Ethan gets a lame roll on his fuzz ball DM Rolls Nat20 on an attack Party Plans out something then fails to execute plan Party Tangents about something for really long Party finds creative solution to an issue Justin says "SHEEEESH" Vellynne insults the party's intelligence Player takes 1/4 cold DMG Professor Skant is useful DM has difficulty with stat blocks DM Breaks 4th Wall Player goes unconscious DM Uses dice to decide who to attack Party finds Codicil of White Character's History gets brought up DM Makes joke about party dying Scotty has no dark vision moment DM Rolls dice randomly? DM changes dice because of how they are rolling Player does almost nothing in combat Rolls 2 single digit numbers on advantage Jack says, "I would... but Hef...." Ambient music is no longer fitting for too long YOU Roll Nat20 on an attack Ethan gets a lame roll on his fuzz ball DM Rolls Nat20 on an attack Party Plans out something then fails to execute plan Party Tangents about something for really long Party finds creative solution to an issue Justin says "SHEEEESH" Vellynne insults the party's intelligence Player takes 1/4 cold DMG Professor Skant is useful DM has difficulty with stat blocks DM Breaks 4th Wall Player goes unconscious DM Uses dice to decide who to attack Party finds Codicil of White Character's History gets brought up DM Makes joke about party dying Scotty has no dark vision moment DM Rolls dice randomly? DM changes dice because of how they are rolling Player does almost nothing in combat Rolls 2 single digit numbers on advantage Jack says, "I would... but Hef...." Ambient music is no longer fitting for too long YOU Roll Nat20 on an attack
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Ethan gets a lame roll on his fuzz ball
DM Rolls Nat20 on an attack
Party Plans out something then fails to execute plan
Party Tangents about something for really long
Party finds creative solution to an issue
Justin says "SHEEEESH"
Vellynne insults the party's intelligence
Player takes 1/4 cold DMG
Professor Skant is useful
DM has difficulty with stat blocks
DM Breaks 4th Wall
Player goes unconscious
DM Uses dice to decide who to attack
Party finds Codicil of White
Character's History gets brought up
DM Makes joke about party dying
Scotty has no dark vision moment
DM Rolls dice randomly?
DM changes dice because of how they are rolling
Player does almost nothing in combat
Rolls 2 single digit numbers on advantage
Jack says, "I would... but Hef...."
Ambient music is no longer fitting for too long
YOU Roll Nat20 on an attack