Culprit: ___________ Suspect 2: ___________ Clue 3: ___________ Clue 1: ___________ Crime: ___________ Witness: ___________ Motive: ___________ Detective: ___________ Suspect 1: ___________ Victim ___________ Scooby eats a snack Free! Suspect 3: ___________ Suspect 3: ___________ Alibi: ___________ Evidence: ___________ Criminal: ___________ Red Herring: ___________ Culprit: ___________ Suspect 2: ___________ Clue 3: ___________ Clue 1: ___________ Crime: ___________ Witness: ___________ Motive: ___________ Detective: ___________ Suspect 1: ___________ Victim ___________ Scooby eats a snack Free! Suspect 3: ___________ Suspect 3: ___________ Alibi: ___________ Evidence: ___________ Criminal: ___________ Red Herring: ___________
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Culprit:
___________
Suspect 2:
___________
Clue 3:
___________
Clue 1:
___________
Crime:
___________
Witness:
___________
Motive:
___________
Detective:
___________
Suspect 1:
___________
Victim
___________
Scooby eats a snack
Free!
Suspect 3:
___________
Suspect 3:
___________
Alibi:
___________
Evidence:
___________
Criminal:
___________
Red Herring:
___________