeusing amoveMatchends in astall war6+Pokemonare C-tiersMatchrestartedfor somereasonPokemonincreasesstats ofopponentStatus Z-movegets usedPlayersfight overdominantweatherWishgiven toanotherPokemonNeitherteambrings anS tierDamage-reductionberryactivatesAhazardgets setSuccessfuldoubleProtectFullparalysistwice in arowSelf-KOA move with80%accuracy orhighermissesDoublemiss onspreadmovePokemon withbase 100+ inan attack with3+ statusmovesStatusmove isused whilechoicedAn item isforciblyremoved orloses effectPokemonkills itsallyOnePokemonKOs 4+enemiesC-tiergets 2+kills

TDD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Something other than an attack gets a KO
  2. 3+ items get consumed
  3. A mega Pokemon doesn't evolve
  4. Match lasts longer than 45 minutes
  5. Both teams say good luck
  6. Something gets frozen
  7. Move/Effect fails due to terrain
  8. Ability redirects or negates a move
  9. Prankster fails due to Dark type
  10. Pokemon dies before using a move
  11. Match ends in a stall war
  12. 6+ Pokemon are C-tiers
  13. Match restarted for some reason
  14. Pokemon increases stats of opponent
  15. Status Z-move gets used
  16. Players fight over dominant weather
  17. Wish given to another Pokemon
  18. Neither team brings an S tier
  19. Damage-reduction berry activates
  20. A hazard gets set
  21. Successful double Protect
  22. Full paralysis twice in a row
  23. Self-KO
  24. A move with 80% accuracy or higher misses
  25. Double miss on spread move
  26. Pokemon with base 100+ in an attack with 3+ status moves
  27. Status move is used while choiced
  28. An item is forcibly removed or loses effect
  29. Pokemon kills its ally
  30. One Pokemon KOs 4+ enemies
  31. C-tier gets 2+ kills