FixedintervalPositivepunishmentcontinuousreinforcementscheduleFree!Intermittent/partialreinforcementschedulePositivereinforcementvariableintervalvariableratioclassicalconditioningNegativereinforcementstimulusgeneralisationSociallearningphobiasstimulusdiscriminationfixedratioNegativePunishmentFixedintervalPositivepunishmentcontinuousreinforcementscheduleFree!Intermittent/partialreinforcementschedulePositivereinforcementvariableintervalvariableratioclassicalconditioningNegativereinforcementstimulusgeneralisationSociallearningphobiasstimulusdiscriminationfixedratioNegativePunishment

Week 11 - Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. Fixed interval
  2. Positive punishment
  3. continuous reinforcement schedule
  4. Free!
  5. Intermittent/partial reinforcement schedule
  6. Positive reinforcement
  7. variable interval
  8. variable ratio
  9. classical conditioning
  10. Negative reinforcement
  11. stimulus generalisation
  12. Social learning
  13. phobias
  14. stimulus discrimination
  15. fixed ratio
  16. Negative Punishment