stimulusgeneralisationIntermittent/partialreinforcementschedulevariableratioNegativePunishmentstimulusdiscriminationfixedratioNegativereinforcementFree!classicalconditioningphobiascontinuousreinforcementschedulePositivereinforcementvariableintervalFixedintervalSociallearningPositivepunishmentstimulusgeneralisationIntermittent/partialreinforcementschedulevariableratioNegativePunishmentstimulusdiscriminationfixedratioNegativereinforcementFree!classicalconditioningphobiascontinuousreinforcementschedulePositivereinforcementvariableintervalFixedintervalSociallearningPositivepunishment

Week 11 - Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. stimulus generalisation
  2. Intermittent/partial reinforcement schedule
  3. variable ratio
  4. Negative Punishment
  5. stimulus discrimination
  6. fixed ratio
  7. Negative reinforcement
  8. Free!
  9. classical conditioning
  10. phobias
  11. continuous reinforcement schedule
  12. Positive reinforcement
  13. variable interval
  14. Fixed interval
  15. Social learning
  16. Positive punishment