Alibi: ___________ Clue 3: ___________ Suspect 3: ___________ Criminal: ___________ Suspect 2: ___________ Evidence: ___________ Culprit: ___________ Motive: ___________ Witness: ___________ Suspect 3: ___________ Victim ___________ Suspect 1: ___________ Free! Clue 1: ___________ Red Herring: ___________ Scooby eats a snack Crime: ___________ Detective: ___________ Alibi: ___________ Clue 3: ___________ Suspect 3: ___________ Criminal: ___________ Suspect 2: ___________ Evidence: ___________ Culprit: ___________ Motive: ___________ Witness: ___________ Suspect 3: ___________ Victim ___________ Suspect 1: ___________ Free! Clue 1: ___________ Red Herring: ___________ Scooby eats a snack Crime: ___________ Detective: ___________
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Alibi:
___________
Clue 3:
___________
Suspect 3:
___________
Criminal:
___________
Suspect 2:
___________
Evidence:
___________
Culprit:
___________
Motive:
___________
Witness:
___________
Suspect 3:
___________
Victim
___________
Suspect 1:
___________
Free!
Clue 1:
___________
Red Herring:
___________
Scooby eats a snack
Crime:
___________
Detective:
___________