Findstreasure,doesn'tcareBuildingaladderHad tomeltsomethingUsedgloveson thornsUsed aduster forcobwebsAlchemymini-gameUsed pencilor coal toreveal amessageFlashlightneedsbatteriesGettingtrappedCopieda keyReachedsomethingwith a longobjectGamecrashedUnusualsmartkidGearmini-gameCombined astring with amagnet/hookBonusChapterUnnecessarycomplicatedopeningmechanismon purse / bagCut glasswith adiamondCrashedcarSharpeneda tool touse itMissinghandleUsedresinas glueFight withmatchingsymbolsUsed acoininstead ofscrewdriverLevermini-gameStatueholdsneededitemColor-sortingmini-gameSlidingpuzzleCasualskeletonsUseful toolthrownaway afterbeing usedNeeds toget itemfromanimalUntanglingcordsSpentmore than5 min onmini-gameIndicationof missingcollectiblesUsed acidto clean /dissolvesomethingBadvoiceactingMorphingobjects /collectiblesNewspaperunder thedoor to catcha keyPut oilon rustFuelneededUse clothto createknife outof shardNeeds toswitchparts ofpictureCoFindstreasure,doesn'tcareBuildingaladderHad tomeltsomethingUsedgloveson thornsUsed aduster forcobwebsAlchemymini-gameUsed pencilor coal toreveal amessageFlashlightneedsbatteriesGettingtrappedCopieda keyReachedsomethingwith a longobjectGamecrashedUnusualsmartkidGearmini-gameCombined astring with amagnet/hookBonusChapterUnnecessarycomplicatedopeningmechanismon purse / bagCut glasswith adiamondCrashedcarSharpeneda tool touse itMissinghandleUsedresinas glueFight withmatchingsymbolsUsed acoininstead ofscrewdriverLevermini-gameStatueholdsneededitemColor-sortingmini-gameSlidingpuzzleCasualskeletonsUseful toolthrownaway afterbeing usedNeeds toget itemfromanimalUntanglingcordsSpentmore than5 min onmini-gameIndicationof missingcollectiblesUsed acidto clean /dissolvesomethingBadvoiceactingMorphingobjects /collectiblesNewspaperunder thedoor to catcha keyPut oilon rustFuelneededUse clothto createknife outof shardNeeds toswitchparts ofpictureCo

HOG-Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Finds treasure, doesn't care
  2. Building a ladder
  3. Had to melt something
  4. Used gloves on thorns
  5. Used a duster for cobwebs
  6. Alchemy mini-game
  7. Used pencil or coal to reveal a message
  8. Flashlight needs batteries
  9. Getting trapped
  10. Copied a key
  11. Reached something with a long object
  12. Game crashed
  13. Unusual smart kid
  14. Gear mini-game
  15. Combined a string with a magnet/hook
  16. Bonus Chapter
  17. Unnecessary complicated opening mechanism on purse / bag
  18. Cut glass with a diamond
  19. Crashed car
  20. Sharpened a tool to use it
  21. Missing handle
  22. Used resin as glue
  23. Fight with matching symbols
  24. Used a coin instead of screwdriver
  25. Lever mini-game
  26. Statue holds needed item
  27. Color-sorting mini-game
  28. Sliding puzzle
  29. Casual skeletons
  30. Useful tool thrown away after being used
  31. Needs to get item from animal
  32. Untangling cords
  33. Spent more than 5 min on mini-game
  34. Indication of missing collectibles
  35. Used acid to clean / dissolve something
  36. Bad voice acting
  37. Morphing objects / collectibles
  38. Newspaper under the door to catch a key
  39. Put oil on rust
  40. Fuel needed
  41. Use cloth to create knife out of shard
  42. Co
    Needs to switch parts of picture