Pokemon withbase 100+ inan attack with3+ statusmovesC-tiergets 2+killsAbilityredirectsor negatesa moveSomethinggetsfrozenStatusmove isused whilechoicedFullparalysistwice in arowPlayersfight overdominantweatherStatus Z-movegets usedDamage-reductionberryactivates6+Pokemonare C-tiersMatchrestartedfor somereasonNeitherteambrings anS tierPokemonkills itsallySuccessfuldoubleProtectOnePokemonKOs 4+enemiesDoublemiss onspreadmoveSelf-KOA megaPokemondoesn'tevolveA move with80%accuracy orhighermissesSomethingother thanan attackgets a KOMatch lastslonger than45 minutesAhazardgets setMove/Effectfails due toterrainPranksterfails dueto DarktypeWishgiven toanotherPokemonPokemondies beforeusing amoveMatchends in astall warBothteams saygood luckPokemonincreasesstats ofopponentAn item isforciblyremoved orloses effect3+ itemsgetconsumedPokemon withbase 100+ inan attack with3+ statusmovesC-tiergets 2+killsAbilityredirectsor negatesa moveSomethinggetsfrozenStatusmove isused whilechoicedFullparalysistwice in arowPlayersfight overdominantweatherStatus Z-movegets usedDamage-reductionberryactivates6+Pokemonare C-tiersMatchrestartedfor somereasonNeitherteambrings anS tierPokemonkills itsallySuccessfuldoubleProtectOnePokemonKOs 4+enemiesDoublemiss onspreadmoveSelf-KOA megaPokemondoesn'tevolveA move with80%accuracy orhighermissesSomethingother thanan attackgets a KOMatch lastslonger than45 minutesAhazardgets setMove/Effectfails due toterrainPranksterfails dueto DarktypeWishgiven toanotherPokemonPokemondies beforeusing amoveMatchends in astall warBothteams saygood luckPokemonincreasesstats ofopponentAn item isforciblyremoved orloses effect3+ itemsgetconsumed

TDD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pokemon with base 100+ in an attack with 3+ status moves
  2. C-tier gets 2+ kills
  3. Ability redirects or negates a move
  4. Something gets frozen
  5. Status move is used while choiced
  6. Full paralysis twice in a row
  7. Players fight over dominant weather
  8. Status Z-move gets used
  9. Damage-reduction berry activates
  10. 6+ Pokemon are C-tiers
  11. Match restarted for some reason
  12. Neither team brings an S tier
  13. Pokemon kills its ally
  14. Successful double Protect
  15. One Pokemon KOs 4+ enemies
  16. Double miss on spread move
  17. Self-KO
  18. A mega Pokemon doesn't evolve
  19. A move with 80% accuracy or higher misses
  20. Something other than an attack gets a KO
  21. Match lasts longer than 45 minutes
  22. A hazard gets set
  23. Move/Effect fails due to terrain
  24. Prankster fails due to Dark type
  25. Wish given to another Pokemon
  26. Pokemon dies before using a move
  27. Match ends in a stall war
  28. Both teams say good luck
  29. Pokemon increases stats of opponent
  30. An item is forcibly removed or loses effect
  31. 3+ items get consumed