PositivereinforcementIntermittent/partialreinforcementschedulecontinuousreinforcementschedulePositivepunishmentvariableratiovariableintervalNegativereinforcementclassicalconditioningFree!NegativePunishmentstimulusdiscriminationSociallearningfixedratiophobiasFixedintervalstimulusgeneralisationPositivereinforcementIntermittent/partialreinforcementschedulecontinuousreinforcementschedulePositivepunishmentvariableratiovariableintervalNegativereinforcementclassicalconditioningFree!NegativePunishmentstimulusdiscriminationSociallearningfixedratiophobiasFixedintervalstimulusgeneralisation

Week 11 - Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Positive reinforcement
  2. Intermittent/partial reinforcement schedule
  3. continuous reinforcement schedule
  4. Positive punishment
  5. variable ratio
  6. variable interval
  7. Negative reinforcement
  8. classical conditioning
  9. Free!
  10. Negative Punishment
  11. stimulus discrimination
  12. Social learning
  13. fixed ratio
  14. phobias
  15. Fixed interval
  16. stimulus generalisation