Any point that touches the y-axis A(n) = A(n - 1)___, for n>1 & A(1) = ___ "Per" Goes down from left to right The lowest point in a graph f(n) = a * r^n- 1 f(x) Multiplying Polynomials Positive Add the exponents Adding polynomials Function All y values the function cover on a graph f(n) = an + b "And" __<x<__ f(b) - f(a) ----------- b - a The second number of an ordered pair Subtracting Polynomials I=PRT .Negative Output FV = PV(1+r)^n The first number of an ordered pair Any point that touches the y-axis A(n) = A(n - 1)___, for n>1 & A(1) = ___ "Per" Goes down from left to right The lowest point in a graph f(n) = a * r^n- 1 f(x) Multiplying Polynomials Positive Add the exponents Adding polynomials Function All y values the function cover on a graph f(n) = an + b "And" __<x<__ f(b) - f(a) ----------- b - a The second number of an ordered pair Subtracting Polynomials I=PRT .Negative Output FV = PV(1+r)^n The first number of an ordered pair
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Any point that touches the y-axis
A(n) = A(n - 1)___, for n>1 & A(1) = ___
"Per"
Goes down from left to right
The lowest point in a graph
f(n) =
a * r^n-1
f(x)
Multiplying
Polynomials
Positive
Add the exponents
Adding polynomials
Function
All y values the function cover on a graph
f(n) = an + b
"And"
__<x<__
f(b) - f(a)
-----------
b - a
The second number of an ordered pair
Subtracting
Polynomials
I=PRT
.Negative
Output
FV = PV(1+r)^n
The first number of an ordered pair