PoliticalMachinesIndianWarsLife on theGreatPlainsPush &PullFactorsDryFarmingAssimilateTenementNativistsImmigrantHardshipsHomesteadActNewImmigrants1880-1920UrbanizationAngelIslandBossTweedUrbanizationProblemsEthnicGhettosTammanyHallKlondikeGoldRushCyrusMcCormickTrail ofTears1830TranscontinentalRailroad 1869BarbedWireSteerageAmericanizationCattleDrivesAmericanIndianCitizenshipAct 1924ReservationDawesAct1887EllisIslandChineseExclusionAct 1882PoliticalMachinesIndianWarsLife on theGreatPlainsPush &PullFactorsDryFarmingAssimilateTenementNativistsImmigrantHardshipsHomesteadActNewImmigrants1880-1920UrbanizationAngelIslandBossTweedUrbanizationProblemsEthnicGhettosTammanyHallKlondikeGoldRushCyrusMcCormickTrail ofTears1830TranscontinentalRailroad 1869BarbedWireSteerageAmericanizationCattleDrivesAmericanIndianCitizenshipAct 1924ReservationDawesAct1887EllisIslandChineseExclusionAct 1882

Jarrett CH 6 - Westward Migration & Immigration - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Political Machines
  2. Indian Wars
  3. Life on the Great Plains
  4. Push & Pull Factors
  5. Dry Farming
  6. Assimilate
  7. Tenement
  8. Nativists
  9. Immigrant Hardships
  10. Homestead Act
  11. New Immigrants 1880-1920
  12. Urbanization
  13. Angel Island
  14. Boss Tweed
  15. Urbanization Problems
  16. Ethnic Ghettos
  17. Tammany Hall
  18. Klondike Gold Rush
  19. Cyrus McCormick
  20. Trail of Tears 1830
  21. Transcontinental Railroad 1869
  22. Barbed Wire
  23. Steerage
  24. Americanization
  25. Cattle Drives
  26. American Indian Citizenship Act 1924
  27. Reservation
  28. Dawes Act 1887
  29. Ellis Island
  30. Chinese Exclusion Act 1882