Choosea PrizePickWhere YouWant to Sitin ClassLunchWith aFriendGrab aSnackMysteryMotivator(choose fromtheenvelope)2 ExtraPawsTickets10 Minutesof Help onanAssignmentGrab aDrinkExtraComputerTime10MinutesExtraRecessLunchWith aTeacherAssistTeacher10minutes10Minutes toListen toMusic10Minutes ofFree Time5 MinuteBreak Pass(can useanytime)MysteryMotivator(choose fromtheenvelope)Choosea PrizePickWhere YouWant to Sitin ClassLunchWith aFriendGrab aSnackMysteryMotivator(choose fromtheenvelope)2 ExtraPawsTickets10 Minutesof Help onanAssignmentGrab aDrinkExtraComputerTime10MinutesExtraRecessLunchWith aTeacherAssistTeacher10minutes10Minutes toListen toMusic10Minutes ofFree Time5 MinuteBreak Pass(can useanytime)MysteryMotivator(choose fromtheenvelope)

GOAL - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Choose a Prize
  2. Pick Where You Want to Sit in Class
  3. Lunch With a Friend
  4. Grab a Snack
  5. Mystery Motivator (choose from the envelope)
  6. 2 Extra Paws Tickets
  7. 10 Minutes of Help on an Assignment
  8. Grab a Drink
  9. Extra Computer Time
  10. 10 Minutes Extra Recess
  11. Lunch With a Teacher
  12. Assist Teacher 10 minutes
  13. 10 Minutes to Listen to Music
  14. 10 Minutes of Free Time
  15. 5 Minute Break Pass (can use anytime)
  16. Mystery Motivator (choose from the envelope)