DM Rolls Nat20 on an attack Vellynne insults the party's intelligence Party Tangents about something for really long Party Plans out something then fails to execute plan Party finds creative solution to an issue DM Makes joke about party dying DM changes dice because of how they are rolling DM has difficulty with stat blocks Player goes unconscious Scotty has no dark vision moment Ambient music is no longer fitting for too long Character's History gets brought up Rolls 2 single digit numbers on advantage Player takes 1/4 cold DMG DM Uses dice to decide who to attack Ethan gets a lame roll on his fuzz ball Justin says "SHEEEESH" DM Rolls dice randomly? Professor Skant is useful Player does almost nothing in combat Jack says, "I would... but Hef...." DM Breaks 4th Wall YOU Roll Nat20 on an attack Party finds Codicil of White DM Rolls Nat20 on an attack Vellynne insults the party's intelligence Party Tangents about something for really long Party Plans out something then fails to execute plan Party finds creative solution to an issue DM Makes joke about party dying DM changes dice because of how they are rolling DM has difficulty with stat blocks Player goes unconscious Scotty has no dark vision moment Ambient music is no longer fitting for too long Character's History gets brought up Rolls 2 single digit numbers on advantage Player takes 1/4 cold DMG DM Uses dice to decide who to attack Ethan gets a lame roll on his fuzz ball Justin says "SHEEEESH" DM Rolls dice randomly? Professor Skant is useful Player does almost nothing in combat Jack says, "I would... but Hef...." DM Breaks 4th Wall YOU Roll Nat20 on an attack Party finds Codicil of White
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
DM Rolls Nat20 on an attack
Vellynne insults the party's intelligence
Party Tangents about something for really long
Party Plans out something then fails to execute plan
Party finds creative solution to an issue
DM Makes joke about party dying
DM changes dice because of how they are rolling
DM has difficulty with stat blocks
Player goes unconscious
Scotty has no dark vision moment
Ambient music is no longer fitting for too long
Character's History gets brought up
Rolls 2 single digit numbers on advantage
Player takes 1/4 cold DMG
DM Uses dice to decide who to attack
Ethan gets a lame roll on his fuzz ball
Justin says "SHEEEESH"
DM Rolls dice randomly?
Professor Skant is useful
Player does almost nothing in combat
Jack says, "I would... but Hef...."
DM Breaks 4th Wall
YOU Roll Nat20 on an attack
Party finds Codicil of White