The first number of an ordered pair I=PRT A(n) = A(n - 1)___, for n>1 & A(1) = ___ Any point that touches the y-axis "Per" "And" FV = PV(1+r)^n Add the exponents Multiplying Polynomials .Negative The second number of an ordered pair Output f(b) - f(a) ----------- b - a f(n) = an + b All y values the function cover on a graph Function Subtracting Polynomials The lowest point in a graph f(x) f(n) = a * r^n- 1 Adding polynomials __<x<__ Positive Goes down from left to right The first number of an ordered pair I=PRT A(n) = A(n - 1)___, for n>1 & A(1) = ___ Any point that touches the y-axis "Per" "And" FV = PV(1+r)^n Add the exponents Multiplying Polynomials .Negative The second number of an ordered pair Output f(b) - f(a) ----------- b - a f(n) = an + b All y values the function cover on a graph Function Subtracting Polynomials The lowest point in a graph f(x) f(n) = a * r^n- 1 Adding polynomials __<x<__ Positive Goes down from left to right
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
The first number of an ordered pair
I=PRT
A(n) = A(n - 1)___, for n>1 & A(1) = ___
Any point that touches the y-axis
"Per"
"And"
FV = PV(1+r)^n
Add the exponents
Multiplying
Polynomials
.Negative
The second number of an ordered pair
Output
f(b) - f(a)
-----------
b - a
f(n) = an + b
All y values the function cover on a graph
Function
Subtracting
Polynomials
The lowest point in a graph
f(x)
f(n) =
a * r^n-1
Adding polynomials
__<x<__
Positive
Goes down from left to right