NegativePunishmentstimulusdiscriminationIntermittent/partialreinforcementschedulephobiasPositivereinforcementfixedratioNegativereinforcementvariableratioPositivepunishmentSociallearningcontinuousreinforcementscheduleclassicalconditioningstimulusgeneralisationvariableintervalFree!FixedintervalNegativePunishmentstimulusdiscriminationIntermittent/partialreinforcementschedulephobiasPositivereinforcementfixedratioNegativereinforcementvariableratioPositivepunishmentSociallearningcontinuousreinforcementscheduleclassicalconditioningstimulusgeneralisationvariableintervalFree!Fixedinterval

Week 11 - Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Negative Punishment
  2. stimulus discrimination
  3. Intermittent/partial reinforcement schedule
  4. phobias
  5. Positive reinforcement
  6. fixed ratio
  7. Negative reinforcement
  8. variable ratio
  9. Positive punishment
  10. Social learning
  11. continuous reinforcement schedule
  12. classical conditioning
  13. stimulus generalisation
  14. variable interval
  15. Free!
  16. Fixed interval