The second number of an ordered pair f(x) Function "And" f(n) = a * r^n- 1 "Per" Adding polynomials .Negative Positive All y values the function cover on a graph I=PRT Add the exponents FV = PV(1+r)^n A(n) = A(n - 1)___, for n>1 & A(1) = ___ Output Goes down from left to right The lowest point in a graph f(b) - f(a) ----------- b - a f(n) = an + b Multiplying Polynomials Subtracting Polynomials The first number of an ordered pair __<x<__ Any point that touches the y-axis The second number of an ordered pair f(x) Function "And" f(n) = a * r^n- 1 "Per" Adding polynomials .Negative Positive All y values the function cover on a graph I=PRT Add the exponents FV = PV(1+r)^n A(n) = A(n - 1)___, for n>1 & A(1) = ___ Output Goes down from left to right The lowest point in a graph f(b) - f(a) ----------- b - a f(n) = an + b Multiplying Polynomials Subtracting Polynomials The first number of an ordered pair __<x<__ Any point that touches the y-axis
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
The second number of an ordered pair
f(x)
Function
"And"
f(n) =
a * r^n-1
"Per"
Adding polynomials
.Negative
Positive
All y values the function cover on a graph
I=PRT
Add the exponents
FV = PV(1+r)^n
A(n) = A(n - 1)___, for n>1 & A(1) = ___
Output
Goes down from left to right
The lowest point in a graph
f(b) - f(a)
-----------
b - a
f(n) = an + b
Multiplying
Polynomials
Subtracting
Polynomials
The first number of an ordered pair
__<x<__
Any point that touches the y-axis