10Minutes toListen toMusicMysteryMotivator(choose fromtheenvelope)10Minutes ofFree Time5 MinuteBreak Pass(can useanytime)2 ExtraPawsTicketsGrab aSnackLunchWith aTeacherExtraComputerTimeAssistTeacher10minutesGrab aDrink10MinutesExtraRecessLunchWith aFriendChoosea Prize10 Minutesof Help onanAssignmentMysteryMotivator(choose fromtheenvelope)PickWhere YouWant to Sitin Class10Minutes toListen toMusicMysteryMotivator(choose fromtheenvelope)10Minutes ofFree Time5 MinuteBreak Pass(can useanytime)2 ExtraPawsTicketsGrab aSnackLunchWith aTeacherExtraComputerTimeAssistTeacher10minutesGrab aDrink10MinutesExtraRecessLunchWith aFriendChoosea Prize10 Minutesof Help onanAssignmentMysteryMotivator(choose fromtheenvelope)PickWhere YouWant to Sitin Class

GOAL - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 10 Minutes to Listen to Music
  2. Mystery Motivator (choose from the envelope)
  3. 10 Minutes of Free Time
  4. 5 Minute Break Pass (can use anytime)
  5. 2 Extra Paws Tickets
  6. Grab a Snack
  7. Lunch With a Teacher
  8. Extra Computer Time
  9. Assist Teacher 10 minutes
  10. Grab a Drink
  11. 10 Minutes Extra Recess
  12. Lunch With a Friend
  13. Choose a Prize
  14. 10 Minutes of Help on an Assignment
  15. Mystery Motivator (choose from the envelope)
  16. Pick Where You Want to Sit in Class