SettingthesceneDevelopmentalDomainSeasonaldetailRecurringcharacterTopicHesitationSummarisingendingLanguageof theclasscommunityPropmishapHumour!Props!CentralpointRepetitionNaturalelementSensorydetailInteractiveSettingthesceneDevelopmentalDomainSeasonaldetailRecurringcharacterTopicHesitationSummarisingendingLanguageof theclasscommunityPropmishapHumour!Props!CentralpointRepetitionNaturalelementSensorydetailInteractive

Storytelling elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting the scene
  2. Developmental Domain
  3. Seasonal detail
  4. Recurring character
  5. Topic
  6. Hesitation
  7. Summarising ending
  8. Language of the class community
  9. Prop mishap
  10. Humour!
  11. Props!
  12. Central point
  13. Repetition
  14. Natural element
  15. Sensory detail
  16. Interactive