Playersfight overdominantweatherDoublemiss onspreadmoveA megaPokemondoesn'tevolveDamage-reductionberryactivatesFullparalysistwice in arowC-tiergets 2+killsPokemonincreasesstats ofopponentAbilityredirectsor negatesa moveWishgiven toanotherPokemonPokemonkills itsallyPokemondies beforeusing amoveStatus Z-movegets usedAn item isforciblyremoved orloses effectSelf-KOSomethingother thanan attackgets a KOMove/Effectfails due toterrainNeitherteambrings anS tierSomethinggetsfrozenA move with80%accuracy orhighermissesStatusmove isused whilechoicedOnePokemonKOs 4+enemiesMatchrestartedfor somereasonPokemon withbase 100+ inan attack with3+ statusmovesSuccessfuldoubleProtect3+ itemsgetconsumed6+Pokemonare C-tiersBothteams saygood luckMatchends in astall warAhazardgets setMatch lastslonger than45 minutesPranksterfails dueto DarktypePlayersfight overdominantweatherDoublemiss onspreadmoveA megaPokemondoesn'tevolveDamage-reductionberryactivatesFullparalysistwice in arowC-tiergets 2+killsPokemonincreasesstats ofopponentAbilityredirectsor negatesa moveWishgiven toanotherPokemonPokemonkills itsallyPokemondies beforeusing amoveStatus Z-movegets usedAn item isforciblyremoved orloses effectSelf-KOSomethingother thanan attackgets a KOMove/Effectfails due toterrainNeitherteambrings anS tierSomethinggetsfrozenA move with80%accuracy orhighermissesStatusmove isused whilechoicedOnePokemonKOs 4+enemiesMatchrestartedfor somereasonPokemon withbase 100+ inan attack with3+ statusmovesSuccessfuldoubleProtect3+ itemsgetconsumed6+Pokemonare C-tiersBothteams saygood luckMatchends in astall warAhazardgets setMatch lastslonger than45 minutesPranksterfails dueto Darktype

TDD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Players fight over dominant weather
  2. Double miss on spread move
  3. A mega Pokemon doesn't evolve
  4. Damage-reduction berry activates
  5. Full paralysis twice in a row
  6. C-tier gets 2+ kills
  7. Pokemon increases stats of opponent
  8. Ability redirects or negates a move
  9. Wish given to another Pokemon
  10. Pokemon kills its ally
  11. Pokemon dies before using a move
  12. Status Z-move gets used
  13. An item is forcibly removed or loses effect
  14. Self-KO
  15. Something other than an attack gets a KO
  16. Move/Effect fails due to terrain
  17. Neither team brings an S tier
  18. Something gets frozen
  19. A move with 80% accuracy or higher misses
  20. Status move is used while choiced
  21. One Pokemon KOs 4+ enemies
  22. Match restarted for some reason
  23. Pokemon with base 100+ in an attack with 3+ status moves
  24. Successful double Protect
  25. 3+ items get consumed
  26. 6+ Pokemon are C-tiers
  27. Both teams say good luck
  28. Match ends in a stall war
  29. A hazard gets set
  30. Match lasts longer than 45 minutes
  31. Prankster fails due to Dark type