Suspect 1: ___________ Crime: ___________Scoobyeats asnackVictim ___________ Suspect 3: ___________ Culprit: ___________ Witness: ___________ Suspect 3: ___________ Alibi: ___________ Clue 3: ___________ Motive: ___________ Suspect 2: ___________ Detective: ___________ Red Herring: ___________ Clue 1: ___________ Criminal: ___________ Evidence: ___________ Free!Suspect 1: ___________ Crime: ___________Scoobyeats asnackVictim ___________ Suspect 3: ___________ Culprit: ___________ Witness: ___________ Suspect 3: ___________ Alibi: ___________ Clue 3: ___________ Motive: ___________ Suspect 2: ___________ Detective: ___________ Red Herring: ___________ Clue 1: ___________ Criminal: ___________ Evidence: ___________ Free!

Scooby Doo Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Suspect 1: ___________
  2. Crime: ___________
  3. Scooby eats a snack
  4. Victim ___________
  5. Suspect 3: ___________
  6. Culprit: ___________
  7. Witness: ___________
  8. Suspect 3: ___________
  9. Alibi: ___________
  10. Clue 3: ___________
  11. Motive: ___________
  12. Suspect 2: ___________
  13. Detective: ___________
  14. Red Herring: ___________
  15. Clue 1: ___________
  16. Criminal: ___________
  17. Evidence: ___________
  18. Free!