SettingthesceneSummarisingendingSensorydetailRepetitionInteractiveRecurringcharacterTopicSeasonaldetailLanguageof theclasscommunityDevelopmentalDomainHesitationPropmishapCentralpointProps!Humour!NaturalelementSettingthesceneSummarisingendingSensorydetailRepetitionInteractiveRecurringcharacterTopicSeasonaldetailLanguageof theclasscommunityDevelopmentalDomainHesitationPropmishapCentralpointProps!Humour!Naturalelement

Storytelling elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting the scene
  2. Summarising ending
  3. Sensory detail
  4. Repetition
  5. Interactive
  6. Recurring character
  7. Topic
  8. Seasonal detail
  9. Language of the class community
  10. Developmental Domain
  11. Hesitation
  12. Prop mishap
  13. Central point
  14. Props!
  15. Humour!
  16. Natural element