NegativereinforcementvariableintervalSociallearningIntermittent/partialreinforcementscheduleclassicalconditioningstimulusdiscriminationstimulusgeneralisationFixedintervalphobiasvariableratioPositivereinforcementcontinuousreinforcementscheduleFree!fixedratioNegativePunishmentPositivepunishmentNegativereinforcementvariableintervalSociallearningIntermittent/partialreinforcementscheduleclassicalconditioningstimulusdiscriminationstimulusgeneralisationFixedintervalphobiasvariableratioPositivereinforcementcontinuousreinforcementscheduleFree!fixedratioNegativePunishmentPositivepunishment

Week 11 - Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Negative reinforcement
  2. variable interval
  3. Social learning
  4. Intermittent/partial reinforcement schedule
  5. classical conditioning
  6. stimulus discrimination
  7. stimulus generalisation
  8. Fixed interval
  9. phobias
  10. variable ratio
  11. Positive reinforcement
  12. continuous reinforcement schedule
  13. Free!
  14. fixed ratio
  15. Negative Punishment
  16. Positive punishment