The StrawManArgumentConfusingCauseand EffectTechnicalJargonErroneousAppeal toAuthorityFallacy ofthe MiddleGroundFalseAnalogyEither/OrFallacyBandWagonHastyGeneralizat-ionAppealtoNatureFalseDilemmaWrongDirectionRedHerringSlipperySlopeShiftingtheIssueFallacyofDivisionAppealto FearSweepingGeneralizat-ionsSingleCauseFallacyPostHocBeggingtheQuestionTwoWrongsMake aRightAdHominemAppealtoTraditionThe StrawManArgumentConfusingCauseand EffectTechnicalJargonErroneousAppeal toAuthorityFallacy ofthe MiddleGroundFalseAnalogyEither/OrFallacyBandWagonHastyGeneralizat-ionAppealtoNatureFalseDilemmaWrongDirectionRedHerringSlipperySlopeShiftingtheIssueFallacyofDivisionAppealto FearSweepingGeneralizat-ionsSingleCauseFallacyPostHocBeggingtheQuestionTwoWrongsMake aRightAdHominemAppealtoTradition

Logical Fallacy Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The Straw Man Argument
  2. Confusing Cause and Effect
  3. Technical Jargon
  4. Erroneous Appeal to Authority
  5. Fallacy of the Middle Ground
  6. False Analogy
  7. Either/Or Fallacy
  8. BandWagon
  9. Hasty Generalizat-ion
  10. Appeal to Nature
  11. False Dilemma
  12. Wrong Direction
  13. Red Herring
  14. Slippery Slope
  15. Shifting the Issue
  16. Fallacy of Division
  17. Appeal to Fear
  18. Sweeping Generalizat-ions
  19. Single Cause Fallacy
  20. Post Hoc
  21. Begging the Question
  22. Two Wrongs Make a Right
  23. Ad Hominem
  24. Appeal to Tradition