TranscontinentalRailroad 1869TenementEllisIslandAmericanizationCattleDrivesChineseExclusionAct 1882DawesAct1887ReservationPush &PullFactorsTammanyHallDryFarmingNativistsAngelIslandUrbanizationProblemsUrbanizationNewImmigrants1880-1920PoliticalMachinesBarbedWireTrail ofTears1830IndianWarsCyrusMcCormickImmigrantHardshipsAssimilateKlondikeGoldRushBossTweedSteerageHomesteadActLife on theGreatPlainsEthnicGhettosAmericanIndianCitizenshipAct 1924TranscontinentalRailroad 1869TenementEllisIslandAmericanizationCattleDrivesChineseExclusionAct 1882DawesAct1887ReservationPush &PullFactorsTammanyHallDryFarmingNativistsAngelIslandUrbanizationProblemsUrbanizationNewImmigrants1880-1920PoliticalMachinesBarbedWireTrail ofTears1830IndianWarsCyrusMcCormickImmigrantHardshipsAssimilateKlondikeGoldRushBossTweedSteerageHomesteadActLife on theGreatPlainsEthnicGhettosAmericanIndianCitizenshipAct 1924

Jarrett CH 6 - Westward Migration & Immigration - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Transcontinental Railroad 1869
  2. Tenement
  3. Ellis Island
  4. Americanization
  5. Cattle Drives
  6. Chinese Exclusion Act 1882
  7. Dawes Act 1887
  8. Reservation
  9. Push & Pull Factors
  10. Tammany Hall
  11. Dry Farming
  12. Nativists
  13. Angel Island
  14. Urbanization Problems
  15. Urbanization
  16. New Immigrants 1880-1920
  17. Political Machines
  18. Barbed Wire
  19. Trail of Tears 1830
  20. Indian Wars
  21. Cyrus McCormick
  22. Immigrant Hardships
  23. Assimilate
  24. Klondike Gold Rush
  25. Boss Tweed
  26. Steerage
  27. Homestead Act
  28. Life on the Great Plains
  29. Ethnic Ghettos
  30. American Indian Citizenship Act 1924