Ethan getsa lame rollon his fuzzballPartyTangentsaboutsomething forreally longDM hasdifficultywith statblocksDM Makesjoke aboutparty dyingPlayer goesunconsciousPlayertakes 1/4cold DMGDM RollsNat20 onan attackVellynneinsults theparty'sintelligenceParty Plansoutsomethingthen fails toexecute planJack says,"I would...but Hef...."Scotty hasno darkvisionmomentCharacter'sHistorygetsbrought upDM Rollsdicerandomly?ProfessorSkant isusefulRolls 2single digitnumbers onadvantageParty findscreativesolution toan issueAmbientmusic is nolonger fittingfor too longPlayer doesalmostnothing incombatYOU RollNat20 onan attackJustin says"SHEEEESH"DM Usesdice todecide whoto attackPartyfindsCodicil ofWhiteDMBreaks4th WallDM changesdicebecause ofhow they arerollingEthan getsa lame rollon his fuzzballPartyTangentsaboutsomething forreally longDM hasdifficultywith statblocksDM Makesjoke aboutparty dyingPlayer goesunconsciousPlayertakes 1/4cold DMGDM RollsNat20 onan attackVellynneinsults theparty'sintelligenceParty Plansoutsomethingthen fails toexecute planJack says,"I would...but Hef...."Scotty hasno darkvisionmomentCharacter'sHistorygetsbrought upDM Rollsdicerandomly?ProfessorSkant isusefulRolls 2single digitnumbers onadvantageParty findscreativesolution toan issueAmbientmusic is nolonger fittingfor too longPlayer doesalmostnothing incombatYOU RollNat20 onan attackJustin says"SHEEEESH"DM Usesdice todecide whoto attackPartyfindsCodicil ofWhiteDMBreaks4th WallDM changesdicebecause ofhow they arerolling

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ethan gets a lame roll on his fuzz ball
  2. Party Tangents about something for really long
  3. DM has difficulty with stat blocks
  4. DM Makes joke about party dying
  5. Player goes unconscious
  6. Player takes 1/4 cold DMG
  7. DM Rolls Nat20 on an attack
  8. Vellynne insults the party's intelligence
  9. Party Plans out something then fails to execute plan
  10. Jack says, "I would... but Hef...."
  11. Scotty has no dark vision moment
  12. Character's History gets brought up
  13. DM Rolls dice randomly?
  14. Professor Skant is useful
  15. Rolls 2 single digit numbers on advantage
  16. Party finds creative solution to an issue
  17. Ambient music is no longer fitting for too long
  18. Player does almost nothing in combat
  19. YOU Roll Nat20 on an attack
  20. Justin says "SHEEEESH"
  21. DM Uses dice to decide who to attack
  22. Party finds Codicil of White
  23. DM Breaks 4th Wall
  24. DM changes dice because of how they are rolling