"Per" Multiplying Polynomials Positive Adding polynomials Goes down from left to right Any point that touches the y-axis __<x<__ f(x) FV = PV(1+r)^n The first number of an ordered pair The lowest point in a graph f(n) = a * r^n- 1 A(n) = A(n - 1)___, for n>1 & A(1) = ___ Add the exponents .Negative Subtracting Polynomials Output Function "And" I=PRT The second number of an ordered pair f(n) = an + b f(b) - f(a) ----------- b - a All y values the function cover on a graph "Per" Multiplying Polynomials Positive Adding polynomials Goes down from left to right Any point that touches the y-axis __<x<__ f(x) FV = PV(1+r)^n The first number of an ordered pair The lowest point in a graph f(n) = a * r^n- 1 A(n) = A(n - 1)___, for n>1 & A(1) = ___ Add the exponents .Negative Subtracting Polynomials Output Function "And" I=PRT The second number of an ordered pair f(n) = an + b f(b) - f(a) ----------- b - a All y values the function cover on a graph
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"Per"
Multiplying
Polynomials
Positive
Adding polynomials
Goes down from left to right
Any point that touches the y-axis
__<x<__
f(x)
FV = PV(1+r)^n
The first number of an ordered pair
The lowest point in a graph
f(n) =
a * r^n-1
A(n) = A(n - 1)___, for n>1 & A(1) = ___
Add the exponents
.Negative
Subtracting
Polynomials
Output
Function
"And"
I=PRT
The second number of an ordered pair
f(n) = an + b
f(b) - f(a)
-----------
b - a
All y values the function cover on a graph