Humour!SettingthesceneCentralpointRecurringcharacterInteractiveRepetitionDevelopmentalDomainNaturalelementSensorydetailSeasonaldetailLanguageof theclasscommunityPropmishapHesitationTopicProps!SummarisingendingHumour!SettingthesceneCentralpointRecurringcharacterInteractiveRepetitionDevelopmentalDomainNaturalelementSensorydetailSeasonaldetailLanguageof theclasscommunityPropmishapHesitationTopicProps!Summarisingending

Storytelling elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Humour!
  2. Setting the scene
  3. Central point
  4. Recurring character
  5. Interactive
  6. Repetition
  7. Developmental Domain
  8. Natural element
  9. Sensory detail
  10. Seasonal detail
  11. Language of the class community
  12. Prop mishap
  13. Hesitation
  14. Topic
  15. Props!
  16. Summarising ending