CauseandEffectColloquialLanguageAppealto FearRepetitionEmotiveLanguageAlliterationStatisticsSimile/MetaphorAppealtoFamilyAppealtoTraditionHyperboleInclusiveLanguageGenaralisationReasonandLogicQuestionAppealtoFinanceAnalogyExpertOpinionAnecdoteImageryFormalLanguagePunEvidenceToneHumourCauseandEffectColloquialLanguageAppealto FearRepetitionEmotiveLanguageAlliterationStatisticsSimile/MetaphorAppealtoFamilyAppealtoTraditionHyperboleInclusiveLanguageGenaralisationReasonandLogicQuestionAppealtoFinanceAnalogyExpertOpinionAnecdoteImageryFormalLanguagePunEvidenceToneHumour

Persuasive Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cause and Effect
  2. Colloquial Language
  3. Appeal to Fear
  4. Repetition
  5. Emotive Language
  6. Alliteration
  7. Statistics
  8. Simile/Metaphor
  9. Appeal to Family
  10. Appeal to Tradition
  11. Hyperbole
  12. Inclusive Language
  13. Genaralisation
  14. Reason and Logic
  15. Question
  16. Appeal to Finance
  17. Analogy
  18. Expert Opinion
  19. Anecdote
  20. Imagery
  21. Formal Language
  22. Pun
  23. Evidence
  24. Tone
  25. Humour