Vellynneinsults theparty'sintelligencePlayer doesalmostnothing incombatPlayertakes 1/4cold DMGPartyTangentsaboutsomething forreally longJack says,"I would...but Hef...."DM RollsNat20 onan attackDM Rollsdicerandomly?ProfessorSkant isusefulJustin says"SHEEEESH"Party Plansoutsomethingthen fails toexecute planAmbientmusic is nolonger fittingfor too longParty findscreativesolution toan issueDMBreaks4th WallPlayer goesunconsciousEthan getsa lame rollon his fuzzballDM Makesjoke aboutparty dyingCharacter'sHistorygetsbrought upScotty hasno darkvisionmomentPartyfindsCodicil ofWhiteDM changesdicebecause ofhow they arerollingYOU RollNat20 onan attackDM hasdifficultywith statblocksDM Usesdice todecide whoto attackRolls 2single digitnumbers onadvantageVellynneinsults theparty'sintelligencePlayer doesalmostnothing incombatPlayertakes 1/4cold DMGPartyTangentsaboutsomething forreally longJack says,"I would...but Hef...."DM RollsNat20 onan attackDM Rollsdicerandomly?ProfessorSkant isusefulJustin says"SHEEEESH"Party Plansoutsomethingthen fails toexecute planAmbientmusic is nolonger fittingfor too longParty findscreativesolution toan issueDMBreaks4th WallPlayer goesunconsciousEthan getsa lame rollon his fuzzballDM Makesjoke aboutparty dyingCharacter'sHistorygetsbrought upScotty hasno darkvisionmomentPartyfindsCodicil ofWhiteDM changesdicebecause ofhow they arerollingYOU RollNat20 onan attackDM hasdifficultywith statblocksDM Usesdice todecide whoto attackRolls 2single digitnumbers onadvantage

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Vellynne insults the party's intelligence
  2. Player does almost nothing in combat
  3. Player takes 1/4 cold DMG
  4. Party Tangents about something for really long
  5. Jack says, "I would... but Hef...."
  6. DM Rolls Nat20 on an attack
  7. DM Rolls dice randomly?
  8. Professor Skant is useful
  9. Justin says "SHEEEESH"
  10. Party Plans out something then fails to execute plan
  11. Ambient music is no longer fitting for too long
  12. Party finds creative solution to an issue
  13. DM Breaks 4th Wall
  14. Player goes unconscious
  15. Ethan gets a lame roll on his fuzz ball
  16. DM Makes joke about party dying
  17. Character's History gets brought up
  18. Scotty has no dark vision moment
  19. Party finds Codicil of White
  20. DM changes dice because of how they are rolling
  21. YOU Roll Nat20 on an attack
  22. DM has difficulty with stat blocks
  23. DM Uses dice to decide who to attack
  24. Rolls 2 single digit numbers on advantage