SociallearningstimulusdiscriminationPositivereinforcementfixedratioFree!FixedintervalNegativePunishmentclassicalconditioningvariableintervalIntermittent/partialreinforcementscheduleNegativereinforcementcontinuousreinforcementschedulephobiasvariableratioPositivepunishmentstimulusgeneralisationSociallearningstimulusdiscriminationPositivereinforcementfixedratioFree!FixedintervalNegativePunishmentclassicalconditioningvariableintervalIntermittent/partialreinforcementscheduleNegativereinforcementcontinuousreinforcementschedulephobiasvariableratioPositivepunishmentstimulusgeneralisation

Week 11 - Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Social learning
  2. stimulus discrimination
  3. Positive reinforcement
  4. fixed ratio
  5. Free!
  6. Fixed interval
  7. Negative Punishment
  8. classical conditioning
  9. variable interval
  10. Intermittent/partial reinforcement schedule
  11. Negative reinforcement
  12. continuous reinforcement schedule
  13. phobias
  14. variable ratio
  15. Positive punishment
  16. stimulus generalisation