NegativereinforcementvariableintervalPositivereinforcementFree!SociallearningphobiasIntermittent/partialreinforcementschedulePositivepunishmentNegativePunishmentstimulusdiscriminationfixedratioFixedintervalcontinuousreinforcementscheduleclassicalconditioningvariableratiostimulusgeneralisationNegativereinforcementvariableintervalPositivereinforcementFree!SociallearningphobiasIntermittent/partialreinforcementschedulePositivepunishmentNegativePunishmentstimulusdiscriminationfixedratioFixedintervalcontinuousreinforcementscheduleclassicalconditioningvariableratiostimulusgeneralisation

Week 11 - Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Negative reinforcement
  2. variable interval
  3. Positive reinforcement
  4. Free!
  5. Social learning
  6. phobias
  7. Intermittent/partial reinforcement schedule
  8. Positive punishment
  9. Negative Punishment
  10. stimulus discrimination
  11. fixed ratio
  12. Fixed interval
  13. continuous reinforcement schedule
  14. classical conditioning
  15. variable ratio
  16. stimulus generalisation