MysteryMotivator(choose fromtheenvelope)LunchWith aFriendPickWhere YouWant to Sitin ClassChoosea Prize10Minutes ofFree Time10MinutesExtraRecess5 MinuteBreak Pass(can useanytime)2 ExtraPawsTicketsExtraComputerTimeLunchWith aTeacher10Minutes toListen toMusicGrab aDrinkAssistTeacher10minutes10 Minutesof Help onanAssignmentMysteryMotivator(choose fromtheenvelope)Grab aSnackMysteryMotivator(choose fromtheenvelope)LunchWith aFriendPickWhere YouWant to Sitin ClassChoosea Prize10Minutes ofFree Time10MinutesExtraRecess5 MinuteBreak Pass(can useanytime)2 ExtraPawsTicketsExtraComputerTimeLunchWith aTeacher10Minutes toListen toMusicGrab aDrinkAssistTeacher10minutes10 Minutesof Help onanAssignmentMysteryMotivator(choose fromtheenvelope)Grab aSnack

GOAL - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mystery Motivator (choose from the envelope)
  2. Lunch With a Friend
  3. Pick Where You Want to Sit in Class
  4. Choose a Prize
  5. 10 Minutes of Free Time
  6. 10 Minutes Extra Recess
  7. 5 Minute Break Pass (can use anytime)
  8. 2 Extra Paws Tickets
  9. Extra Computer Time
  10. Lunch With a Teacher
  11. 10 Minutes to Listen to Music
  12. Grab a Drink
  13. Assist Teacher 10 minutes
  14. 10 Minutes of Help on an Assignment
  15. Mystery Motivator (choose from the envelope)
  16. Grab a Snack