variableintervalPositivepunishmentFixedintervalvariableratiostimulusgeneralisationclassicalconditioningcontinuousreinforcementschedulestimulusdiscriminationphobiasPositivereinforcementfixedratioNegativePunishmentIntermittent/partialreinforcementscheduleNegativereinforcementFree!SociallearningvariableintervalPositivepunishmentFixedintervalvariableratiostimulusgeneralisationclassicalconditioningcontinuousreinforcementschedulestimulusdiscriminationphobiasPositivereinforcementfixedratioNegativePunishmentIntermittent/partialreinforcementscheduleNegativereinforcementFree!Sociallearning

Week 11 - Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. variable interval
  2. Positive punishment
  3. Fixed interval
  4. variable ratio
  5. stimulus generalisation
  6. classical conditioning
  7. continuous reinforcement schedule
  8. stimulus discrimination
  9. phobias
  10. Positive reinforcement
  11. fixed ratio
  12. Negative Punishment
  13. Intermittent/partial reinforcement schedule
  14. Negative reinforcement
  15. Free!
  16. Social learning