DM hasdifficultywith statblocksAmbientmusic is nolonger fittingfor too longScotty hasno darkvisionmomentDM Usesdice todecide whoto attackProfessorSkant isusefulParty Plansoutsomethingthen fails toexecute planVellynneinsults theparty'sintelligencePlayer doesalmostnothing incombatParty findscreativesolution toan issueYOU RollNat20 onan attackDM Makesjoke aboutparty dyingDM changesdicebecause ofhow they arerollingPartyfindsCodicil ofWhiteRolls 2single digitnumbers onadvantagePlayertakes 1/4cold DMGJack says,"I would...but Hef...."DM Rollsdicerandomly?DMBreaks4th WallDM RollsNat20 onan attackEthan getsa lame rollon his fuzzballCharacter'sHistorygetsbrought upPartyTangentsaboutsomething forreally longJustin says"SHEEEESH"Player goesunconsciousDM hasdifficultywith statblocksAmbientmusic is nolonger fittingfor too longScotty hasno darkvisionmomentDM Usesdice todecide whoto attackProfessorSkant isusefulParty Plansoutsomethingthen fails toexecute planVellynneinsults theparty'sintelligencePlayer doesalmostnothing incombatParty findscreativesolution toan issueYOU RollNat20 onan attackDM Makesjoke aboutparty dyingDM changesdicebecause ofhow they arerollingPartyfindsCodicil ofWhiteRolls 2single digitnumbers onadvantagePlayertakes 1/4cold DMGJack says,"I would...but Hef...."DM Rollsdicerandomly?DMBreaks4th WallDM RollsNat20 onan attackEthan getsa lame rollon his fuzzballCharacter'sHistorygetsbrought upPartyTangentsaboutsomething forreally longJustin says"SHEEEESH"Player goesunconscious

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM has difficulty with stat blocks
  2. Ambient music is no longer fitting for too long
  3. Scotty has no dark vision moment
  4. DM Uses dice to decide who to attack
  5. Professor Skant is useful
  6. Party Plans out something then fails to execute plan
  7. Vellynne insults the party's intelligence
  8. Player does almost nothing in combat
  9. Party finds creative solution to an issue
  10. YOU Roll Nat20 on an attack
  11. DM Makes joke about party dying
  12. DM changes dice because of how they are rolling
  13. Party finds Codicil of White
  14. Rolls 2 single digit numbers on advantage
  15. Player takes 1/4 cold DMG
  16. Jack says, "I would... but Hef...."
  17. DM Rolls dice randomly?
  18. DM Breaks 4th Wall
  19. DM Rolls Nat20 on an attack
  20. Ethan gets a lame roll on his fuzz ball
  21. Character's History gets brought up
  22. Party Tangents about something for really long
  23. Justin says "SHEEEESH"
  24. Player goes unconscious