DM Rollsdicerandomly?PartyTangentsaboutsomething forreally longScotty hasno darkvisionmomentJack says,"I would...but Hef...."Ambientmusic is nolonger fittingfor too longPlayer goesunconsciousDM hasdifficultywith statblocksDM changesdicebecause ofhow they arerollingDM RollsNat20 onan attackPartyfindsCodicil ofWhiteYOU RollNat20 onan attackProfessorSkant isusefulDM Usesdice todecide whoto attackParty Plansoutsomethingthen fails toexecute planDMBreaks4th WallParty findscreativesolution toan issueDM Makesjoke aboutparty dyingCharacter'sHistorygetsbrought upVellynneinsults theparty'sintelligencePlayertakes 1/4cold DMGRolls 2single digitnumbers onadvantageEthan getsa lame rollon his fuzzballJustin says"SHEEEESH"Player doesalmostnothing incombatDM Rollsdicerandomly?PartyTangentsaboutsomething forreally longScotty hasno darkvisionmomentJack says,"I would...but Hef...."Ambientmusic is nolonger fittingfor too longPlayer goesunconsciousDM hasdifficultywith statblocksDM changesdicebecause ofhow they arerollingDM RollsNat20 onan attackPartyfindsCodicil ofWhiteYOU RollNat20 onan attackProfessorSkant isusefulDM Usesdice todecide whoto attackParty Plansoutsomethingthen fails toexecute planDMBreaks4th WallParty findscreativesolution toan issueDM Makesjoke aboutparty dyingCharacter'sHistorygetsbrought upVellynneinsults theparty'sintelligencePlayertakes 1/4cold DMGRolls 2single digitnumbers onadvantageEthan getsa lame rollon his fuzzballJustin says"SHEEEESH"Player doesalmostnothing incombat

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM Rolls dice randomly?
  2. Party Tangents about something for really long
  3. Scotty has no dark vision moment
  4. Jack says, "I would... but Hef...."
  5. Ambient music is no longer fitting for too long
  6. Player goes unconscious
  7. DM has difficulty with stat blocks
  8. DM changes dice because of how they are rolling
  9. DM Rolls Nat20 on an attack
  10. Party finds Codicil of White
  11. YOU Roll Nat20 on an attack
  12. Professor Skant is useful
  13. DM Uses dice to decide who to attack
  14. Party Plans out something then fails to execute plan
  15. DM Breaks 4th Wall
  16. Party finds creative solution to an issue
  17. DM Makes joke about party dying
  18. Character's History gets brought up
  19. Vellynne insults the party's intelligence
  20. Player takes 1/4 cold DMG
  21. Rolls 2 single digit numbers on advantage
  22. Ethan gets a lame roll on his fuzz ball
  23. Justin says "SHEEEESH"
  24. Player does almost nothing in combat