Intermittent/partialreinforcementscheduleNegativePunishmentvariableintervalclassicalconditioningstimulusdiscriminationvariableratioPositivereinforcementphobiasPositivepunishmentfixedratioFree!continuousreinforcementschedulestimulusgeneralisationNegativereinforcementFixedintervalSociallearningIntermittent/partialreinforcementscheduleNegativePunishmentvariableintervalclassicalconditioningstimulusdiscriminationvariableratioPositivereinforcementphobiasPositivepunishmentfixedratioFree!continuousreinforcementschedulestimulusgeneralisationNegativereinforcementFixedintervalSociallearning

Week 11 - Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Intermittent/partial reinforcement schedule
  2. Negative Punishment
  3. variable interval
  4. classical conditioning
  5. stimulus discrimination
  6. variable ratio
  7. Positive reinforcement
  8. phobias
  9. Positive punishment
  10. fixed ratio
  11. Free!
  12. continuous reinforcement schedule
  13. stimulus generalisation
  14. Negative reinforcement
  15. Fixed interval
  16. Social learning