The secondnumber ofan orderedpair"And"The firstnumber ofan orderedpairFV =PV(1+r)^nAdd theexponentsf(n) =a * r^n-1MultiplyingPolynomialsf(n) =an + bAddingpolynomialsI=PRT"Per"Goesdown fromleft to rightAll y valuesthe functioncover on agraph.NegativePositiveOutputFunctionAny pointthattouchesthe y-axisf(b) - f(a)-----------b - aA(n) = A(n- 1)___,for n>1 &A(1) = _____<x<__f(x)SubtractingPolynomialsThelowestpoint in agraphThe secondnumber ofan orderedpair"And"The firstnumber ofan orderedpairFV =PV(1+r)^nAdd theexponentsf(n) =a * r^n-1MultiplyingPolynomialsf(n) =an + bAddingpolynomialsI=PRT"Per"Goesdown fromleft to rightAll y valuesthe functioncover on agraph.NegativePositiveOutputFunctionAny pointthattouchesthe y-axisf(b) - f(a)-----------b - aA(n) = A(n- 1)___,for n>1 &A(1) = _____<x<__f(x)SubtractingPolynomialsThelowestpoint in agraph

Algebra I Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The second number of an ordered pair
  2. "And"
  3. The first number of an ordered pair
  4. FV = PV(1+r)^n
  5. Add the exponents
  6. f(n) = a * r^n-1
  7. Multiplying Polynomials
  8. f(n) = an + b
  9. Adding polynomials
  10. I=PRT
  11. "Per"
  12. Goes down from left to right
  13. All y values the function cover on a graph
  14. .Negative
  15. Positive
  16. Output
  17. Function
  18. Any point that touches the y-axis
  19. f(b) - f(a) ----------- b - a
  20. A(n) = A(n - 1)___, for n>1 & A(1) = ___
  21. __<x<__
  22. f(x)
  23. Subtracting Polynomials
  24. The lowest point in a graph