Evidence: ___________ Suspect 3: ___________ Suspect 1: ___________ Clue 1: ___________ Suspect 2: ___________ Victim ___________ Scoobyeats asnackWitness: ___________ Crime: ___________Suspect 3: ___________ Culprit: ___________ Detective: ___________ Free!Criminal: ___________ Motive: ___________ Clue 3: ___________ Alibi: ___________ Red Herring: ___________ Evidence: ___________ Suspect 3: ___________ Suspect 1: ___________ Clue 1: ___________ Suspect 2: ___________ Victim ___________ Scoobyeats asnackWitness: ___________ Crime: ___________Suspect 3: ___________ Culprit: ___________ Detective: ___________ Free!Criminal: ___________ Motive: ___________ Clue 3: ___________ Alibi: ___________ Red Herring: ___________ 

Scooby Doo Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Evidence: ___________
  2. Suspect 3: ___________
  3. Suspect 1: ___________
  4. Clue 1: ___________
  5. Suspect 2: ___________
  6. Victim ___________
  7. Scooby eats a snack
  8. Witness: ___________
  9. Crime: ___________
  10. Suspect 3: ___________
  11. Culprit: ___________
  12. Detective: ___________
  13. Free!
  14. Criminal: ___________
  15. Motive: ___________
  16. Clue 3: ___________
  17. Alibi: ___________
  18. Red Herring: ___________