NativistsIndianWarsAmericanizationCattleDrivesTrail ofTears1830KlondikeGoldRushAmericanIndianCitizenshipAct 1924BarbedWireCyrusMcCormickNewImmigrants1880-1920TenementUrbanizationProblemsLife on theGreatPlainsTranscontinentalRailroad 1869EthnicGhettosDryFarmingPoliticalMachinesDawesAct1887AngelIslandChineseExclusionAct 1882TammanyHallHomesteadActBossTweedEllisIslandAssimilateReservationUrbanizationImmigrantHardshipsPush &PullFactorsSteerageNativistsIndianWarsAmericanizationCattleDrivesTrail ofTears1830KlondikeGoldRushAmericanIndianCitizenshipAct 1924BarbedWireCyrusMcCormickNewImmigrants1880-1920TenementUrbanizationProblemsLife on theGreatPlainsTranscontinentalRailroad 1869EthnicGhettosDryFarmingPoliticalMachinesDawesAct1887AngelIslandChineseExclusionAct 1882TammanyHallHomesteadActBossTweedEllisIslandAssimilateReservationUrbanizationImmigrantHardshipsPush &PullFactorsSteerage

Jarrett CH 6 - Westward Migration & Immigration - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Nativists
  2. Indian Wars
  3. Americanization
  4. Cattle Drives
  5. Trail of Tears 1830
  6. Klondike Gold Rush
  7. American Indian Citizenship Act 1924
  8. Barbed Wire
  9. Cyrus McCormick
  10. New Immigrants 1880-1920
  11. Tenement
  12. Urbanization Problems
  13. Life on the Great Plains
  14. Transcontinental Railroad 1869
  15. Ethnic Ghettos
  16. Dry Farming
  17. Political Machines
  18. Dawes Act 1887
  19. Angel Island
  20. Chinese Exclusion Act 1882
  21. Tammany Hall
  22. Homestead Act
  23. Boss Tweed
  24. Ellis Island
  25. Assimilate
  26. Reservation
  27. Urbanization
  28. Immigrant Hardships
  29. Push & Pull Factors
  30. Steerage