Damage-reductionberryactivatesPlayersfight overdominantweatherC-tiergets 2+killsSelf-KOPranksterfails dueto DarktypePokemonkills itsallyWishgiven toanotherPokemonSomethinggetsfrozenPokemon withbase 100+ inan attack with3+ statusmovesA megaPokemondoesn'tevolve3+ itemsgetconsumedBothteams saygood luckPokemondies beforeusing amoveSuccessfuldoubleProtectMatchrestartedfor somereasonPokemonincreasesstats ofopponentFullparalysistwice in arowSomethingother thanan attackgets a KOOnePokemonKOs 4+enemiesDoublemiss onspreadmoveAbilityredirectsor negatesa moveStatus Z-movegets usedA move with80%accuracy orhighermissesAhazardgets setNeitherteambrings anS tierAn item isforciblyremoved orloses effectMove/Effectfails due toterrainMatchends in astall war6+Pokemonare C-tiersMatch lastslonger than45 minutesStatusmove isused whilechoicedDamage-reductionberryactivatesPlayersfight overdominantweatherC-tiergets 2+killsSelf-KOPranksterfails dueto DarktypePokemonkills itsallyWishgiven toanotherPokemonSomethinggetsfrozenPokemon withbase 100+ inan attack with3+ statusmovesA megaPokemondoesn'tevolve3+ itemsgetconsumedBothteams saygood luckPokemondies beforeusing amoveSuccessfuldoubleProtectMatchrestartedfor somereasonPokemonincreasesstats ofopponentFullparalysistwice in arowSomethingother thanan attackgets a KOOnePokemonKOs 4+enemiesDoublemiss onspreadmoveAbilityredirectsor negatesa moveStatus Z-movegets usedA move with80%accuracy orhighermissesAhazardgets setNeitherteambrings anS tierAn item isforciblyremoved orloses effectMove/Effectfails due toterrainMatchends in astall war6+Pokemonare C-tiersMatch lastslonger than45 minutesStatusmove isused whilechoiced

TDD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Damage-reduction berry activates
  2. Players fight over dominant weather
  3. C-tier gets 2+ kills
  4. Self-KO
  5. Prankster fails due to Dark type
  6. Pokemon kills its ally
  7. Wish given to another Pokemon
  8. Something gets frozen
  9. Pokemon with base 100+ in an attack with 3+ status moves
  10. A mega Pokemon doesn't evolve
  11. 3+ items get consumed
  12. Both teams say good luck
  13. Pokemon dies before using a move
  14. Successful double Protect
  15. Match restarted for some reason
  16. Pokemon increases stats of opponent
  17. Full paralysis twice in a row
  18. Something other than an attack gets a KO
  19. One Pokemon KOs 4+ enemies
  20. Double miss on spread move
  21. Ability redirects or negates a move
  22. Status Z-move gets used
  23. A move with 80% accuracy or higher misses
  24. A hazard gets set
  25. Neither team brings an S tier
  26. An item is forcibly removed or loses effect
  27. Move/Effect fails due to terrain
  28. Match ends in a stall war
  29. 6+ Pokemon are C-tiers
  30. Match lasts longer than 45 minutes
  31. Status move is used while choiced