3<x<29NOJKPERPENDICULARBISECTORMIDSEGMENTOF ATRIANGLEx = 7x =13LM =5x = 4«EINCENTEROF ATRIANGLEMEDIANOF ATRIANGLEAB =30BG =9ALTITUDEOF ATRIANGLETHECENTROIDCIRCUMCENTEROF A TRIANGLEm«BAC= 34°ORTHOCENTEROF A TRIANGLEx = 2GD= 9ACABDG =6; BG= 18x =103<x<29NOJKPERPENDICULARBISECTORMIDSEGMENTOF ATRIANGLEx = 7x =13LM =5x = 4«EINCENTEROF ATRIANGLEMEDIANOF ATRIANGLEAB =30BG =9ALTITUDEOF ATRIANGLETHECENTROIDCIRCUMCENTEROF A TRIANGLEm«BAC= 34°ORTHOCENTEROF A TRIANGLEx = 2GD= 9ACABDG =6; BG= 18x =10

GEOMETRY BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3<x<29
  2. NO
  3. JK
  4. PERPENDICULAR BISECTOR
  5. MIDSEGMENT OF A TRIANGLE
  6. x = 7
  7. x = 13
  8. LM = 5
  9. x = 4
  10. «E
  11. INCENTER OF A TRIANGLE
  12. MEDIAN OF A TRIANGLE
  13. AB = 30
  14. BG = 9
  15. ALTITUDE OF A TRIANGLE
  16. THE CENTROID
  17. CIRCUMCENTER OF A TRIANGLE
  18. m«BAC = 34°
  19. ORTHOCENTER OF A TRIANGLE
  20. x = 2
  21. GD = 9
  22. AC
  23. AB
  24. DG = 6; BG = 18
  25. x = 10