Gearmini-gameMorphingobjects /collectiblesColor-sortingmini-gameMissinghandleIndicationof missingcollectiblesCasualskeletonsFuelneededNeeds toswitchparts ofpictureCoSharpeneda tool touse itGettingtrappedCut glasswith adiamondAlchemymini-gameUsed aduster forcobwebsReachedsomethingwith a longobjectUsedgloveson thornsFight withmatchingsymbolsBonusChapterCrashedcarCombined astring with amagnet/hookPut oilon rustLevermini-gameFlashlightneedsbatteriesUntanglingcordsUnusualsmartkidStatueholdsneededitemHad tomeltsomethingUnnecessarycomplicatedopeningmechanismon purse / bagNeeds toget itemfromanimalGamecrashedCopieda keyBuildingaladderSlidingpuzzleSpentmore than5 min onmini-gameUsed pencilor coal toreveal amessageNewspaperunder thedoor to catcha keyUsed acoininstead ofscrewdriverUseful toolthrownaway afterbeing usedUse clothto createknife outof shardUsedresinas glueFindstreasure,doesn'tcareBadvoiceactingUsed acidto clean /dissolvesomethingGearmini-gameMorphingobjects /collectiblesColor-sortingmini-gameMissinghandleIndicationof missingcollectiblesCasualskeletonsFuelneededNeeds toswitchparts ofpictureCoSharpeneda tool touse itGettingtrappedCut glasswith adiamondAlchemymini-gameUsed aduster forcobwebsReachedsomethingwith a longobjectUsedgloveson thornsFight withmatchingsymbolsBonusChapterCrashedcarCombined astring with amagnet/hookPut oilon rustLevermini-gameFlashlightneedsbatteriesUntanglingcordsUnusualsmartkidStatueholdsneededitemHad tomeltsomethingUnnecessarycomplicatedopeningmechanismon purse / bagNeeds toget itemfromanimalGamecrashedCopieda keyBuildingaladderSlidingpuzzleSpentmore than5 min onmini-gameUsed pencilor coal toreveal amessageNewspaperunder thedoor to catcha keyUsed acoininstead ofscrewdriverUseful toolthrownaway afterbeing usedUse clothto createknife outof shardUsedresinas glueFindstreasure,doesn'tcareBadvoiceactingUsed acidto clean /dissolvesomething

HOG-Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gear mini-game
  2. Morphing objects / collectibles
  3. Color-sorting mini-game
  4. Missing handle
  5. Indication of missing collectibles
  6. Casual skeletons
  7. Fuel needed
  8. Co
    Needs to switch parts of picture
  9. Sharpened a tool to use it
  10. Getting trapped
  11. Cut glass with a diamond
  12. Alchemy mini-game
  13. Used a duster for cobwebs
  14. Reached something with a long object
  15. Used gloves on thorns
  16. Fight with matching symbols
  17. Bonus Chapter
  18. Crashed car
  19. Combined a string with a magnet/hook
  20. Put oil on rust
  21. Lever mini-game
  22. Flashlight needs batteries
  23. Untangling cords
  24. Unusual smart kid
  25. Statue holds needed item
  26. Had to melt something
  27. Unnecessary complicated opening mechanism on purse / bag
  28. Needs to get item from animal
  29. Game crashed
  30. Copied a key
  31. Building a ladder
  32. Sliding puzzle
  33. Spent more than 5 min on mini-game
  34. Used pencil or coal to reveal a message
  35. Newspaper under the door to catch a key
  36. Used a coin instead of screwdriver
  37. Useful tool thrown away after being used
  38. Use cloth to create knife out of shard
  39. Used resin as glue
  40. Finds treasure, doesn't care
  41. Bad voice acting
  42. Used acid to clean / dissolve something