DM hasdifficultywith statblocksDM Rollsdicerandomly?Rolls 2single digitnumbers onadvantageProfessorSkant isusefulJustin says"SHEEEESH"Player doesalmostnothing incombatJack says,"I would...but Hef...."Party Plansoutsomethingthen fails toexecute planPartyTangentsaboutsomething forreally longDM changesdicebecause ofhow they arerollingPartyfindsCodicil ofWhiteDM RollsNat20 onan attackParty findscreativesolution toan issueDM Usesdice todecide whoto attackYOU RollNat20 onan attackDM Makesjoke aboutparty dyingPlayertakes 1/4cold DMGEthan getsa lame rollon his fuzzballAmbientmusic is nolonger fittingfor too longVellynneinsults theparty'sintelligencePlayer goesunconsciousDMBreaks4th WallCharacter'sHistorygetsbrought upScotty hasno darkvisionmomentDM hasdifficultywith statblocksDM Rollsdicerandomly?Rolls 2single digitnumbers onadvantageProfessorSkant isusefulJustin says"SHEEEESH"Player doesalmostnothing incombatJack says,"I would...but Hef...."Party Plansoutsomethingthen fails toexecute planPartyTangentsaboutsomething forreally longDM changesdicebecause ofhow they arerollingPartyfindsCodicil ofWhiteDM RollsNat20 onan attackParty findscreativesolution toan issueDM Usesdice todecide whoto attackYOU RollNat20 onan attackDM Makesjoke aboutparty dyingPlayertakes 1/4cold DMGEthan getsa lame rollon his fuzzballAmbientmusic is nolonger fittingfor too longVellynneinsults theparty'sintelligencePlayer goesunconsciousDMBreaks4th WallCharacter'sHistorygetsbrought upScotty hasno darkvisionmoment

DnD Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM has difficulty with stat blocks
  2. DM Rolls dice randomly?
  3. Rolls 2 single digit numbers on advantage
  4. Professor Skant is useful
  5. Justin says "SHEEEESH"
  6. Player does almost nothing in combat
  7. Jack says, "I would... but Hef...."
  8. Party Plans out something then fails to execute plan
  9. Party Tangents about something for really long
  10. DM changes dice because of how they are rolling
  11. Party finds Codicil of White
  12. DM Rolls Nat20 on an attack
  13. Party finds creative solution to an issue
  14. DM Uses dice to decide who to attack
  15. YOU Roll Nat20 on an attack
  16. DM Makes joke about party dying
  17. Player takes 1/4 cold DMG
  18. Ethan gets a lame roll on his fuzz ball
  19. Ambient music is no longer fitting for too long
  20. Vellynne insults the party's intelligence
  21. Player goes unconscious
  22. DM Breaks 4th Wall
  23. Character's History gets brought up
  24. Scotty has no dark vision moment