The firstnumber ofan orderedpairI=PRTA(n) = A(n- 1)___,for n>1 &A(1) = ___Any pointthattouchesthe y-axis"Per""And"FV =PV(1+r)^nAdd theexponentsMultiplyingPolynomials.NegativeThe secondnumber ofan orderedpairOutputf(b) - f(a)-----------b - af(n) =an + bAll y valuesthe functioncover on agraphFunctionSubtractingPolynomialsThelowestpoint in agraphf(x)f(n) =a * r^n-1Addingpolynomials__<x<__PositiveGoesdown fromleft to rightThe firstnumber ofan orderedpairI=PRTA(n) = A(n- 1)___,for n>1 &A(1) = ___Any pointthattouchesthe y-axis"Per""And"FV =PV(1+r)^nAdd theexponentsMultiplyingPolynomials.NegativeThe secondnumber ofan orderedpairOutputf(b) - f(a)-----------b - af(n) =an + bAll y valuesthe functioncover on agraphFunctionSubtractingPolynomialsThelowestpoint in agraphf(x)f(n) =a * r^n-1Addingpolynomials__<x<__PositiveGoesdown fromleft to right

Algebra I Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The first number of an ordered pair
  2. I=PRT
  3. A(n) = A(n - 1)___, for n>1 & A(1) = ___
  4. Any point that touches the y-axis
  5. "Per"
  6. "And"
  7. FV = PV(1+r)^n
  8. Add the exponents
  9. Multiplying Polynomials
  10. .Negative
  11. The second number of an ordered pair
  12. Output
  13. f(b) - f(a) ----------- b - a
  14. f(n) = an + b
  15. All y values the function cover on a graph
  16. Function
  17. Subtracting Polynomials
  18. The lowest point in a graph
  19. f(x)
  20. f(n) = a * r^n-1
  21. Adding polynomials
  22. __<x<__
  23. Positive
  24. Goes down from left to right