Humour!PropmishapInteractiveSeasonaldetailRecurringcharacterDevelopmentalDomainSummarisingendingHesitationRepetitionSensorydetailSettingthesceneCentralpointLanguageof theclasscommunityNaturalelementTopicProps!Humour!PropmishapInteractiveSeasonaldetailRecurringcharacterDevelopmentalDomainSummarisingendingHesitationRepetitionSensorydetailSettingthesceneCentralpointLanguageof theclasscommunityNaturalelementTopicProps!

Storytelling elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Humour!
  2. Prop mishap
  3. Interactive
  4. Seasonal detail
  5. Recurring character
  6. Developmental Domain
  7. Summarising ending
  8. Hesitation
  9. Repetition
  10. Sensory detail
  11. Setting the scene
  12. Central point
  13. Language of the class community
  14. Natural element
  15. Topic
  16. Props!