(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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AC Unit that you can not touch
GM gives cryptic clues
Staircase that makes you feel unsafe
Staff bang on the wall for a cheap jump scare
Limited hints
Repurposed lab equipment
Puzzle involving the periodic table of elements
Heist room where the person you're robbing leaves clues on how to break-in
Reflect the laser puzzle featuring a weak laser
Dexterity puzzle made more difficult via extra layer of communication
Story unfolds completely through written notes
Note that reminds you the safe will lock out after 3 tries