Choosea Prize10 Minutesof Help onanAssignment10Minutes ofFree TimeMysteryMotivator(choose fromtheenvelope)Grab aDrink5 MinuteBreak Pass(can useanytime)MysteryMotivator(choose fromtheenvelope)LunchWith aFriendAssistTeacher10minutesPickWhere YouWant to Sitin ClassExtraComputerTime10MinutesExtraRecessGrab aSnack2 ExtraPawsTicketsLunchWith aTeacher10Minutes toListen toMusicChoosea Prize10 Minutesof Help onanAssignment10Minutes ofFree TimeMysteryMotivator(choose fromtheenvelope)Grab aDrink5 MinuteBreak Pass(can useanytime)MysteryMotivator(choose fromtheenvelope)LunchWith aFriendAssistTeacher10minutesPickWhere YouWant to Sitin ClassExtraComputerTime10MinutesExtraRecessGrab aSnack2 ExtraPawsTicketsLunchWith aTeacher10Minutes toListen toMusic

GOAL - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Choose a Prize
  2. 10 Minutes of Help on an Assignment
  3. 10 Minutes of Free Time
  4. Mystery Motivator (choose from the envelope)
  5. Grab a Drink
  6. 5 Minute Break Pass (can use anytime)
  7. Mystery Motivator (choose from the envelope)
  8. Lunch With a Friend
  9. Assist Teacher 10 minutes
  10. Pick Where You Want to Sit in Class
  11. Extra Computer Time
  12. 10 Minutes Extra Recess
  13. Grab a Snack
  14. 2 Extra Paws Tickets
  15. Lunch With a Teacher
  16. 10 Minutes to Listen to Music