ProfessorSkant isusefulJustin says"SHEEEESH"YOU RollNat20 onan attackPartyfindsCodicil ofWhiteRolls 2single digitnumbers onadvantageJack says,"I would...but Hef...."DMBreaks4th WallParty Plansoutsomethingthen fails toexecute planEthan getsa lame rollon his fuzzballDM hasdifficultywith statblocksScotty hasno darkvisionmomentAmbientmusic is nolonger fittingfor too longPartyTangentsaboutsomething forreally longDM Rollsdicerandomly?DM Makesjoke aboutparty dyingDM RollsNat20 onan attackDM Usesdice todecide whoto attackPlayertakes 1/4cold DMGPlayer goesunconsciousVellynneinsults theparty'sintelligenceCharacter'sHistorygetsbrought upParty findscreativesolution toan issuePlayer doesalmostnothing incombatDM changesdicebecause ofhow they arerollingProfessorSkant isusefulJustin says"SHEEEESH"YOU RollNat20 onan attackPartyfindsCodicil ofWhiteRolls 2single digitnumbers onadvantageJack says,"I would...but Hef...."DMBreaks4th WallParty Plansoutsomethingthen fails toexecute planEthan getsa lame rollon his fuzzballDM hasdifficultywith statblocksScotty hasno darkvisionmomentAmbientmusic is nolonger fittingfor too longPartyTangentsaboutsomething forreally longDM Rollsdicerandomly?DM Makesjoke aboutparty dyingDM RollsNat20 onan attackDM Usesdice todecide whoto attackPlayertakes 1/4cold DMGPlayer goesunconsciousVellynneinsults theparty'sintelligenceCharacter'sHistorygetsbrought upParty findscreativesolution toan issuePlayer doesalmostnothing incombatDM changesdicebecause ofhow they arerolling

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Professor Skant is useful
  2. Justin says "SHEEEESH"
  3. YOU Roll Nat20 on an attack
  4. Party finds Codicil of White
  5. Rolls 2 single digit numbers on advantage
  6. Jack says, "I would... but Hef...."
  7. DM Breaks 4th Wall
  8. Party Plans out something then fails to execute plan
  9. Ethan gets a lame roll on his fuzz ball
  10. DM has difficulty with stat blocks
  11. Scotty has no dark vision moment
  12. Ambient music is no longer fitting for too long
  13. Party Tangents about something for really long
  14. DM Rolls dice randomly?
  15. DM Makes joke about party dying
  16. DM Rolls Nat20 on an attack
  17. DM Uses dice to decide who to attack
  18. Player takes 1/4 cold DMG
  19. Player goes unconscious
  20. Vellynne insults the party's intelligence
  21. Character's History gets brought up
  22. Party finds creative solution to an issue
  23. Player does almost nothing in combat
  24. DM changes dice because of how they are rolling