Alchemymini-gameCut glasswith adiamondUsed acidto clean /dissolvesomethingFlashlightneedsbatteriesMorphingobjects /collectiblesUsedgloveson thornsSpentmore than5 min onmini-gameNewspaperunder thedoor to catcha keyPut oilon rustUnusualsmartkidSlidingpuzzleGamecrashedUsedresinas glueBadvoiceactingGearmini-gameLevermini-gameBonusChapterUseful toolthrownaway afterbeing usedFight withmatchingsymbolsStatueholdsneededitemGettingtrappedUnnecessarycomplicatedopeningmechanismon purse / bagCrashedcarUsed pencilor coal toreveal amessageCasualskeletonsUsed aduster forcobwebsFindstreasure,doesn'tcareSharpeneda tool touse itUse clothto createknife outof shardNeeds toget itemfromanimalReachedsomethingwith a longobjectUntanglingcordsCombined astring with amagnet/hookCopieda keyIndicationof missingcollectiblesFuelneededHad tomeltsomethingNeeds toswitchparts ofpictureCoColor-sortingmini-gameMissinghandleUsed acoininstead ofscrewdriverBuildingaladderAlchemymini-gameCut glasswith adiamondUsed acidto clean /dissolvesomethingFlashlightneedsbatteriesMorphingobjects /collectiblesUsedgloveson thornsSpentmore than5 min onmini-gameNewspaperunder thedoor to catcha keyPut oilon rustUnusualsmartkidSlidingpuzzleGamecrashedUsedresinas glueBadvoiceactingGearmini-gameLevermini-gameBonusChapterUseful toolthrownaway afterbeing usedFight withmatchingsymbolsStatueholdsneededitemGettingtrappedUnnecessarycomplicatedopeningmechanismon purse / bagCrashedcarUsed pencilor coal toreveal amessageCasualskeletonsUsed aduster forcobwebsFindstreasure,doesn'tcareSharpeneda tool touse itUse clothto createknife outof shardNeeds toget itemfromanimalReachedsomethingwith a longobjectUntanglingcordsCombined astring with amagnet/hookCopieda keyIndicationof missingcollectiblesFuelneededHad tomeltsomethingNeeds toswitchparts ofpictureCoColor-sortingmini-gameMissinghandleUsed acoininstead ofscrewdriverBuildingaladder

HOG-Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Alchemy mini-game
  2. Cut glass with a diamond
  3. Used acid to clean / dissolve something
  4. Flashlight needs batteries
  5. Morphing objects / collectibles
  6. Used gloves on thorns
  7. Spent more than 5 min on mini-game
  8. Newspaper under the door to catch a key
  9. Put oil on rust
  10. Unusual smart kid
  11. Sliding puzzle
  12. Game crashed
  13. Used resin as glue
  14. Bad voice acting
  15. Gear mini-game
  16. Lever mini-game
  17. Bonus Chapter
  18. Useful tool thrown away after being used
  19. Fight with matching symbols
  20. Statue holds needed item
  21. Getting trapped
  22. Unnecessary complicated opening mechanism on purse / bag
  23. Crashed car
  24. Used pencil or coal to reveal a message
  25. Casual skeletons
  26. Used a duster for cobwebs
  27. Finds treasure, doesn't care
  28. Sharpened a tool to use it
  29. Use cloth to create knife out of shard
  30. Needs to get item from animal
  31. Reached something with a long object
  32. Untangling cords
  33. Combined a string with a magnet/hook
  34. Copied a key
  35. Indication of missing collectibles
  36. Fuel needed
  37. Had to melt something
  38. Co
    Needs to switch parts of picture
  39. Color-sorting mini-game
  40. Missing handle
  41. Used a coin instead of screwdriver
  42. Building a ladder