Alibi: ___________ Suspect 3: ___________ Motive: ___________ Clue 1: ___________ Culprit: ___________ Suspect 3: ___________ Suspect 2: ___________ Scoobyeats asnackRed Herring: ___________ Criminal: ___________ Free!Victim ___________ Suspect 1: ___________ Evidence: ___________ Clue 3: ___________ Crime: ___________Detective: ___________ Witness: ___________ Alibi: ___________ Suspect 3: ___________ Motive: ___________ Clue 1: ___________ Culprit: ___________ Suspect 3: ___________ Suspect 2: ___________ Scoobyeats asnackRed Herring: ___________ Criminal: ___________ Free!Victim ___________ Suspect 1: ___________ Evidence: ___________ Clue 3: ___________ Crime: ___________Detective: ___________ Witness: ___________ 

Scooby Doo Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Alibi: ___________
  2. Suspect 3: ___________
  3. Motive: ___________
  4. Clue 1: ___________
  5. Culprit: ___________
  6. Suspect 3: ___________
  7. Suspect 2: ___________
  8. Scooby eats a snack
  9. Red Herring: ___________
  10. Criminal: ___________
  11. Free!
  12. Victim ___________
  13. Suspect 1: ___________
  14. Evidence: ___________
  15. Clue 3: ___________
  16. Crime: ___________
  17. Detective: ___________
  18. Witness: ___________