Clue 3: ___________ Witness: ___________ Suspect 1: ___________ Victim ___________ Alibi: ___________ Crime: ___________ Evidence: ___________ Suspect 3: ___________ Suspect 3: ___________ Culprit: ___________ Clue 1: ___________ Scooby eats a snack Detective: ___________ Motive: ___________ Criminal: ___________ Red Herring: ___________ Free! Suspect 2: ___________ Clue 3: ___________ Witness: ___________ Suspect 1: ___________ Victim ___________ Alibi: ___________ Crime: ___________ Evidence: ___________ Suspect 3: ___________ Suspect 3: ___________ Culprit: ___________ Clue 1: ___________ Scooby eats a snack Detective: ___________ Motive: ___________ Criminal: ___________ Red Herring: ___________ Free! Suspect 2: ___________
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Clue 3:
___________
Witness:
___________
Suspect 1:
___________
Victim
___________
Alibi:
___________
Crime:
___________
Evidence:
___________
Suspect 3:
___________
Suspect 3:
___________
Culprit:
___________
Clue 1:
___________
Scooby eats a snack
Detective:
___________
Motive:
___________
Criminal:
___________
Red Herring:
___________
Free!
Suspect 2:
___________