Accidental trauma/near murder 'Um' Someone compliments the music Puns Candy break Wheeze laughter Rule of cool/silly Nervous coughing Npc has art Npc of the day Adoptable Npc Wolf forgets to give dm inspiration Innuendo Pc gets a silly nickname The fridge Silly npc tokens 'Fuggin' Wolf forgets she has an npc Wolf forgets to change the music 'Waiting for an uber' The quest name/an npc is a reference. Wolf reuses a map "Does x hit? No? Can you check?" Wolf qoutes someone out of context Accidental trauma/near murder 'Um' Someone compliments the music Puns Candy break Wheeze laughter Rule of cool/silly Nervous coughing Npc has art Npc of the day Adoptable Npc Wolf forgets to give dm inspiration Innuendo Pc gets a silly nickname The fridge Silly npc tokens 'Fuggin' Wolf forgets she has an npc Wolf forgets to change the music 'Waiting for an uber' The quest name/an npc is a reference. Wolf reuses a map "Does x hit? No? Can you check?" Wolf qoutes someone out of context
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Accidental trauma/near murder
'Um'
Someone compliments the music
Puns
Candy break
Wheeze laughter
Rule of cool/silly
Nervous coughing
Npc has art
Npc of the day
Adoptable Npc
Wolf forgets to give dm inspiration
Innuendo
Pc gets a silly nickname
The fridge
Silly npc tokens
'Fuggin'
Wolf forgets she has an npc
Wolf forgets to change the music
'Waiting for an uber'
The quest name/an npc is a reference.
Wolf reuses a map
"Does x hit? No? Can you check?"
Wolf qoutes someone out of context