NativistsAssimilateTrail ofTears1830IndianWarsBarbedWireCyrusMcCormickUrbanizationNewImmigrants1880-1920KlondikeGoldRushPush &PullFactorsSteerageDawesAct1887ImmigrantHardshipsPoliticalMachinesAmericanIndianCitizenshipAct 1924UrbanizationProblemsLife on theGreatPlainsHomesteadActAngelIslandEthnicGhettosReservationTranscontinentalRailroad 1869TenementDryFarmingCattleDrivesTammanyHallBossTweedAmericanizationChineseExclusionAct 1882EllisIslandNativistsAssimilateTrail ofTears1830IndianWarsBarbedWireCyrusMcCormickUrbanizationNewImmigrants1880-1920KlondikeGoldRushPush &PullFactorsSteerageDawesAct1887ImmigrantHardshipsPoliticalMachinesAmericanIndianCitizenshipAct 1924UrbanizationProblemsLife on theGreatPlainsHomesteadActAngelIslandEthnicGhettosReservationTranscontinentalRailroad 1869TenementDryFarmingCattleDrivesTammanyHallBossTweedAmericanizationChineseExclusionAct 1882EllisIsland

Jarrett CH 6 - Westward Migration & Immigration - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Nativists
  2. Assimilate
  3. Trail of Tears 1830
  4. Indian Wars
  5. Barbed Wire
  6. Cyrus McCormick
  7. Urbanization
  8. New Immigrants 1880-1920
  9. Klondike Gold Rush
  10. Push & Pull Factors
  11. Steerage
  12. Dawes Act 1887
  13. Immigrant Hardships
  14. Political Machines
  15. American Indian Citizenship Act 1924
  16. Urbanization Problems
  17. Life on the Great Plains
  18. Homestead Act
  19. Angel Island
  20. Ethnic Ghettos
  21. Reservation
  22. Transcontinental Railroad 1869
  23. Tenement
  24. Dry Farming
  25. Cattle Drives
  26. Tammany Hall
  27. Boss Tweed
  28. Americanization
  29. Chinese Exclusion Act 1882
  30. Ellis Island