DM Makesjoke aboutparty dyingCharacter'sHistorygetsbrought upYOU RollNat20 onan attackRolls 2single digitnumbers onadvantageDM hasdifficultywith statblocksJack says,"I would...but Hef...."Player goesunconsciousDM Rollsdicerandomly?DM changesdicebecause ofhow they arerollingProfessorSkant isusefulPartyfindsCodicil ofWhiteDM Usesdice todecide whoto attackDM RollsNat20 onan attackPlayertakes 1/4cold DMGPlayer doesalmostnothing incombatParty Plansoutsomethingthen fails toexecute planParty findscreativesolution toan issueScotty hasno darkvisionmomentVellynneinsults theparty'sintelligenceEthan getsa lame rollon his fuzzballPartyTangentsaboutsomething forreally longAmbientmusic is nolonger fittingfor too longDMBreaks4th WallJustin says"SHEEEESH"DM Makesjoke aboutparty dyingCharacter'sHistorygetsbrought upYOU RollNat20 onan attackRolls 2single digitnumbers onadvantageDM hasdifficultywith statblocksJack says,"I would...but Hef...."Player goesunconsciousDM Rollsdicerandomly?DM changesdicebecause ofhow they arerollingProfessorSkant isusefulPartyfindsCodicil ofWhiteDM Usesdice todecide whoto attackDM RollsNat20 onan attackPlayertakes 1/4cold DMGPlayer doesalmostnothing incombatParty Plansoutsomethingthen fails toexecute planParty findscreativesolution toan issueScotty hasno darkvisionmomentVellynneinsults theparty'sintelligenceEthan getsa lame rollon his fuzzballPartyTangentsaboutsomething forreally longAmbientmusic is nolonger fittingfor too longDMBreaks4th WallJustin says"SHEEEESH"

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM Makes joke about party dying
  2. Character's History gets brought up
  3. YOU Roll Nat20 on an attack
  4. Rolls 2 single digit numbers on advantage
  5. DM has difficulty with stat blocks
  6. Jack says, "I would... but Hef...."
  7. Player goes unconscious
  8. DM Rolls dice randomly?
  9. DM changes dice because of how they are rolling
  10. Professor Skant is useful
  11. Party finds Codicil of White
  12. DM Uses dice to decide who to attack
  13. DM Rolls Nat20 on an attack
  14. Player takes 1/4 cold DMG
  15. Player does almost nothing in combat
  16. Party Plans out something then fails to execute plan
  17. Party finds creative solution to an issue
  18. Scotty has no dark vision moment
  19. Vellynne insults the party's intelligence
  20. Ethan gets a lame roll on his fuzz ball
  21. Party Tangents about something for really long
  22. Ambient music is no longer fitting for too long
  23. DM Breaks 4th Wall
  24. Justin says "SHEEEESH"