variableratioPositivereinforcementvariableintervalstimulusdiscriminationFixedintervalcontinuousreinforcementscheduleIntermittent/partialreinforcementschedulestimulusgeneralisationNegativePunishmentNegativereinforcementFree!phobiasSociallearningfixedratioclassicalconditioningPositivepunishmentvariableratioPositivereinforcementvariableintervalstimulusdiscriminationFixedintervalcontinuousreinforcementscheduleIntermittent/partialreinforcementschedulestimulusgeneralisationNegativePunishmentNegativereinforcementFree!phobiasSociallearningfixedratioclassicalconditioningPositivepunishment

Week 11 - Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. variable ratio
  2. Positive reinforcement
  3. variable interval
  4. stimulus discrimination
  5. Fixed interval
  6. continuous reinforcement schedule
  7. Intermittent/partial reinforcement schedule
  8. stimulus generalisation
  9. Negative Punishment
  10. Negative reinforcement
  11. Free!
  12. phobias
  13. Social learning
  14. fixed ratio
  15. classical conditioning
  16. Positive punishment