Needs toswitchparts ofpictureCoGearmini-gameCrashedcarCopieda keySlidingpuzzleFuelneededStatueholdsneededitemCasualskeletonsUsedgloveson thornsColor-sortingmini-gameCut glasswith adiamondUsedresinas glueLevermini-gameUsed acidto clean /dissolvesomethingBuildingaladderUntanglingcordsUsed acoininstead ofscrewdriverUnnecessarycomplicatedopeningmechanismon purse / bagGamecrashedAlchemymini-gameBonusChapterMissinghandleGettingtrappedHad tomeltsomethingSharpeneda tool touse itFlashlightneedsbatteriesPut oilon rustUseful toolthrownaway afterbeing usedReachedsomethingwith a longobjectFight withmatchingsymbolsNewspaperunder thedoor to catcha keySpentmore than5 min onmini-gameMorphingobjects /collectiblesUse clothto createknife outof shardFindstreasure,doesn'tcareNeeds toget itemfromanimalUsed aduster forcobwebsUsed pencilor coal toreveal amessageBadvoiceactingCombined astring with amagnet/hookUnusualsmartkidIndicationof missingcollectiblesNeeds toswitchparts ofpictureCoGearmini-gameCrashedcarCopieda keySlidingpuzzleFuelneededStatueholdsneededitemCasualskeletonsUsedgloveson thornsColor-sortingmini-gameCut glasswith adiamondUsedresinas glueLevermini-gameUsed acidto clean /dissolvesomethingBuildingaladderUntanglingcordsUsed acoininstead ofscrewdriverUnnecessarycomplicatedopeningmechanismon purse / bagGamecrashedAlchemymini-gameBonusChapterMissinghandleGettingtrappedHad tomeltsomethingSharpeneda tool touse itFlashlightneedsbatteriesPut oilon rustUseful toolthrownaway afterbeing usedReachedsomethingwith a longobjectFight withmatchingsymbolsNewspaperunder thedoor to catcha keySpentmore than5 min onmini-gameMorphingobjects /collectiblesUse clothto createknife outof shardFindstreasure,doesn'tcareNeeds toget itemfromanimalUsed aduster forcobwebsUsed pencilor coal toreveal amessageBadvoiceactingCombined astring with amagnet/hookUnusualsmartkidIndicationof missingcollectibles

HOG-Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Co
    Needs to switch parts of picture
  2. Gear mini-game
  3. Crashed car
  4. Copied a key
  5. Sliding puzzle
  6. Fuel needed
  7. Statue holds needed item
  8. Casual skeletons
  9. Used gloves on thorns
  10. Color-sorting mini-game
  11. Cut glass with a diamond
  12. Used resin as glue
  13. Lever mini-game
  14. Used acid to clean / dissolve something
  15. Building a ladder
  16. Untangling cords
  17. Used a coin instead of screwdriver
  18. Unnecessary complicated opening mechanism on purse / bag
  19. Game crashed
  20. Alchemy mini-game
  21. Bonus Chapter
  22. Missing handle
  23. Getting trapped
  24. Had to melt something
  25. Sharpened a tool to use it
  26. Flashlight needs batteries
  27. Put oil on rust
  28. Useful tool thrown away after being used
  29. Reached something with a long object
  30. Fight with matching symbols
  31. Newspaper under the door to catch a key
  32. Spent more than 5 min on mini-game
  33. Morphing objects / collectibles
  34. Use cloth to create knife out of shard
  35. Finds treasure, doesn't care
  36. Needs to get item from animal
  37. Used a duster for cobwebs
  38. Used pencil or coal to reveal a message
  39. Bad voice acting
  40. Combined a string with a magnet/hook
  41. Unusual smart kid
  42. Indication of missing collectibles