Party Plansoutsomethingthen fails toexecute planEthan getsa lame rollon his fuzzballPartyTangentsaboutsomething forreally longDM RollsNat20 onan attackRolls 2single digitnumbers onadvantageJustin says"SHEEEESH"Player goesunconsciousDM Rollsdicerandomly?Jack says,"I would...but Hef...."Player doesalmostnothing incombatCharacter'sHistorygetsbrought upPartyfindsCodicil ofWhiteVellynneinsults theparty'sintelligenceAmbientmusic is nolonger fittingfor too longProfessorSkant isusefulDM changesdicebecause ofhow they arerollingYOU RollNat20 onan attackScotty hasno darkvisionmomentDM Usesdice todecide whoto attackParty findscreativesolution toan issuePlayertakes 1/4cold DMGDM Makesjoke aboutparty dyingDMBreaks4th WallDM hasdifficultywith statblocksParty Plansoutsomethingthen fails toexecute planEthan getsa lame rollon his fuzzballPartyTangentsaboutsomething forreally longDM RollsNat20 onan attackRolls 2single digitnumbers onadvantageJustin says"SHEEEESH"Player goesunconsciousDM Rollsdicerandomly?Jack says,"I would...but Hef...."Player doesalmostnothing incombatCharacter'sHistorygetsbrought upPartyfindsCodicil ofWhiteVellynneinsults theparty'sintelligenceAmbientmusic is nolonger fittingfor too longProfessorSkant isusefulDM changesdicebecause ofhow they arerollingYOU RollNat20 onan attackScotty hasno darkvisionmomentDM Usesdice todecide whoto attackParty findscreativesolution toan issuePlayertakes 1/4cold DMGDM Makesjoke aboutparty dyingDMBreaks4th WallDM hasdifficultywith statblocks

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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R
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L
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L
  1. I-Party Plans out something then fails to execute plan
  2. I-Ethan gets a lame roll on his fuzz ball
  3. L-Party Tangents about something for really long
  4. U-DM Rolls Nat20 on an attack
  5. U-Rolls 2 single digit numbers on advantage
  6. A-Justin says "SHEEEESH"
  7. A-Player goes unconscious
  8. I-DM Rolls dice randomly?
  9. L-Jack says, "I would... but Hef...."
  10. R-Player does almost nothing in combat
  11. A-Character's History gets brought up
  12. L-Party finds Codicil of White
  13. U-Vellynne insults the party's intelligence
  14. A-Ambient music is no longer fitting for too long
  15. U-Professor Skant is useful
  16. A-DM changes dice because of how they are rolling
  17. I-YOU Roll Nat20 on an attack
  18. R-Scotty has no dark vision moment
  19. L-DM Uses dice to decide who to attack
  20. R-Party finds creative solution to an issue
  21. I-Player takes 1/4 cold DMG
  22. R-DM Makes joke about party dying
  23. U-DM Breaks 4th Wall
  24. L-DM has difficulty with stat blocks