YOU RollNat20 onan attackJack says,"I would...but Hef...."DM hasdifficultywith statblocksVellynneinsults theparty'sintelligenceDM Makesjoke aboutparty dyingPlayertakes 1/4cold DMGParty Plansoutsomethingthen fails toexecute planScotty hasno darkvisionmomentProfessorSkant isusefulJustin says"SHEEEESH"DM RollsNat20 onan attackDMBreaks4th WallDM Rollsdicerandomly?PartyfindsCodicil ofWhitePlayer doesalmostnothing incombatEthan getsa lame rollon his fuzzballCharacter'sHistorygetsbrought upParty findscreativesolution toan issueDM Usesdice todecide whoto attackRolls 2single digitnumbers onadvantagePlayer goesunconsciousPartyTangentsaboutsomething forreally longDM changesdicebecause ofhow they arerollingAmbientmusic is nolonger fittingfor too longYOU RollNat20 onan attackJack says,"I would...but Hef...."DM hasdifficultywith statblocksVellynneinsults theparty'sintelligenceDM Makesjoke aboutparty dyingPlayertakes 1/4cold DMGParty Plansoutsomethingthen fails toexecute planScotty hasno darkvisionmomentProfessorSkant isusefulJustin says"SHEEEESH"DM RollsNat20 onan attackDMBreaks4th WallDM Rollsdicerandomly?PartyfindsCodicil ofWhitePlayer doesalmostnothing incombatEthan getsa lame rollon his fuzzballCharacter'sHistorygetsbrought upParty findscreativesolution toan issueDM Usesdice todecide whoto attackRolls 2single digitnumbers onadvantagePlayer goesunconsciousPartyTangentsaboutsomething forreally longDM changesdicebecause ofhow they arerollingAmbientmusic is nolonger fittingfor too long

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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A
  1. I-YOU Roll Nat20 on an attack
  2. L-Jack says, "I would... but Hef...."
  3. L-DM has difficulty with stat blocks
  4. U-Vellynne insults the party's intelligence
  5. R-DM Makes joke about party dying
  6. I-Player takes 1/4 cold DMG
  7. I-Party Plans out something then fails to execute plan
  8. R-Scotty has no dark vision moment
  9. U-Professor Skant is useful
  10. A-Justin says "SHEEEESH"
  11. U-DM Rolls Nat20 on an attack
  12. U-DM Breaks 4th Wall
  13. I-DM Rolls dice randomly?
  14. L-Party finds Codicil of White
  15. R-Player does almost nothing in combat
  16. I-Ethan gets a lame roll on his fuzz ball
  17. A-Character's History gets brought up
  18. R-Party finds creative solution to an issue
  19. L-DM Uses dice to decide who to attack
  20. U-Rolls 2 single digit numbers on advantage
  21. A-Player goes unconscious
  22. L-Party Tangents about something for really long
  23. A-DM changes dice because of how they are rolling
  24. A-Ambient music is no longer fitting for too long