variableratioNegativereinforcementFixedintervalNegativePunishmentstimulusdiscriminationIntermittent/partialreinforcementschedulefixedratiovariableintervalphobiascontinuousreinforcementschedulePositivereinforcementstimulusgeneralisationPositivepunishmentFree!classicalconditioningSociallearningvariableratioNegativereinforcementFixedintervalNegativePunishmentstimulusdiscriminationIntermittent/partialreinforcementschedulefixedratiovariableintervalphobiascontinuousreinforcementschedulePositivereinforcementstimulusgeneralisationPositivepunishmentFree!classicalconditioningSociallearning

Week 11 - Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. variable ratio
  2. Negative reinforcement
  3. Fixed interval
  4. Negative Punishment
  5. stimulus discrimination
  6. Intermittent/partial reinforcement schedule
  7. fixed ratio
  8. variable interval
  9. phobias
  10. continuous reinforcement schedule
  11. Positive reinforcement
  12. stimulus generalisation
  13. Positive punishment
  14. Free!
  15. classical conditioning
  16. Social learning